Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • World
  • Users
  • Groups
Skins
  • Light
  • Cerulean
  • Cosmo
  • Flatly
  • Journal
  • Litera
  • Lumen
  • Lux
  • Materia
  • Minty
  • Morph
  • Pulse
  • Sandstone
  • Simplex
  • Sketchy
  • Spacelab
  • United
  • Yeti
  • Zephyr
  • Dark
  • Cyborg
  • Darkly
  • Quartz
  • Slate
  • Solar
  • Superhero
  • Vapor

  • Default (No Skin)
  • No Skin
Collapse
Brand Logo

agnos.is Forums

  1. Home
  2. Games
  3. [TerakJK] Avowed vs The Outer Worlds - Obsidian's previous game - Attention to detail.

[TerakJK] Avowed vs The Outer Worlds - Obsidian's previous game - Attention to detail.

Scheduled Pinned Locked Moved Games
games
14 Posts 10 Posters 15 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • hal_5700x@sh.itjust.worksH This user is from outside of this forum
    hal_5700x@sh.itjust.worksH This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #1
    This post did not contain any content.
    A R ampersandrew@lemmy.worldA curlywurlies4all@slrpnk.netC 4 Replies Last reply
    1
    0
    • hal_5700x@sh.itjust.worksH [email protected]
      This post did not contain any content.
      A This user is from outside of this forum
      A This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #2

      As someone who loves the freedom of games like TES:Morrowind, Fallout: New Vegas and the Outer Worlds this was a great way to make me lose interest in Avowed. That friendly NPCs doesn't react at all when you steal in front of them or when you shoot them in the face sucks big time.

      ampersandrew@lemmy.worldA N 2 Replies Last reply
      0
      • hal_5700x@sh.itjust.worksH [email protected]
        This post did not contain any content.
        R This user is from outside of this forum
        R This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #3

        I thought Outer Worlds was a pretty mid but Avowed is not grabbing me at all so far.

        T T 2 Replies Last reply
        0
        • A [email protected]

          As someone who loves the freedom of games like TES:Morrowind, Fallout: New Vegas and the Outer Worlds this was a great way to make me lose interest in Avowed. That friendly NPCs doesn't react at all when you steal in front of them or when you shoot them in the face sucks big time.

          ampersandrew@lemmy.worldA This user is from outside of this forum
          ampersandrew@lemmy.worldA This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #4

          There are very different goals between these games. This is an action RPG where your whole character sheet is focused on combat, not unlike Dark Souls even in level design. The systems of Bethesda's games have sounded good to me on paper in the past, but in execution, they've always felt like they aspired to be what Larian is doing now and had very few actual benefits. They let you steal anything you want in this game because it was more relevant to this game's loop.

          1 Reply Last reply
          0
          • R [email protected]

            I thought Outer Worlds was a pretty mid but Avowed is not grabbing me at all so far.

            T This user is from outside of this forum
            T This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            Unfortunate. Love obsidian but their first person games have been a bit meh

            M 1 Reply Last reply
            0
            • A [email protected]

              As someone who loves the freedom of games like TES:Morrowind, Fallout: New Vegas and the Outer Worlds this was a great way to make me lose interest in Avowed. That friendly NPCs doesn't react at all when you steal in front of them or when you shoot them in the face sucks big time.

              N This user is from outside of this forum
              N This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #6

              There is something that feels off about avowed. I only played it for a few hours, and it’s like eating generic brand chocolate.

              I can’t quite put my finger on what it is about the game. Now that I think about it, the land seems kind of empty. In Skyrim, there is always something around. Even if it’s just a goat.

              This game has little patches of enemies here and there. It also feels a bit linear so far. I’m probably not going to play anymore as everyone I play this, it just makes me want to play Skyrim again.

              Maybe I can find a mod that gives me an avowed style want weapon. I really like how the want looks and works.

              1 Reply Last reply
              0
              • hal_5700x@sh.itjust.worksH [email protected]
                This post did not contain any content.
                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.worldA This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                You may as well compare mechanics in Armored Core 6 against Dark Souls.

                1 Reply Last reply
                0
                • System shared this topic on
                • R [email protected]

                  I thought Outer Worlds was a pretty mid but Avowed is not grabbing me at all so far.

