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leading ai company

Scheduled Pinned Locked Moved Lemmy Shitpost
lemmyshitpost
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  • G [email protected]

    It's a bit different with mass market mobile applications because of the supply chain constraints - most notably the Apple reviewing process. Your next app release may for whatever reason they feel like unexpectedly take an additional week, so do ensure that your QA is in order before releasing.

    Another significant factor is the lack of control you have over the software once released - any bugs you ship may potentially be out there for a long, long time.

    Web applications don't have these constraints and can as such be deployed an infinite amount of times per day. The same goes for backend services, deploy to your hearts content.

    This basically means that most larger mobile applications have adopted approximately weekly release cadences, and that we've had to get very good at using feature flagging to control our software in the wild, and avoid large impact of shipped bugs.

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    wrote last edited by
    #115

    Ahhh.. now that makes sense. Thank you, kind stranger!

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    • trickdacy@lemmy.worldT [email protected]

      Silicon*

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      wrote last edited by
      #116

      no he was talking about the porn parody of the show

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      • sunnie@sopuli.xyzS [email protected]

        i wish this was fake https://twitter.com/elonmusk/status/1958854561579638960 oh my fucking god

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        wrote last edited by
        #117

        This is kind of funny but sad, like when you see an animal accidentally kill itself.

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        • trickdacy@lemmy.worldT [email protected]

          pay by the update

          Uh, how do you imagine that would work? Are you saying this is contract work?

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          wrote last edited by
          #118

          Nah. It’s most likely not that direct. If the boss makes it clear that they measure productivity by blindly adhering to some dumb metric (number of updates , kloc, number of bugfixes) then the devs will find a way to max out that stat, to get bonuses, promos, etc.

          As much as the author has shown his ass, this is the classic comic that comes to mind
          https://www.reddit.com/r/ProgrammerHumor/comments/k5hka0/bug_free_programs_a_dilbert_classic/

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          • K [email protected]

            Any update that hits the App Store and increments a version number goes through the Apple review process.

            Certain updates can be done on the fly with custom or third party solutions like
            https://ionic.io/docs/appflow/deploy/intro

            But this graph doesn’t make it clear if these updates are new binary app deployments or on the fly updates

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            wrote last edited by
            #119

            Yeah, I haven’t done it in like 8 months so I think I was conflating Code Push with App Store updates. I do think that apps get treated differently based on the priority of the company and there is some judgement used in the scope of changes. Like I wouldn’t be surprised if Grok is never subject to the random review delays just cuz no one wants to deal with Elon throwing a tantrum

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            • sunnie@sopuli.xyzS [email protected]

              i wish this was fake https://twitter.com/elonmusk/status/1958854561579638960 oh my fucking god

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              wrote last edited by
              #120

              To me, that just looks like "move fast and break things" taken to an extreme level. Quantity ≠ quality.
              Honestly, I think it kinda makes the other companies look better, in terms of software quality.

              (I'm going solely by the chart though; I have not installed any of these apps)

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              • S [email protected]

                "Look how productive I am!"

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                wrote last edited by
                #121

                "Changes in this release: general improvements"

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                • J [email protected]

                  Because the rate is more a sign of how often problems are found, rather than how many better new things you are applying.

                  sketchyseabeast@lemmy.caS This user is from outside of this forum
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                  wrote last edited by
                  #122

                  And has nothing at all to do with the AI part of the app getting better.

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                  • X [email protected]

                    Yeah, I haven’t done it in like 8 months so I think I was conflating Code Push with App Store updates. I do think that apps get treated differently based on the priority of the company and there is some judgement used in the scope of changes. Like I wouldn’t be surprised if Grok is never subject to the random review delays just cuz no one wants to deal with Elon throwing a tantrum

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                    wrote last edited by
                    #123

                    Yeah I'm the lead mobile engineer at my company. We release bigger updates once a month and smaller hotfixes generally weekly or biweekly. For smaller updates we get approval in around 6 hours. They also have a way to expedite reviews in which case we've gotten like 30 minute turnaround on reviews (though that’s like boy that cried wolf, only use it if you need to push something really urgent)

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                    • sunnie@sopuli.xyzS [email protected]

                      i wish this was fake https://twitter.com/elonmusk/status/1958854561579638960 oh my fucking god

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                      wrote last edited by
                      #124

                      wow its getting dumber faster than the other companies what an achievement

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                      • sunnie@sopuli.xyzS [email protected]

                        i wish this was fake https://twitter.com/elonmusk/status/1958854561579638960 oh my fucking god

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                        wrote last edited by
                        #125

                        Having to do the most amount of bug fixes for the app (that does not run the AI itself) is not the flex you think it is

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                        • sketchyseabeast@lemmy.caS [email protected]

                          And has nothing at all to do with the AI part of the app getting better.

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                          wrote last edited by
                          #126

                          Yes, that was my point.

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                          • B [email protected]

                            Incredibly misleading and/or stupid graphs are so funny to me. Because you ship out the most updates, doesn't mean it's the best, it means youre fixing and/or generating more bugs and issues.

                            Yeah, I updated my minecraft mod 20 times in a week, it doesn't mean it's a stellar mod, it's less than mediocre at best. It was primarily fixing bugs and a crash. Meanwhile the Create mod updates about once every three weeks or so on average, but that's because they properly playtest and bugfix and patch and do all that before they send out an actual update.

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                            wrote last edited by
                            #127

                            Two weeks is also such a random and unimpressive statistic.

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                            • nelots@lemmy.zipN [email protected]

                              Two weeks is also such a random and unimpressive statistic.

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                              wrote last edited by
                              #128

                              It's generally the length of short sprints (blocks of time where some tasks have been estimated/committed for)

                              If you're deploying a new version more frequently than that it's usually either putting out fires & hot fixing, or someone fucked up the pipeline and now any commit will immediately be deployed straight to prod

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