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  3. Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

Deep Rock Galactic roguelike dev says innovation for innovation's sake is too expensive to survive: "We're a studio of 50 people with bills to pay"

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  • G [email protected]

    What's your point? What makes Embracer different than any other gaming conglomerate?

    kingthrillgore@lemmy.mlK This user is from outside of this forum
    kingthrillgore@lemmy.mlK This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #34

    Because Embracer especially has a bad case of bag chasing and layoffs right after. If Ghost Ship downsizes, don't act surprised.

    G 1 Reply Last reply
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    • R [email protected]

      I guess I know not to buy more from then in that case. I'm tired of playing same slop from different companies that dont want to try anything new. DRG is good game but it also feels like its not living up to its fullest potential, now i know why.

      pixeltree@lemmy.blahaj.zoneP This user is from outside of this forum
      pixeltree@lemmy.blahaj.zoneP This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #35

      This isn't DRG, this is DRG survivors

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      • ? Guest

        Would you recommend DRG? I've heard some good things, but never tried it.

        O This user is from outside of this forum
        O This user is from outside of this forum
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        wrote on last edited by
        #36

        I'd say try it out to see if you like the gun mechanics and movement/different classes. If you do then you'll love the game even more when you get to the higher difficulties. If it's not your thing, you can refund on steam if still under 2 hours of playtime.

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        • ? Guest

          Would you recommend DRG? I've heard some good things, but never tried it.

          isyasad@lemmy.worldI This user is from outside of this forum
          isyasad@lemmy.worldI This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #37

          I personally would not recommend it. I've played ~20 hours with friends. Despite being a simple co-op game, it has these seasonal battle passes and multiple currencies that I would expect from something like Fortnite / Call of Duty / pay-to-win mobile games. That's mostly an aesthetic gripe because it doesn't directly effect the gameplay, but I'm not a huge fan of the gameplay either. Combat is really imprecise/messy, which I'm sure is the point but I can't get behind it. May be worth to play with friends, but I would not recommend it solo at all.
          What I can say I really like though is the 3D map tool for the randomly generated caves 🤤 beautiful 3D map

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          • kingthrillgore@lemmy.mlK [email protected]

            Because Embracer especially has a bad case of bag chasing and layoffs right after. If Ghost Ship downsizes, don't act surprised.

            G This user is from outside of this forum
            G This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #38

            It would be the same if they were owned by Activision or Ubisoft or EA. That's just the industry right now.

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            • isyasad@lemmy.worldI [email protected]

              I personally would not recommend it. I've played ~20 hours with friends. Despite being a simple co-op game, it has these seasonal battle passes and multiple currencies that I would expect from something like Fortnite / Call of Duty / pay-to-win mobile games. That's mostly an aesthetic gripe because it doesn't directly effect the gameplay, but I'm not a huge fan of the gameplay either. Combat is really imprecise/messy, which I'm sure is the point but I can't get behind it. May be worth to play with friends, but I would not recommend it solo at all.
              What I can say I really like though is the 3D map tool for the randomly generated caves 🤤 beautiful 3D map

              R This user is from outside of this forum
              R This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #39

              All of those “currencies” are free. There is no paid way to get them. You just have to change which season you are playing to get that season’s scrip. There is no pay to win. There is merely paid skin packs

              isyasad@lemmy.worldI 1 Reply Last reply
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              • R [email protected]

                All of those “currencies” are free. There is no paid way to get them. You just have to change which season you are playing to get that season’s scrip. There is no pay to win. There is merely paid skin packs

                isyasad@lemmy.worldI This user is from outside of this forum
                isyasad@lemmy.worldI This user is from outside of this forum
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                wrote on last edited by
                #40

                Yes I know. I just mean that the multiple currencies is something I didn't like and is a downside of the game for me. Not only because I think they are not fun to collect, but because they aesthetically remind me of pay-to-win currencies and it's a slight ick. As they say in the article, they deliberately copy elements from other games to add to their own. That's cool, but I don't like the specific things they copied: battle passes and multiple-currency upgrade trees.

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                • ? Guest

                  Would you recommend DRG? I've heard some good things, but never tried it.

                  ? Offline
                  ? Offline
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                  wrote on last edited by
                  #41

                  It's extremely fun with friends. I've got probably 100+ hours in it

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                  • isyasad@lemmy.worldI [email protected]

                    Yes I know. I just mean that the multiple currencies is something I didn't like and is a downside of the game for me. Not only because I think they are not fun to collect, but because they aesthetically remind me of pay-to-win currencies and it's a slight ick. As they say in the article, they deliberately copy elements from other games to add to their own. That's cool, but I don't like the specific things they copied: battle passes and multiple-currency upgrade trees.

                    R This user is from outside of this forum
                    R This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #42

                    Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

                    A isyasad@lemmy.worldI 2 Replies Last reply
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                    • R [email protected]

                      Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

                      A This user is from outside of this forum
                      A This user is from outside of this forum
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                      wrote on last edited by
                      #43

                      To be fair, a game giving you bad vibes is a valid reason not to play it. It's not a piece of software developed with a practical task in mind.

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                      • R [email protected]

                        Ok but your objection is based on vibes then and run counter to the actual facts at hand so why misrepresent what Ghost Ship is doing? Their passes and scrip have nothing in common with paid for battle passes (which aren’t examples of pay to win either)

                        isyasad@lemmy.worldI This user is from outside of this forum
                        isyasad@lemmy.worldI This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #44

                        I don't believe I misrepresented anything, I never said that the currencies or battle passes were paid. OC asked if people would recommend, and I think I wouldn't recommend because I didn't enjoy it and I described the reasons I didn't enjoy it, which as I said in my comment were aesthetic complaints (rather than monetary or gameplay or anything).

                        My objection is based on vibes because I think vibes and aesthetics and artistic direction are important to me, and those are the grounds on which I don't like Deep Rock Galactic

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