                  T This user is from outside of this forum
                  T This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  I'd say mid too about Outer Worlds, but the first half is above average IMHO. It's the second half which felt half baked and lowered my appreciation.

                  I'd prefer some developers set their mind on a good/great 20h experience if they don't have the budget for more, instead of trying to align themselves with the big players.

                  R 1 Reply Last reply
                  0
                  • T [email protected]

                    Unfortunate. Love obsidian but their first person games have been a bit meh

                    M This user is from outside of this forum
                    M This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #9

                    You can technically play Avowed in third person view, but I understand your point.

                    1 Reply Last reply
                    0
                    • hal_5700x@sh.itjust.worksH [email protected]
                      This post did not contain any content.
                      curlywurlies4all@slrpnk.netC This user is from outside of this forum
                      curlywurlies4all@slrpnk.netC This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #10

                      It's interesting to me how divisive reactions seem to be on Avowed, some people loving the hell out of it and some being very lukewarm. It's not even falling along the usual IGN reviewer love vs indie reviewer scepticism divide like Starfield or Veilguard. I wonder what's driving the difference?

                      ampersandrew@lemmy.worldA hal_5700x@sh.itjust.worksH 2 Replies Last reply
                      0
                      • curlywurlies4all@slrpnk.netC [email protected]

                        It's interesting to me how divisive reactions seem to be on Avowed, some people loving the hell out of it and some being very lukewarm. It's not even falling along the usual IGN reviewer love vs indie reviewer scepticism divide like Starfield or Veilguard. I wonder what's driving the difference?

                        ampersandrew@lemmy.worldA This user is from outside of this forum
                        ampersandrew@lemmy.worldA This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #11

                        Perhaps expectations of it being like some other thing instead of being its own thing.

                        1 Reply Last reply
                        0
                        • curlywurlies4all@slrpnk.netC [email protected]

                          It's interesting to me how divisive reactions seem to be on Avowed, some people loving the hell out of it and some being very lukewarm. It's not even falling along the usual IGN reviewer love vs indie reviewer scepticism divide like Starfield or Veilguard. I wonder what's driving the difference?

                          hal_5700x@sh.itjust.worksH This user is from outside of this forum
                          hal_5700x@sh.itjust.worksH This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #12

                          The difference is what people want from their games. If you want a living open world with NPCs who react to stuff. You're going to have a bad time with Avowed. But if you don't care about that stuff. Avowed is the game for you.

                          S 1 Reply Last reply
                          0
                          • T [email protected]

                            I'd say mid too about Outer Worlds, but the first half is above average IMHO. It's the second half which felt half baked and lowered my appreciation.

                            I'd prefer some developers set their mind on a good/great 20h experience if they don't have the budget for more, instead of trying to align themselves with the big players.

                            R This user is from outside of this forum
                            R This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #13

                            I didn't get that far to be honest, the first world felt so by the numbers that I just kinda never picked it back up and looked up the rest of the story online.

                            I can't say I missed much and my expectations for the next one are about as low as they can get at this point.

                            1 Reply Last reply
                            0
                            • hal_5700x@sh.itjust.worksH [email protected]

                              The difference is what people want from their games. If you want a living open world with NPCs who react to stuff. You're going to have a bad time with Avowed. But if you don't care about that stuff. Avowed is the game for you.

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #14

                              yeah that's the problem, when people (myself included) see a game label itself as "RPG" we kind of expect the world to be living, a world that feels like you could go anywhere and find amazing treasures, friends, enemies, anything and everything on your journey! A world where talking to any character could send you on a quest you'll never forget

                              in avowed NPCs are static, there's like 2 non-hostile animals, if something doesn't have a healthbar your attacks phase through them, every chest has the same 4 ingredients in it, you can't interact with the enviornment unless it's a box, an urn, or specific vines, you can't tell your companions to fuck off ever, if an NPC has a quest for you they'll have an exclamation mark above their heads - which completely takes away the reason to talk with anyone else but them and vendors, and just sigh it doesn't feel like an RPG at all to me

                              after i got a plot breaking bug (plot dialogue wouldn't progress) i uninstalled it and downloaded skyrim again, which though flawed, at least it's an RPG

                              1 Reply Last reply
                              0
                              • System shared this topic on
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              • Login

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Categories
                              • Recent
                              • Tags
                              • Popular
                              • World
                              • Users
                              • Groups