Rust is Eating JavaScript
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The JS tooling universe has always seemed like a Lovecraftian hellscape to me. I've managed to stay away from it so far, but if I were caught in it, of course I'd be trying to escape any way I could. It sounds like Rust's attraction here has been as a viable escape corridor rather than anything about Rust per se.
In particular, I get that everyone wants their code to be faster, and I get that certain bloaty apps (browsers) need to get their memory footprint under control, and a few niche areas (OS kernels, realtime control) can't stand GC pauses. Other than that though, what is the attraction of Rust for stuff like tooling? As opposed to a (maybe hypothetical) compiled, GC'd language with a good type system and not too much abstraction inversion (Haskell's weakness, more or less).
Has Golang fizzled? It has struck me as too primitive, but basically on the right track.
Rust seems neat from a language geek perspective, but from what I can tell, it requires considerable effort from the programmer handle a problem (manual storage reclamation) that most programs don't really have. I do want to try it sometime. So this post is intended as more inquisitive/head scratching rather than argumentative.
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I think once you get into rust you just have a hard time going back, and it doesn't feel "hard" anymore. I can practically rust as easily as I can python.
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- Rust is the best language for writing WASM in, so you can write Rust and run it in the browser without transpiling to JS.
- Rust isn't just about speed or GC pauses. Its type system is amazing and allows you to encode things that you cannot in any other mainstream language.
- It's so incredibly well designed, it fewla like that clip from Ricky and Morty where Morty feels what standing on a truly even plane feels like then has a panic attack when he leaves. Rust rethought everything from scratch, and isn't just some new syntax or fancy compiler tricks. No null, no exceptions, no inheritance, new typing capabilities, etc.
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Interesting point about Wasm if that is important. You can also compile C++ to wasm but then its C++ ;). I don't know about Ada to Wasm.
I don't think Rust is quite mainstream yet either. My impression is that its type system has not caught up with Haskell's except in a few areas, but of course nobody pretends Haskell is mainstream. I haven't yet tried Idris.
Golang seems to have a decent runtime model (lightweight threads, GC) though the language itself is underpowered. There is a Golang backend for Purescript that sounded interesting to me. The thing that turned me off the most about Purescript was the JS tooling. Purescript (purescript.org) is/was a Haskell-like language that transpiles to JS, intended for use in browsers, but Typescript filled this space before Purescript got much traction. That felt unfortunate to me.
I don't think HLL (high level language) has an official definition, but informally to me it has generally meant that the language is GC'd and that the native integer type is unbounded (bignum). By that standard, Rust and Ada are low level. I've so far thought of Rust as a modernized Ada with curly braces and more control of dynamic memory reclamation. Maybe there is more going on than that. Ada is still ahead of Rust in some ways, like generic packages, but Rust is working on that.
If you have a suggestion of a no-nonsense Rust book, I'd be interested in looking at it. https://doc.rust-lang.org/book/ beat around the bush way too long before discussing the language, but I guess I should spend more time with it.
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I had the impression Rust doesn't handle concurrency particularly well, at least no better than Python, which does it badly (i.e. with colored functions). Golang, Erlang/Elixir, and GHC (Haskell) are way better in that regard, though they each have their own issues. I had believed for a while that Purescript targeting the Erlang VM and with all the JS tooling extirpated might be the answer, but that was just a pipe dream and I don't know if it was really workable.
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Has Golang fizzled? It has struck me as too primitive, but basically on the right track.
My biggest issue with Golang by far is the close tie to Google. They are not our friendly innovator, time and time again they make decisions that will help them earn more ad money, and nothing else. And they have a lobg history of releasing something and then never fix the issues with it, and then more or less abandon it.
Other than that there are afaik some other issues with go, I'm not an expert but from what I hear the GC is quite aggressive and you can't tell it to run when you want. Doing something time sensitive? Well, bad luck. GC time!
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True about Google ;). Yes, there are programs that really don't want GC. I consider those to mostly be niche applications since most of us are fine with using e.g. Python, which has automatic storage management (won't quibble about whether it is GC per se) that has occasional pauses. SImilarly, tons of important programs are written in Java, which is GC'd. Of course Java is tied up with Oracle just like Go is tied up with Google.
Go's main problem from what I can tell is that the language itself is too old fashioned. I've used it but am not expert. It feels like an improved version of C, rather than a modern, type-safe language.
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I'd say Rust is definitely mainstream. Obviously not the level of JS or Python, but it's being used all over the place. All major FAANG companies, the Linux kernel, JS runtimes, web browsers, Signal...
IMO GC has nothing to do with high or low level. It's just incidental that there's a correlation. In GC you usually don't need to think about manually allocating or deallocating memory or truly understand what pointers are (in some ways anyway). In C / C++ you do.
In Rust you almost never manually allocate or deallocate, and you have both very high and low level APIs.
I'd say Rust is both high and low level. It just depends what you use it for.
As for books, maybe you'd like trying Rustlings instead.
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Rust makes multi threading very easy you can just use
thread::spawn();
But rust makes Async difficult because it's naturally stackless so you need to create your own scheduler or use someone else's like Tokio. Also, people have a bad habit of conflating async with concurrency which makes it more confusing.
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Maybe give it a try; it's my favorite language to write programs in now, it has an extremely good standard library, and for everything else there's a mass of high quality crates, its build system is actually competent and makes compiling on Windows or Linux trivial, plus many, many more quality of life features.
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Thank god.
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Sure you can spawn threads but now you have all the hazards of shared memory and locks, giving the 2.0 version of aliasing errors and use-after-free bugs. Also, those are POSIX threads, which are quite heavyweight compared to the in-process multitasking of Golang etc. So I would say that's not really an answer.
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Purescript targeting the Erlang VM
Have you tried Gleam?
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Thanks, Rustlings doesn't sound like what I want either. I was hoping for a counterpart of Stroustrup's C++ Reference Manual, or Riehle's "Ada Distilled" or even K&R's book on C. Something that systematically describes the language rather than distractions like the toolchain, mini projects, cutesey analogies, etc. I'm being too persnickity though, mostly because it hasn't been important to me so far.
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No I haven't, I'll take a look at it, though I felt suspicious of "task.async" as shown on the front page of gleam.run.
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Yes it's on my infinite todo list. I'm just being too much of a curmudgeon about the available textbooks, and had a sinking feeling when the main one didn't get "hello world" out of the way on page 1, and shift to the specifics of the language.
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Nom nom nom
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I’ve used it the last few years to do Advent of Code (https://adventofcode.com/) and that’s been fun and challenging. Definitely recommend it. Better than trolling through a book of “now do this” examples if you’ve done other languages in the past.
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I don't know but I don't think rust has that problem. In fact I've always thought its data ownership paradigm is literally the most optimal approach to concurrency and parallelism. I really love using rayon in rust for instance.
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Go routines are certainly special and hard to match, but rust has all the normal abstractions of a language like C, just with a borrow checker so you can avoid memory leaks, write after read, etc.