PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
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Built a new killer rig last summer. Have spent 90% of my time with it playing HL1 mods.
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The Merge was executed on September 15, 2022. This completed Ethereum’s transition to proof-of-stake consensus, officially deprecating proof-of-work and reducing energy consumption by ~99.95%.
I don't follow crypto trends so I hadn't heard about this either.
I had to look up proof-of-stake, and for Ethereum apparently is required to stake 32 coins to operate a node. Another google search shows me a single Ethereum coin is just north of $2k USD. So someone mining Etherium today needs to have more than $64k if Etherium to even run a node now?!
No, not really, you can start staking with as many as you want, see pooled staking:
https://ethereum.org/en/staking/pools/Staking pools are a collaborative approach to allow many with smaller amounts of ETH to obtain the 32 ETH required to activate a set of validator keys
You earn rewards proportional to the amount you stake
You only need 32 ETH to stake if you want to solo stake / home stake and you don't pool resources with anyone else, see https://ethereum.org/en/staking/solo/
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I am on a 6 year old computer playing 10 year old games. I don't see a need to upgrade anytime soon.
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CS was paid, Dota and Fortnite had "early access" packs before being released. Yeah fortnite is the odd one out here with keeping early access stuff to seperate ganemode and still costing money, but was originally planned to transition to f2p.
Dota was always going to be f2p, and maybe you could buy the beta access, but I, like many others, never paid and just got invited. So I would not consider it to be a paid game going f2p
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Pay to play baby! Let's reinvent the banking system by doing the same exact shit.
Not really to be honest, the power is in the decentralization, permissionless and opensource nature of the system. You can't get that out of the traditional system
Of course not all networks are the same and there are always shit ones out there that compromise on those tenets, but if you do your due dilligence, you will see there is value in some of them
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Built a new killer rig last summer. Have spent 90% of my time with it playing HL1 mods.
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I'm playing a new old game, because i'm playing the Suikoden Remaster. There for I have beaten the system by simultaniously playing both an 20+ year old game and a brand new game thats a few weeks old.
I got a steam deck on the way and I'm so stoked to use it for Suikoden. I hope they remaster number three!
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Turns out that people like playing games that respect their time and aren't a glorified second job. Who knew.
Tell that to everyone playing games like path of exile (which i admittedly have also played too much of in the past).
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New games just don't have a 'punch' to it anymore. They are not not game breaking anymore.
There is absolutely nothing wrong with old games either. They are the same as they were, which is why reboots and remakes are so popular.
I want to agree but some games are really well done. Kingdom Come Deliverance 2 is a good example.
However
I feel like many people are so focused on graphics and looks, like raytracing for example, that gameplay/story has become less important? Sucks but it is what it is I guess..
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besides the lower bar of entry due to being free, Midias research has shown that the younger generation prefers online multiplayer, and as you grow older, you start to favor single player games more.
My personal hypothesis is that everyone likes online multiplayer initially because it's pretty cool, then you get bored it when you realise playing with angry randos is no fun. It's not that a younger generation prefers online multiplayer, it's that they haven't got sick of it yet!
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Recently upgraded to a 7800x3D, 64GB DDR5, and a 4070... which I've been using to get back into modded Minecraft recently.
Tbf, the larger modpacks can be pretty resource intensive.
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I want to agree but some games are really well done. Kingdom Come Deliverance 2 is a good example.
However
I feel like many people are so focused on graphics and looks, like raytracing for example, that gameplay/story has become less important? Sucks but it is what it is I guess..
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I bet WoW runs like a dream on that machine
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I bet WoW runs like a dream on that machine
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Tell that to everyone playing games like path of exile (which i admittedly have also played too much of in the past).
PoE, Factorio, etc
I seem to like games that require spreadsheets
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I haven't tried it! That would be like giving a reformed crack addict a hit off the pipe.
No way can I ever even consider going back to that game.
If it makes you feel better, it will never be the same as it was when you first played. Every time there is a xpac that looks interesting I have tried and failed to get that feeling back. It devolves very quickly into feeling like a job again.
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Recently upgraded to a 7800x3D, 64GB DDR5, and a 4070... which I've been using to get back into modded Minecraft recently.
Same machine... The framerates I'm getting in Rimworld are off the charts.
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Turns out that people like playing games that respect their time and aren't a glorified second job. Who knew.
The games I play do respect my time but boy are they a second job. From Rimworld to Satisfactory, from Space Engineers to modded Minecraft... My job is a second job.
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I suppose in a few months, after this current round of Minecraft, I'll be pulled into Terraria again. I had a pretty good head of steam on the way to finishing my 2 year old run of BG3 when I made the mistake of opening Minecraft... Terraria is about the only thing that could rival minecraft in addictive qualities for me. It has the added benefit that I can talk my wife into playing Terraria but she won't touch minecraft.
There's a group working on a terraria mod pack with all of the big mods with custom integrations. It's very cool.
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Turns out that people like playing games that respect their time and aren't a glorified second job. Who knew.
that respect their time
I know you’re not talking about old school RPGs. The older games tended to pad playtime by requiring grinds. Hell, my favorite JRPG is specifically more grindy in America, because the devs decided to slash the experience and gold drop rates by like 50% for the American release, and make all of the enemies hit much harder. So you need to be a higher level to be able to survive, and you need to grind twice as long to reach those higher levels and to be able to buy better gear. I like it despite the grind, not because of it; In most of my play throughs, I end up using cheats to avoid the grind.
and aren't a glorified second job
I mean, games like Ultima Online, RuneScape, Diablo, and EverQuest have existed since the 90’s. Hell, RuneScape used to be extremely approachable for young players because it didn’t require a good computer or any installs; It just ran directly in your internet browser.
The bigger reason many adults feel this way is not because games have gotten longer or harder. Adults simply have less time to play. They don’t want to spend a bunch of time researching optimal builds or grinding rank in multiplayer matches. Instead, they want to fall back to the games that they already know how to play. They’re willing to ignore the fact that their favorite single player game requires 10-20 hours of grinding, because it doesn’t feel like work to them. Or if it does, they can just use cheats to get around it. They don’t need to research how to get a specific item, or how to approach a specific boss fight, because they have already done it a dozen times.