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  3. Lenovo testing glasses-free 2D / 3D computers with a ring controller.

Lenovo testing glasses-free 2D / 3D computers with a ring controller.

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  • cm0002@lemmy.worldC [email protected]
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    H This user is from outside of this forum
    H This user is from outside of this forum
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    wrote on last edited by
    #2

    this was working well in a research lab in the aughts. Surprised its not more common as by now I would think any laptop camera should be able to do eye tracking pretty decently.

    mudman@fedia.ioM 1 Reply Last reply
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    • cm0002@lemmy.worldC [email protected]
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      wrote on last edited by
      #3

      This will go nowhere.

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      • H [email protected]

        this was working well in a research lab in the aughts. Surprised its not more common as by now I would think any laptop camera should be able to do eye tracking pretty decently.

        mudman@fedia.ioM This user is from outside of this forum
        mudman@fedia.ioM This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #4

        If a 3DS was able to pull this off flawlessly I'm pretty sure any potato laptop or phone can as well.

        The challenge is the display and the software. There is no real contemporary stereoscopy support anymore beyond dedicated VR apps. Nvidia's driver level support has been deprecated, I believe.

        ? 1 Reply Last reply
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        • cm0002@lemmy.worldC [email protected]
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          naich@lemmings.worldN This user is from outside of this forum
          naich@lemmings.worldN This user is from outside of this forum
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          wrote on last edited by
          #5

          Back on to 3d already? The AI bubble hasn't even popped yet.

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          • mudman@fedia.ioM [email protected]

            If a 3DS was able to pull this off flawlessly I'm pretty sure any potato laptop or phone can as well.

            The challenge is the display and the software. There is no real contemporary stereoscopy support anymore beyond dedicated VR apps. Nvidia's driver level support has been deprecated, I believe.

            ? Offline
            ? Offline
            Guest
            wrote on last edited by
            #6

            If a 3DS was able to pull this off flawlessly

            It couldn't...it was highly dependent on viewing angle, both horizontal and vertical, it was really finicky to play 3D games without the 3D illusion dropping because you didn't hold the device in the exactly correct position/angle. On top of that, the 3D looked weird like those old holographic 3D stickers you'd get in breakfast cereal and such. It was a fun gimmick, but it really didn't work all that well.

            mudman@fedia.ioM 1 Reply Last reply
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            • E This user is from outside of this forum
              E This user is from outside of this forum
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              wrote on last edited by
              #7

              Firstly the 3DS couldn't pull it off. Secondly this is a completely different technology. Basically it's just tracking your eyes and Parallax mapping the screen effects.

              It's still a 2D display in reality.

              mudman@fedia.ioM H 2 Replies Last reply
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              • E [email protected]

                Firstly the 3DS couldn't pull it off. Secondly this is a completely different technology. Basically it's just tracking your eyes and Parallax mapping the screen effects.

                It's still a 2D display in reality.

                mudman@fedia.ioM This user is from outside of this forum
                mudman@fedia.ioM This user is from outside of this forum
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                wrote on last edited by
                #8

                Yeah, no, the 3DS did eye tracking starting with the New 3DS.

                Have people memory holed this? The New 3DS could adjust its parallax via eye tracking to a much wider effective tracking angle. It took a fraction of a second to adjust if you moved too quickly, but it was seamsless most of the time.

                E 1 Reply Last reply
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                • ? Guest

                  If a 3DS was able to pull this off flawlessly

                  It couldn't...it was highly dependent on viewing angle, both horizontal and vertical, it was really finicky to play 3D games without the 3D illusion dropping because you didn't hold the device in the exactly correct position/angle. On top of that, the 3D looked weird like those old holographic 3D stickers you'd get in breakfast cereal and such. It was a fun gimmick, but it really didn't work all that well.

                  mudman@fedia.ioM This user is from outside of this forum
                  mudman@fedia.ioM This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #9

                  As I said below I'm shocked to find out that people have forgotten that Nintendo iterated on the launch design with camera-driven eye tracking that pretty much solved that issue entirely.

                  Did people not mess around with the New 3DS at all? In my recollection it feels like it dominated most of the system's lifespan. But then in my recollection I never ever turned off the 3D slider while the Internet is full of people that claim they never turned it up, so it seems the 3DS was used in very different ways by different people.

