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  3. The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

The Elder Scrolls 4: Oblivion Remake Will Reportedly Be Revealed Soon, and Released Not Long After That

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  • virkkunen@fedia.ioV [email protected]

    No, just like how the current Creation Engine version is not the same as the first one from 20 years ago.

    tattorack@lemmy.worldT This user is from outside of this forum
    tattorack@lemmy.worldT This user is from outside of this forum
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    wrote on last edited by
    #39

    That's the issue with the current creation engine; it kind of is. That is what's meant with "20 year old engine".

    The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

    virkkunen@fedia.ioV 1 Reply Last reply
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    • tattorack@lemmy.worldT [email protected]

      That's the issue with the current creation engine; it kind of is. That is what's meant with "20 year old engine".

      The updates the creation engine has been having over the years are more like bandaids. Meanwhile unreal gets damn-near rebuilt from the ground up fir every major version release.

      virkkunen@fedia.ioV This user is from outside of this forum
      virkkunen@fedia.ioV This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #40

      UE doesn't get "near rebuilt from the ground up every major release", that would be an absurd waste of time and resources every time. It's being updated and iterated over, just like how CE is.

      The problem here is that you don't like Bethesda games and jumped on the bandwagon of armchair developers using the engine as a scapegoat, ignoring the fact that many other mainstream game engines are just as old or more.

      Creation Engine is the least of Bethesda's games problems, it's their game design that's the big issue and the reason why thinks are so bleak.

      tattorack@lemmy.worldT 1 Reply Last reply
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      • A [email protected]

        the scope for starfield was just too much, it was doomed to fail from the beginning. i think they'll be fine going back to their TES roots.

        D This user is from outside of this forum
        D This user is from outside of this forum
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        wrote on last edited by
        #41

        Wishful thinking.

        A 1 Reply Last reply
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        • virkkunen@fedia.ioV [email protected]

          UE doesn't get "near rebuilt from the ground up every major release", that would be an absurd waste of time and resources every time. It's being updated and iterated over, just like how CE is.

          The problem here is that you don't like Bethesda games and jumped on the bandwagon of armchair developers using the engine as a scapegoat, ignoring the fact that many other mainstream game engines are just as old or more.

          Creation Engine is the least of Bethesda's games problems, it's their game design that's the big issue and the reason why thinks are so bleak.

          tattorack@lemmy.worldT This user is from outside of this forum
          tattorack@lemmy.worldT This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #42

          You have... No idea what you're talking about.

          I don't like Bethesda games? The amount of time I've spent on Oblivion, Skyrim, and Fallout 4 says otherwise. Hell, I'm right now doing yet another playthrough of Skyrim.

          The best way to understand what's wrong with the creation engine, and how woefully out-dated it is, is to listen to what modders have to deal with constantly. The creation engine is hardly a serious upgrade of Gamebrio and BGE only puts in the minimal effort into actually updating it.

          At its core, and the major reason why exploration is so stilted in Starfield, is that the creation engine just isn't capable of solving the floating point problems with seamless worlds, which other engines ARE capable of. Pathfinding generation and animation sorting hasn't been seriously updated since Oblivion, and the Papyrus script engine still has the same 200 limit it had since Morrowind, a limitation that was there because of hardware of that time, but forcing Papyrus to go over the 200 limit causes Bethesda games to become unstable.

          Yes, it's BGE and their practices that are the problem, and it's reflected in how they maintain their engine too.

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          • ? Guest
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            D This user is from outside of this forum
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            wrote on last edited by
            #43

            Mod support?
            Between this and Skyblivion, the one with better mod support wins.

            D V 2 Replies Last reply
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            • ampersandrew@lemmy.worldA This user is from outside of this forum
              ampersandrew@lemmy.worldA This user is from outside of this forum
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              wrote on last edited by
              #44

              That engine is ancient and their game design needs an upgrade. A lot of the quests were so bland in Starfield that I watched the credits to see how many designers they had on them. It was like...6. Thousands of planets, 6 quest designers. If your quest is, "go here, push a button, and come back," just don't bother putting the quest in the game.

              Likewise, Oblivion's conversation system probably looked immaculate compared to old Elder Scrolls games at the time, but Starfield is outclassed next to Mass Effect 1 from 2007, not to mention The Witcher 3 or Baldur's Gate 3. And for how much people like that their towns are filled with NPCs on a schedule, it would be nice if that system led to anything more sophisticated than the thieving tricks people used 20 years ago.

