What's a popular game series that you just can't understand the hype for?
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idk about popular series but as an rpg enjoyer i got around 15 hours into clair obscur and bounced off.
Don't hear that take very often. Almost everyone is too busy glazing it. I feel that way about Sea of Stars.
What didn't work for you in Clair Obscur?
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Pokemon. I had a blast playing Emerald, but starting leaf green directly after, I lost all interest in the series. It just felt like being punished to have to start from 0 again and maybe Emerald is just a better game. I'd like to give it a try... if you'd let me play it on my phone or pc, Nintendo! old woman yells at cloud
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Genshin Impact
The characters look like sex dolls with uncanny valley face
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I’m going to get absolutely roasted for this, but Elden Ring. I put about 10 hours in trying to like it, but it just made me angry and miserable. And it was kinda boring.
wrote last edited by [email protected]I really tried, maybe 20-30 hours, but didn't enjoy it much.
Playing as a spellcaster was maybe a mistake.
I recognize it's a quality game though. I might try again with a melee character. Maybe modded? -
Genshin Impact
The characters look like sex dolls with uncanny valley face
what is this male traveler slander
and what about the gameplay
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Pokemon. I had a blast playing Emerald, but starting leaf green directly after, I lost all interest in the series. It just felt like being punished to have to start from 0 again and maybe Emerald is just a better game. I'd like to give it a try... if you'd let me play it on my phone or pc, Nintendo! old woman yells at cloud
Indirectly pokemon go for me lol, played it a bit but meh
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and what about the gameplay
That also looks shit
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Mass Effect 1's gameplay is clanky, but 2 is much better.
ME3 is fantastic. Andromeda's campaign is somehow even better feeling, and IMO Me3Coop is absolute peak FPS.
...KOTOR is indeed bad to play, heh. SWTOR is even worse.
I feel 2 leant too hard into the "generic cover shooter" trope pretty hard and although I love all of them, I think the gameplay of 3 really got the best mechanically, though it was also the lightest on the RPG mechanics and was weaker in that regard.
Story wise, they all do their respective jobs as a trilogy excellently. 1 introduced the world and the main players well and setups a good "big bad" to defeat. 2 is a good transition to the darker tone and fleshes out a lot of the galaxy and in 3 you have the cataclysmic final showdown.
The worst thing about ME is the continuing EAness of the whole publication.
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I really tried, maybe 20-30 hours, but didn't enjoy it much.
Playing as a spellcaster was maybe a mistake.
I recognize it's a quality game though. I might try again with a melee character. Maybe modded?I can recommend a dual Strength/faith build. I did that my first playthrough and it was a lot of fun. I think the Incantations was much funner to play with than the Sorceries. They have far more variety in them. Plus there is a cure Scarlet Rot Incantation that I got a lot of mileage out of to make certain parts less oppressive.
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All of them!
GTA.... I know 1 game seriesHmm, I really liked most of the GTA series.
- So much fun driving around and shooting stuff up. Great humor as well.
- Even better with nice graphics and lighting effects.
- Just wow, GTA but you are actually in a 3D city.
- Vice City had a great vibe and colorful world.
- S.A. huge world (felt like it at the time) and a great radio soundtrack. So much to see and do.
- Depressing, slow and mostly a chore.. Didn't like this one.
- Alive, funny and beatiful open world. Really great if you skip multiplayer and the later milking of the franchise.
- We'll see...
The Lazlo character was also great on the radio show.. He was kind of the voice of reason until they completely ruined him with an apprarance as sleazebag on GTA V.
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It seems like all of the answers are "I personally didn't enjoy this game therefore I can not conceive of anyone else enjoying it."
I find that interesting.
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Don't hear that take very often. Almost everyone is too busy glazing it. I feel that way about Sea of Stars.
What didn't work for you in Clair Obscur?
the act 1 finale twist was painfully telegraphed and i just wasn't feeling the new guy in act 2.
what got me to drop the game though was doing one of those extremely vertical platforming challenges and falling off on the very last jump. twice in a row. i know there's only cosmetics for finishing it but the platforming was so aggressively shitty that the prospect of having to do any more of it was enough to just move on.
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I’m going to get absolutely roasted for this, but Elden Ring. I put about 10 hours in trying to like it, but it just made me angry and miserable. And it was kinda boring.
Souls games in general for me, but especially Bloodborne. My girlfriend at the time loved the game so much she had multiple tattoos. She was so happy to guide me through Bloodborne and tried to explain lore, but there's so very little actual plot that anything I learned just fell out of my head. I couldn't tell you anything about what happened despite finishing the game and DLC. I don't get it.
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I can recommend a dual Strength/faith build. I did that my first playthrough and it was a lot of fun. I think the Incantations was much funner to play with than the Sorceries. They have far more variety in them. Plus there is a cure Scarlet Rot Incantation that I got a lot of mileage out of to make certain parts less oppressive.
Thanks, I might try that!
I generally like hybrid builds with more variety. Don't know why I went full mage...
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I feel 2 leant too hard into the "generic cover shooter" trope pretty hard and although I love all of them, I think the gameplay of 3 really got the best mechanically, though it was also the lightest on the RPG mechanics and was weaker in that regard.
Story wise, they all do their respective jobs as a trilogy excellently. 1 introduced the world and the main players well and setups a good "big bad" to defeat. 2 is a good transition to the darker tone and fleshes out a lot of the galaxy and in 3 you have the cataclysmic final showdown.
The worst thing about ME is the continuing EAness of the whole publication.
Yeah, to be clear I felt mixed about ME2's gunplay as well. But ME1's gameplay in particular always felt so off to me, and if that's OP's only experience I can totally sympathize with that.
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It seems like all of the answers are "I personally didn't enjoy this game therefore I can not conceive of anyone else enjoying it."
I find that interesting.
How else would you interpret OP's question?
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Darksiders. Shit is ass.
I don't know that it's that bad, but yeah, I couldn't get into it either.
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No Man's Sky: I've tried playing it and just end up getting bored. Every once in a while I'll go back and check it out again, feeling like I somehow didn't give it a fair shake, but remain underwhelmed.
Maybe next time...
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No Man's Sky: I've tried playing it and just end up getting bored. Every once in a while I'll go back and check it out again, feeling like I somehow didn't give it a fair shake, but remain underwhelmed.
Maybe next time...
This was the game that made me realize I prefer story over infinite sandbox games.
Even after it started getting praise due to all the updates, it just felt... empty every time I went back.
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and what about the gameplay
That also looks shit
The gameplay is fun, but it's hindered severely by the grind built into its core progression.
Like all grindy games, it starts fun and you feel powerful for the first few hours. But then they introduce the concept of world level and character progression as soon as you're out of the tutorial. Everything turns into damage sponges, so you have to upgrade your characters and weapons, either by grinding dailies/misc world objectives or by spinning the gatcha wheel (ideally with real money, for the developer).
Then you start to get a bit stronger, but subsequent upgrade materials are locked behind higher world levels, so you advance up. Everything gets even tankier, you feel more inclined to just spend cash to skip the grind, and then you repeat this cycle several more times until your character is all statted up and has the right relics at the right levels that you want.
To further add salt to the wound, progression is character-specific, so when you get a new character from the gatcha wheel out of its >100-strong cast of waifus and twinks, you have to start the progression from scratch for that character.