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                  • mudman@fedia.ioM [email protected]

                    As I said below I'm shocked to find out that people have forgotten that Nintendo iterated on the launch design with camera-driven eye tracking that pretty much solved that issue entirely.

                    Did people not mess around with the New 3DS at all? In my recollection it feels like it dominated most of the system's lifespan. But then in my recollection I never ever turned off the 3D slider while the Internet is full of people that claim they never turned it up, so it seems the 3DS was used in very different ways by different people.

                    F This user is from outside of this forum
                    F This user is from outside of this forum
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                    wrote on last edited by
                    #10

                    I'd guess many people never used a New 3DS. I got the original, was disappointed, and never thought about buying a new expensive one to fix the shortcomings of the old one.

                    mudman@fedia.ioM 1 Reply Last reply
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                    • F [email protected]

                      I'd guess many people never used a New 3DS. I got the original, was disappointed, and never thought about buying a new expensive one to fix the shortcomings of the old one.

                      mudman@fedia.ioM This user is from outside of this forum
                      mudman@fedia.ioM This user is from outside of this forum
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                      wrote on last edited by
                      #11

                      Was it your first Nintendo handheld, then? Because man, is that their default play. I say, sitting on my pile of Game Boy Light, Game Boy Advance SP, Nintendo DSi, New Nintendo 3DS and Nintendo Switch OLED Editions.

                      But seriously, it works very well, it feels like magic and the bigger screen is also pretty good for how old and low-res it is. I have one sitting on my bedside table right now. If anything would sell me on a laptop using the same tech is the New 3DS.

                      I just don't know that the PC ecosystem would have the software support for it.

                      F 1 Reply Last reply
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                      • ? Offline
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                        wrote on last edited by
                        #12

                        I only had the new 3DS, used it for many years. I messed around with the 3D functionality from time to time during these years but it was never good and never got rid of the two things I described.

                        mudman@fedia.ioM 1 Reply Last reply
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                        • ? Guest

                          I only had the new 3DS, used it for many years. I messed around with the 3D functionality from time to time during these years but it was never good and never got rid of the two things I described.

                          mudman@fedia.ioM This user is from outside of this forum
                          mudman@fedia.ioM This user is from outside of this forum
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                          wrote on last edited by
                          #13

                          Oh, now you are objectively incorrect.

                          I pulled mine out on the back of this thread (not hard, I have it on hand), just to reassure myself of how effective the eye tracking is. A level of Yoshi's Wooly world later, I can say it only lost tracking when I started pacing around with it. While sitting or standing with it in my hands it was just a clean, solid 3D image, and it definitely beats having some polarized or shutter glasses on my face.

                          somethingburger@jlai.luS 1 Reply Last reply
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                          • mudman@fedia.ioM [email protected]

                            Was it your first Nintendo handheld, then? Because man, is that their default play. I say, sitting on my pile of Game Boy Light, Game Boy Advance SP, Nintendo DSi, New Nintendo 3DS and Nintendo Switch OLED Editions.

                            But seriously, it works very well, it feels like magic and the bigger screen is also pretty good for how old and low-res it is. I have one sitting on my bedside table right now. If anything would sell me on a laptop using the same tech is the New 3DS.

                            I just don't know that the PC ecosystem would have the software support for it.

                            F This user is from outside of this forum
                            F This user is from outside of this forum
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                            wrote on last edited by
                            #14

                            Was it your first Nintendo handheld, then?

                            No, but it was my last

                            mudman@fedia.ioM 1 Reply Last reply
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                            • F [email protected]

                              Was it your first Nintendo handheld, then?

                              No, but it was my last

                              mudman@fedia.ioM This user is from outside of this forum
                              mudman@fedia.ioM This user is from outside of this forum
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                              wrote on last edited by
                              #15

                              Man, for a thing that sold 75 million units and ended up with a pretty great game library some people really latched on to being mad about it at launch and just never moved past that.

                              It may well be the console with the biggest gap between performance and performative negative opinion online ever. I would have said neck and neck with the PSP a few years ago, but it really feels like that got reassessed after the fact through emulation.

