Are there any games you don't play as it was intended to be played? If so, what game and how?
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Watch Dogs 2. I’ve barely touched the story and just mess around.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
About half the time I play Cyberpunk 2077 as a first-person RPG.
The other half of the time I just play it as a city/driving-simulator. -
I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I actually don't know the way you're supposed to beat Super Metroid "correctly." I've always done what I ended up learning was a major sequence break resulting from a bunch of bomb jumps to get the power bomb early, and use that to get some other stuff that allows me to beat the game out of order.
I also never start Metroid Prime without immediately getting the double jump. I used to be up there on speed running that game. I don't play the player's choice or switch versions whenever I decide to crack it out. The original was literal perfection.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
This is a very mild violation, but I like to play these puzzles: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/
...except that I create a custom difficulty level which is quite a step below the easiest difficulty and then I almost rather speedrun the puzzles.The Rectangles puzzle at 5x5 size has been my crack for the past months and I'm at about 13 seconds now (using my phone as input).
I mean, it's very casual speedrunning. No one cares about my time, so I actually never timed myself before just now. But yeah, I just like the different challenge of thinking fast rather than complex.
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Watch Dogs 2. I’ve barely touched the story and just mess around.
I love invading people's games and then never hacking them. It doesn't tell them you've invaded so you can just mess with them covertly and pretend to be an NPC.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I collect all the stars since GTA III.
I also play everything on Easy because I have a life.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Horizon zero dawn and forbidden west. I just roam around and by accident find the missions I’m supposed to do. I also exploit all the enemies, there is a hard lock on where they can walk, so I just stand 10 meter out of the zone and start hitting big enemies for 5 minutes without taking damage.
I will blame Skyrim for this behaviour
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Mindustry
It goes from a tower defense game to a logistics game for me
Forget enemies, How can I haul the most amount of shit down data pipelines without letting a single container hold items for too long?
My worlds are just a absolute mess of conveyor belts going everywhere, transport drones coming and going, items being produced, used, machined and consumed everywhere
And the only purpose is to give me more endpoints to grow itI gave Mindustry a shot and faded out at the tower defense bit of the tutorial. I do like [email protected] even though tower defense is not my thing, so I'm wondering: how do you manage to forget enemies and just make it a logistics game?
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I used to just cruise around in The Crew, enjoying a chill ride around
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I remember in the original 1990's NASCAR Racing game, I discovered a glitch where if I managed hit an AI car into the outer wall a certain way while driving backwards, it would launch said AI car backwards at some incredible rate of speed which could make for some spectacular wrecks.
Anyhow, that's what I spent most of time doing.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I often use cheats to remove grindy and boring bits beyond a certain point. Usually the difficulty curve is pretty bad and a game is only hard in the beginning. So I play as intended until I reach a point at which it's just a matter of time and not skill. So I just give myself a ton of crafting mats or currency or whatever so I can focus on the fun and interesting parts of the game.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I like playing games that incentivise stealth as Michael Bay films. Give me rocket launchers and c4. Yeah I don't have the high score for the level but I will kill literally every single non-vital NPC.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I was part of some exploration guilds in World of Warcraft with the aim to explore every inch of the Azeroth, get beyond every instance border and just climb hard terrain even if there was an easier way up.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I'm starting a run of Project Zomboid without zombies
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
For some time I used Minecraft as a mindnumbing tool. I dug a huge underground structure with stone pickaxes. I had some chests of wood down there to make new pickaxes, chests, and torches, and dug an underground space of several square kilometers, 30ish layers high.
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I'm starting a run of Project Zomboid without zombies
Ooooh but this makes some sense though, it just becomes a post apocalyptic world then
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Turned off the aggro on the patrolling demons in Murdered: Soul Suspect, because an otherwise peaceful detective adventure - where you play as a ghost investigating your own murder - really didn't need the random stressful action sequences
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Turned off the aggro on the patrolling demons in Murdered: Soul Suspect, because an otherwise peaceful detective adventure - where you play as a ghost investigating your own murder - really didn't need the random stressful action sequences
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no, but it's oh my wishlist
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Factorio is fun for me until oil comes up.
I have managed to play further with the black market mod. I can make whatever item I want, sell enough of it and buy the things I want or need instead of making them myself.
Other mods add more powerful machines that make items much faster. I like to do manually stuff with one machine only, then swap to something else with the same machine and repeat the process.