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              • D [email protected]

                Mod support?
                Between this and Skyblivion, the one with better mod support wins.

                D This user is from outside of this forum
                D This user is from outside of this forum
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                wrote on last edited by
                #45

                probably non-existent

                1 Reply Last reply
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                • D [email protected]

                  Mod support?
                  Between this and Skyblivion, the one with better mod support wins.

                  V This user is from outside of this forum
                  V This user is from outside of this forum
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                  wrote on last edited by
                  #46

                  I wonder, can they just cease&desist Skyblivion off the map?

                  Y 1 Reply Last reply
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                  • ? Guest
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                    wrote on last edited by
                    #47
                    This post did not contain any content.
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                    • D [email protected]

                      Wishful thinking.

                      A This user is from outside of this forum
                      A This user is from outside of this forum
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                      wrote on last edited by
                      #48

                      eh, i don't see any reason why they can't churn out another TES or FO like they have been for years. my problems with starfield were mostly unique to the galaxy map and space.

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                      • yokozuna@lemmy.worldY [email protected]

                        Can't wait for them to remaster skyrim again before TES6

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                        wrote on last edited by
                        #49

                        You joke, but I’d totally be down with an update that integrates better graphics technology and reduces modding issues. Ive played through it half a dozen times in VR and 2d and there’s still plenty of content I haven’t done. Only issue I have these days is the small pool of voice actors so every 5th person has the same voice.

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                        • A [email protected]

                          oblivion is my favorite in the series, but goddammit bethesda stop making remakes. make a make.

                          skullgrid@lemmy.worldS This user is from outside of this forum
                          skullgrid@lemmy.worldS This user is from outside of this forum
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                          wrote on last edited by
                          #50

                          Come on man, gotta get a Morrowind with modern QOL stuff.

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                          • ? Guest
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                            wrote on last edited by
                            #51

                            i don’t believe you

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                            • V [email protected]

                              I wonder, can they just cease&desist Skyblivion off the map?

                              Y This user is from outside of this forum
                              Y This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #52

                              You can send a cease and desist for any reason to anyone at anytime.

                              But they wouldn't be able to win in court, the eula of both games explicitly allow using their IP in mods

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                              • B [email protected]

                                I don't think they've ever realized that Skyrim was a disappointment with better advertising.

                                A This user is from outside of this forum
                                A This user is from outside of this forum
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                                wrote on last edited by
                                #53

                                To this day it still has a more active community than any other game they've ever made has ever had.

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                                • ? Guest
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                                  wrote on last edited by
                                  #54

                                  I see the title - and first thing I think

                                  "Oblivion, now with 16 times the upscalers" in Todd's voices

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                                  • L [email protected]

                                    I’ll wait for Skyblivion 🔥

                                    ogmios@sh.itjust.worksO This user is from outside of this forum
                                    ogmios@sh.itjust.worksO This user is from outside of this forum
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                                    wrote on last edited by
                                    #55

                                    Yea, fan projects (when there is actual work put into it) are often significantly better than AAA remakes.

                                    fenririii@lemmy.worldF 1 Reply Last reply
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                                    • ogmios@sh.itjust.worksO [email protected]

                                      Yea, fan projects (when there is actual work put into it) are often significantly better than AAA remakes.

                                      fenririii@lemmy.worldF This user is from outside of this forum
                                      fenririii@lemmy.worldF This user is from outside of this forum
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                                      wrote on last edited by
                                      #56

                                      Fallout London, though not 100% finished, was a blast

                                      ogmios@sh.itjust.worksO 1 Reply Last reply
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                                      • fenririii@lemmy.worldF [email protected]

                                        Fallout London, though not 100% finished, was a blast

                                        ogmios@sh.itjust.worksO This user is from outside of this forum
                                        ogmios@sh.itjust.worksO This user is from outside of this forum
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                                        wrote on last edited by
                                        #57

                                        Thanks for the tip!

                                        Edit: How close to finished is it? Their website lists version 1.01 as current.

                                        fenririii@lemmy.worldF 1 Reply Last reply
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                                        • L [email protected]

                                          I’ll wait for Skyblivion 🔥

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                                          wrote on last edited by
                                          #58

                                          This will come out about three days before skyblivion officially releases, in order to REALLY mess up Skyblivion, the same as they did for Fallout London.

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