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  3. Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

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  • S [email protected]

    The article mentions them as action RPGs

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    wrote on last edited by
    #53

    Which is dumb. Souls games are pretty obviously a branch of metroidvanias.

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    • nima@leminal.spaceN [email protected]

      oh, I'd say ive played quite a few, bud. but the advice is appreciated.

      enjoy your generic protagonist with a mysterious dark past. seems like a truly unique concept in RPGs! 🙏

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      wrote on last edited by
      #54

      Then i recommend playing more games with unique concepts. DnD is like the most generic concept on the planet.

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      • T [email protected]

        Fallout. Tyranny. Disco Elysium. Wastland. Ultima. New Vegas. Deus Ex. Outward. Vampire the Masquerade. Any Owlcat game (yes they are a valid answer). Kingdom Come.

        Those are just off the top of my head.

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        wrote on last edited by
        #55

        Guess we just have a different definition of deep then if you feel like those games give you more options than bg3.

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        • imecth@fedia.ioI [email protected]

          I'll take bg3, disco Elysium or mass effect over Skyrim any day of the week.

          I too. That doesn't mean bg3 is perfect by any stretch, it's the epitome of a theme park crpg, and quite frankly your shallow ocean analogy too. One encounter with harpies, one encounter with owlbears, one encounter with fungi, one random dragon tossed in... Everything starts and ends in a flash.

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          wrote on last edited by
          #56

          Never said it was perfect. I'm just saying that op claiming it's shallow is wrong. At least not more shallow than any other rpg out there. And at least by my definition. And I think other people's too, because as of right now, they're at -16.

          Just because it doesn't have a huge map with a 1000 pointless quests and bandit camps that add nothing to the game doesn't mean it's shallow. The biggest decision a game like fallout ever gave us was the decision to nuke a town. Beyond that, it was just a kill this guy or convince him to run away. Not sure how that's deep but whatever.

          imecth@fedia.ioI 1 Reply Last reply
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          • ashtear@lemm.eeA [email protected]
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            wrote on last edited by
            #57

            If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

            https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

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            • N [email protected]

              Never said it was perfect. I'm just saying that op claiming it's shallow is wrong. At least not more shallow than any other rpg out there. And at least by my definition. And I think other people's too, because as of right now, they're at -16.

              Just because it doesn't have a huge map with a 1000 pointless quests and bandit camps that add nothing to the game doesn't mean it's shallow. The biggest decision a game like fallout ever gave us was the decision to nuke a town. Beyond that, it was just a kill this guy or convince him to run away. Not sure how that's deep but whatever.

              imecth@fedia.ioI This user is from outside of this forum
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              wrote on last edited by
              #58

              You really shouldn't base your opinion on how other people perceive it, we're in a bg3 thread, most people here see it positively - so do i for that matter, but any criticism here is gonna be met adversarially. It's always weird interacting with a fanbase when 80% of ppl that started bg3 never finished it, most ppl here never really got the full experience.

              a huge map with a 1000 pointless quests

              Act 3 in bg3 is exactly that though. The game has huge pacing issues. The whole tadpole stuff goes completely limp halfway through act 1. Companions interactions die off after act 1. Act 2 is full of rewrites and undercooked content. The emperor was obviously added very late in game development and the story twist as a result is cheap as hell. There's no bad guy path - most of the evil interactions are killing off people and effectively locking yourself out of content. I could go on...

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              • ? Guest

                Elden Ring is an RPG, not sure what you're saying.

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                wrote on last edited by
                #59

                An RPG without a story and full focus on gameplay, if you like fighting monsters over and over again it sure is great, but otherwise it lacks alot

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                • imecth@fedia.ioI [email protected]

                  You really shouldn't base your opinion on how other people perceive it, we're in a bg3 thread, most people here see it positively - so do i for that matter, but any criticism here is gonna be met adversarially. It's always weird interacting with a fanbase when 80% of ppl that started bg3 never finished it, most ppl here never really got the full experience.

                  a huge map with a 1000 pointless quests

                  Act 3 in bg3 is exactly that though. The game has huge pacing issues. The whole tadpole stuff goes completely limp halfway through act 1. Companions interactions die off after act 1. Act 2 is full of rewrites and undercooked content. The emperor was obviously added very late in game development and the story twist as a result is cheap as hell. There's no bad guy path - most of the evil interactions are killing off people and effectively locking yourself out of content. I could go on...

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                  wrote on last edited by
                  #60

                  I'm talking about the definition of the words "deep" and "shallow", here. Nobody said bg3 was the best or the worst game. Just that it's shallow. And most people agree that it's not.

                  And yes, there's issues, but none of the ones you've brought up make it a shallow game. And honestly, outside of act 3, and more specifically the ending, I haven't noticed any of the stuff you're talking about.
                  And what game gives you a more "evil" path than the one where you help the goblins kill a bunch of druids and refugees and get minthara as a companion. You can convince gale to sacrifice himself and blow up the whole party just for lulz. You can become an assassin of bhaal. You can get shadowheart to and astarion to become evil too, since those are choices as well. All the dark urge stuff, there's the kid in the druid grove that stole the idol which you can either save or let the mean druid bitch kill her. You can choose to either save or destroy the last light inn in act 2, bunch of people will die there as well.
                  Remember scratch? You can return him to his abusive owner. You can kill karlach.

                  You can take over the netherbrain and use the absolute's army to conquer the world, you can wipe out Baldur gate's citizens memory and rule over them or you can make them kill each other. Or you can become a mind flayer and get everyone in BG to do the same and make them serve you

                  I could go on. But you've obviously made up your mind and I'm probably just wasting my time. We're not arguing opinions here, we're arguing facts. And apparently, for some people, fallout and kingdom come are deeper games even tho your second playthrough will be 90% the same and you only have like 4-5 meaningful decisions to make that only amount to whether you kill or not some guy and whether you side with some guy or another and then you get an either sad or happy or angry or neutral prologue at the end.

