Best game ever?
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There is no such thing as a 'Best Game Ever', but it's Mass Effect 2
To those downvoting, yall need to be calibrated
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FFXIV, but this doesn't mean anything because it's dependent on what genres you like.
Most historically significant? Mario 1, FF4, FF7, Minecraft, Dark Souls, etc.
That list is old school solid. I played every one of those except M64 and Counterstrike. Add a few like Adventure, Rogue, Civ 1&2, Populous, Wing Commander, Star Control 2, King's Quest, Sim City, Katamari Damacy, and Deus Ex. Every one of those titles changed gaming in new ways.
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Puyo Puyo 20th Anniversary. They took the best competitive puzzle game ever made and added a ton of goodies to make it the best package deal. 20 variant game modes, 24 character stories, a comprehensive set of tutorials, a devilish set of chain challenges, and a final challenge where you play against max level CPU while it's allowed to cheat.
It's a tragedy this game was never released in the west, and I can rant for hours about Sega has criminally neglected the series with the half-assed slop they put out now because they know that crossovers will sell better than the main series ever will.
Absolutely unhinged take.
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
Multiplayer: Quake.
Single Player: Half Life. -
Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
Ocarina of Time
Yeah I know. Cliche as fuck. But for those who weren't around when It came out, it's really hard to describe just how absurdly revolutionary OoT was. Between it and Mario 64 (another Top 5 game for me), you essentially had the foundations of 3D gaming that are still used today.
But besides that...it's an amazing game that I'm still replaying nearly 30 years later. Ever single complaint I have about this game is a tiny issue that has been solved in other versions (like binding the Iron Boots to the C button).
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Ocarina of Time
Yeah I know. Cliche as fuck. But for those who weren't around when It came out, it's really hard to describe just how absurdly revolutionary OoT was. Between it and Mario 64 (another Top 5 game for me), you essentially had the foundations of 3D gaming that are still used today.
But besides that...it's an amazing game that I'm still replaying nearly 30 years later. Ever single complaint I have about this game is a tiny issue that has been solved in other versions (like binding the Iron Boots to the C button).
The last console I had was the Sega Mega Drive, so I don't have much knowledge of console games, but are you sure Mario 64 and Ocarina of Time "essentially set the foundations of 3D gaming that are still used today?".
Quake 1, was released on June 1996. Quake II was released on December 1997.
Ocarina of Time was released on November 1998, the same time as Half-Life.
Sure Mario 64 was released in June 1996, same time as Quake 1, but Quake 1 also had multiplayer - a key milestone for 3D gaming.
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The last console I had was the Sega Mega Drive, so I don't have much knowledge of console games, but are you sure Mario 64 and Ocarina of Time "essentially set the foundations of 3D gaming that are still used today?".
Quake 1, was released on June 1996. Quake II was released on December 1997.
Ocarina of Time was released on November 1998, the same time as Half-Life.
Sure Mario 64 was released in June 1996, same time as Quake 1, but Quake 1 also had multiplayer - a key milestone for 3D gaming.
Not all 3D gaming obviously (I mean they aren't First person shooters, like most of your examples), but effectively the Action, Adventure, Platforming, etc angle (which makes up a fairly massive chunk of games today).
What I'm talking about is the fundamental gameplay of both. Online Multiplayer was revolutionary, but it wasn't really a fundamental change to the gameplay itself (Like with Marathon introducing mouse control)
It's interesting that you mention Tomb Raider though because that's a perfect comparison. It was a fairly indicative of the industry as a whole with its stiff controls, static cameras, and dodgy combat.
Mario 64 brought a full range of movement and action to games. It was really the first 3D game where just moving was fun (which is why they started the game in a peaceful courtyard, they wanted you to just have a fuck about). It also brought the user controllable camera to games (It hasn't aged well, but that camera system was amazing when it came out). Also, while it didn't invent the Hub world (it had been used in 2D games) it pretty much set the standard for it.
OoT built on Mario64 with two major bits of gameplay. Target lock-on (Then called "Z-Targeting") and contextual buttons. Both of which are just so fundamental to games these days it just feels obvious. More relevant back then (but not now), it created the template for how you could faithfully transition a series from 2D to 3D while perfectly maintaining the feel of the 2D series.
Now, neither of those things alone would justify it being in my Top 5. The fact that they're both so aggressively fun and well made does that.
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
Yakuza, especially the earlier in the series.
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VA-11 Hall-A. It's one of the few games that really touched me and affected my emotions deeply. Also, this game ost is one of my favorites.
I've played it 3 or 4 times in the last few years since I bought it, I love it. I hope the sequel ends up happening one day.
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Not all 3D gaming obviously (I mean they aren't First person shooters, like most of your examples), but effectively the Action, Adventure, Platforming, etc angle (which makes up a fairly massive chunk of games today).
What I'm talking about is the fundamental gameplay of both. Online Multiplayer was revolutionary, but it wasn't really a fundamental change to the gameplay itself (Like with Marathon introducing mouse control)
It's interesting that you mention Tomb Raider though because that's a perfect comparison. It was a fairly indicative of the industry as a whole with its stiff controls, static cameras, and dodgy combat.
Mario 64 brought a full range of movement and action to games. It was really the first 3D game where just moving was fun (which is why they started the game in a peaceful courtyard, they wanted you to just have a fuck about). It also brought the user controllable camera to games (It hasn't aged well, but that camera system was amazing when it came out). Also, while it didn't invent the Hub world (it had been used in 2D games) it pretty much set the standard for it.