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                              • mudman@fedia.ioM [email protected]

                                Man, for a thing that sold 75 million units and ended up with a pretty great game library some people really latched on to being mad about it at launch and just never moved past that.

                                It may well be the console with the biggest gap between performance and performative negative opinion online ever. I would have said neck and neck with the PSP a few years ago, but it really feels like that got reassessed after the fact through emulation.

                                F This user is from outside of this forum
                                F This user is from outside of this forum
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                                wrote on last edited by
                                #16

                                I'm not mad, I was simply disappointed enough by the original 3DS that I didn't want to spend more money on a different version of it.

                                Is it somehow important to you that people like it?

                                mudman@fedia.ioM 1 Reply Last reply
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                                • F [email protected]

                                  I'm not mad, I was simply disappointed enough by the original 3DS that I didn't want to spend more money on a different version of it.

                                  Is it somehow important to you that people like it?

                                  mudman@fedia.ioM This user is from outside of this forum
                                  mudman@fedia.ioM This user is from outside of this forum
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                                  wrote on last edited by
                                  #17

                                  Not particularly, but if we're discussing the idea of bringing this display technology back I do have a vested interest in knee-jerk rejection of its use on the 3DS not misrepresenting the potential.

                                  This is the absolute best way to do stereo 3D, at least for single user devices, it works and it's built on well understood technology. I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs, but this is genuinely cool tech I would like to have access to again.

                                  P 1 Reply Last reply
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                                  • mudman@fedia.ioM [email protected]

                                    Not particularly, but if we're discussing the idea of bringing this display technology back I do have a vested interest in knee-jerk rejection of its use on the 3DS not misrepresenting the potential.

                                    This is the absolute best way to do stereo 3D, at least for single user devices, it works and it's built on well understood technology. I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs, but this is genuinely cool tech I would like to have access to again.

                                    P This user is from outside of this forum
                                    P This user is from outside of this forum
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                                    wrote on last edited by
                                    #18

                                    Me too, man, I miss the 3DS era. I need to go back and replay A Link Between Worlds, at least.

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                                    • F This user is from outside of this forum
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                                      wrote on last edited by
                                      #19

                                      I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs

                                      Not sure why you're bringing this up in a discussion where multiple people have given other reasons for "being mad" (or, more objectively, disliking) the OG 3DS.

                                      You're acting in pretty bad faith.

                                      mudman@fedia.ioM 1 Reply Last reply
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                                      • F [email protected]

                                        I get that people were mad at the OG 3DS, mostly as part of a bit of a mob mentality memetic rejection of 3D TVs

                                        Not sure why you're bringing this up in a discussion where multiple people have given other reasons for "being mad" (or, more objectively, disliking) the OG 3DS.

                                        You're acting in pretty bad faith.

                                        mudman@fedia.ioM This user is from outside of this forum
                                        mudman@fedia.ioM This user is from outside of this forum
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                                        wrote on last edited by
                                        #20

                                        The only thing I've seen mentioned is the bad stability of the stereoscopy and the narrow viewing angle of the original model, which was solved with the same eye tracking solution we see here. The entire conversation is spawning from my surprise at people seemingly being unaware that happened or assuming it hadn't worked.

                                        There was legitimate criticism at launch about the initial library, but obviously we're not arguing about that here (and it definitely got corrected over time).

                                        F 1 Reply Last reply
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                                        • mudman@fedia.ioM [email protected]

                                          The only thing I've seen mentioned is the bad stability of the stereoscopy and the narrow viewing angle of the original model, which was solved with the same eye tracking solution we see here. The entire conversation is spawning from my surprise at people seemingly being unaware that happened or assuming it hadn't worked.

                                          There was legitimate criticism at launch about the initial library, but obviously we're not arguing about that here (and it definitely got corrected over time).

                                          F This user is from outside of this forum
                                          F This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #21

                                          The only thing I've seen mentioned is the bad stability of the stereoscopy and the narrow angle of the original model, which was solved with the same eye tracking solution we see here.

                                          Yes, and I've explained to you that many people probably never tried the fixed version. So why say "people are just repeating what they're heard about 3D TVs"? You're attributing an infantilizing explanation to all those who disagree, when a more logical and direct explanation was already given.

                                          mudman@fedia.ioM 1 Reply Last reply
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