                  Is bg3 he deepest game ever? No, but it's not shallow either. In most RPGs, 1 playthrough or 2 are enough to see everything. Or better yet, 1 playthrough plus a 10 minute YouTube video or one wiki page that explains it in a few lines.

                  Only other game where the my second playthrough was more different than the first one was disco Elysium and even that wasn't like a whole other game or anything.

                  imecth@fedia.ioI 1 Reply Last reply
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                  • ashtear@lemm.eeA [email protected]
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                    wrote on last edited by
                    #61

                    But BioWare games used to be the top tier gaming company standard for excellence. Bethesda used to release amazingly ambitious titles that were unmatched (albeit buggy!).

                    Greed outweighs the love of games.

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                    • addie@feddit.ukA [email protected]

                      To quote an old RockPaperShotgun comment about Dark Souls, the best decisions are the ones that you don't know you're making. DS definitely has storyline changes depending on where you go first, what you do and who you speak to, which is far more natural than a two-way dialogue option for "blatant RPG decision making".

                      The tragedy of Elden Ring is that it's far too long for that. I've played through DS several times and would expect to get it finished in about five hours, so can play through the various plot line resolutions in a long evening of gaming. ER has a variety of ways that the DLC can play out, you say? Best book a fortnight off work so that I can get a hundred hours of gaming in.

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                      wrote on last edited by
                      #62

                      I’ve played through DS several times and would expect to get it finished in about five hours

                      Do you think your experience here is at all the norm?

                      addie@feddit.ukA 1 Reply Last reply
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                      • underpantsweevil@lemmy.worldU [email protected]

                        The joke of these games is that they aren't notably more weird than titles Bethesda and Bioware were famous for turning out. Hard to get more weird than Fallout's more esoteric vaults or Morrowind's bizarre cults and exotic cultures.

                        BG3/KC:D have been, if anything, a direct successors to the old classics. They're faithfully propagating the ideas these old titles represented in a way the new studios are unable to reproduce.

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                        wrote on last edited by
                        #63

                        Morrowind is over 20 years old, and there hasn't been a FO game with compelling plot lines since New Vegas. You are living in the past.

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                        • S [email protected]

                          Indeed, as the article writes

                          Even Skyrim—certainly a weird, ambitious, and janky RPG in its own right—refined and streamlined the formula set by Morrowind and Oblivion, rather than expanding on their eccentricities, and that trend only continued in the studio's following games.

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                          wrote on last edited by
                          #64

                          Skyrim wasn't "weird" by any definition I'd use. More like bland.

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                          • P [email protected]

                            Morrowind is over 20 years old, and there hasn't been a FO game with compelling plot lines since New Vegas. You are living in the past.

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                            wrote on last edited by
                            #65

                            Kinda the point of the comment

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                            • ashtear@lemm.eeA [email protected]
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                              wrote on last edited by
                              #66

                              I concur; we need more of this new breed of aggressively strange RPG's, like earthbound/mother, planescape:torment, and morrowind.

                              icastfist@programming.devI N 2 Replies Last reply
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                              • ? Guest

                                I am sensing a lot of anger here and given the current state of the world it just seems so misplaced. Like dude, there is really shit going on with real villains and real people siffering, maybe direct that anger there.

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                                wrote on last edited by
                                #67

                                "Evil is Evil. Lesser, greater, middling… Makes no difference. The degree is arbitary. The definition’s blurred. If I’m to choose between one evil and another… I’d rather not choose at all!"

                                Greedy CEOs, MAGA supporters, Islamists, Nazis, Tankies, all the same. If all of those people stopped existing tomorrow, then the world would undoubtably be a better place. I'm ready to die on that hill!

                                ? 1 Reply Last reply
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                                • yungonions@lemmy.worldY [email protected]

                                  If you're even remotely interested in Warhammer 40k, the Rogue Trader CRPG is excellent

                                  https://store.steampowered.com/app/2186680/Warhammer_40000_Rogue_Trader/

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                                  wrote on last edited by
                                  #68

                                  I love Rogue Trader so much.

                                  I wish more of the game was like act 2. That's where the game really shines

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                                  • ashtear@lemm.eeA [email protected]
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                                    wrote on last edited by
                                    #69

                                    Interestingly, Avowed is completely missing from this discussion.

                                    theloweststone@lemmy.worldT A venicon@lemmy.worldV ? 4 Replies Last reply
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                                    • kingthrillgore@lemmy.mlK [email protected]

                                      Interestingly, Avowed is completely missing from this discussion.

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                                      wrote on last edited by
                                      #70

                                      A very fair point, but alas… for better or worse, the bar has indeed been raised, and last month only proved that. February 2025 saw the release of a new RPG from one of the most beloved studios in the genre, Obsidian Entertainment. Avowed is modest by design, but nonetheless it's polished, accessible, and visually impressive, with a rich story from some of the best writers in the business—and the backing of Microsoft, one of the most influential and well-resourced videogame publishers of all time.

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                                      • ashtear@lemm.eeA [email protected]
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                                        wrote on last edited by
                                        #71

                                        Should I buy Baldurs Gate 3, its extremely expensive still.

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                                        • sigmaklimgrindset@sopuli.xyzS [email protected]

                                          Kingdom Come Deliverance wasn't even on my radar and now I'm obsessed. The NPCs are so fucking funny

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                                          wrote on last edited by
                                          #72

                                          If I were in your shoes...

                                          sigmaklimgrindset@sopuli.xyzS 1 Reply Last reply
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