OoT built on Mario64 with two major bits of gameplay. Target lock-on (Then called "Z-Targeting") and contextual buttons. Both of which are just so fundamental to games these days it just feels obvious. More relevant back then (but not now), it created the template for how you could faithfully transition a series from 2D to 3D while perfectly maintaining the feel of the 2D series.
Now, neither of those things alone would justify it being in my Top 5. The fact that they're both so aggressively fun and well made does that.
I see. I still think claiming that Mario 64 and Zelda 98 are the foundation for most 3D action and adventure games doesn't really align with reality.
Especially the piece about Mario 64 being the first 3D game were movement was fun. I understand that the definition of fun is subjective, but this is basically false.
Beyond Quake, in Frontier: First Encounters you could literally fly between solar bodies, do planetry landings, fly between cities. This is far more difficult to pull off well than the relatively primitive movement in Mario 64.
Same with setting the standard for player hubs. I haven't played Mario 64, but I have seen friends play Mario Galaxy and the hub area in Galaxy well designed, but simplistic and with no dynamism related to gameplay.
Not sure about how exactly target lock-on functions in Zelda 98, but target lock-on definitely existing long, long before Zelda and in more complex, dynamic environments.
Don't get me wrong, you like what you like and clearly Mario 64 and Zelda 98 are good games, but it is strange to put them on the pedestal in this manner. Especially when many of your statements almost approach a PR level of what I assume is hyperbole (e.g. "first 3D game with fun movement" - this is clearly false).
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
Skyrim. Sure, no single part is particularly good, but the whole of it is greater than the sum of it's part.
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I see. I still think claiming that Mario 64 and Zelda 98 are the foundation for most 3D action and adventure games doesn't really align with reality.
Especially the piece about Mario 64 being the first 3D game were movement was fun. I understand that the definition of fun is subjective, but this is basically false.
Beyond Quake, in Frontier: First Encounters you could literally fly between solar bodies, do planetry landings, fly between cities. This is far more difficult to pull off well than the relatively primitive movement in Mario 64.
Same with setting the standard for player hubs. I haven't played Mario 64, but I have seen friends play Mario Galaxy and the hub area in Galaxy well designed, but simplistic and with no dynamism related to gameplay.
Not sure about how exactly target lock-on functions in Zelda 98, but target lock-on definitely existing long, long before Zelda and in more complex, dynamic environments.
Don't get me wrong, you like what you like and clearly Mario 64 and Zelda 98 are good games, but it is strange to put them on the pedestal in this manner. Especially when many of your statements almost approach a PR level of what I assume is hyperbole (e.g. "first 3D game with fun movement" - this is clearly false).
Mario 64 was the first use of the analog stick in a console game. Push it a little bit to walk, push it all the way to run, and several states in between. Maybe you can find a simulator that had analog control, but I'm sure you can see the difference.
Ocarina of Time was a solution to that type of game in 3D space that, as discussed above in things like Tomb Raider, was far more awkward in its predecessors as the industry was figuring out how to make games work in 3D. It's very similar to how Halo wasn't the first console FPS, but it was the first one smart enough to put guns, grenades, and melee all on their own buttons, among other innovations.
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
I'm not sure there can ever even be a "best game ever", but in any case mine is Grand Theft Auto 3.
Picture the scene. You've got your shiny PlayStation 2. You've got a bunch of games, but honestly, a lot of it could have been done on the PS1 with worse graphics.
And this bad boy drops, and never stops surprising you with all the absolute chaos you can cause. Not much of a story to go on, but the sheer scale of it was amazing. A whole city of driving, slightly wonky shooting and even flying (a bit). It was a game that just felt like the hardware was designed specifically for that.
We were no longer just playing games. We were living in the future. And we've never gone back.
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
If I go with unique experiences as a criteria just to mix it up a bit I have a few
Playing xwing with a flight stick is really fun and one of my first gaming experiences outside of nes and arcades. Just really fun fast paced fighter combat. A close second would be everspace or Chorus on a controller.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
Beating your first boss in a dark souls or elden ring game feels like a big accomplishment, sometimes even more than the later ones when you're character gets more powerful.
Going from small groups with friends to raids in an MMORPG feels like starting a whole new game, EverQuest and wow were big ones for me.
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I'm not sure there can ever even be a "best game ever", but in any case mine is Grand Theft Auto 3.
Picture the scene. You've got your shiny PlayStation 2. You've got a bunch of games, but honestly, a lot of it could have been done on the PS1 with worse graphics.
And this bad boy drops, and never stops surprising you with all the absolute chaos you can cause. Not much of a story to go on, but the sheer scale of it was amazing. A whole city of driving, slightly wonky shooting and even flying (a bit). It was a game that just felt like the hardware was designed specifically for that.
We were no longer just playing games. We were living in the future. And we've never gone back.
I felt much the same about vice city. Changed my understanding of what games could be.
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Yakuza, especially the earlier in the series.
I've not played any of the Yakuza games but they are definitely on my list.
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I felt much the same about vice city. Changed my understanding of what games could be.
I'm going to contradict myself a little, because Vice City is the better game. It's got an actual story, a great voice cast, helicopter gunships, and the finest soundtrack of any game ever made.
But it was very much built on GTA3. The mind was already blown. It wasn't going to happen again.
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If I go with unique experiences as a criteria just to mix it up a bit I have a few
Playing xwing with a flight stick is really fun and one of my first gaming experiences outside of nes and arcades. Just really fun fast paced fighter combat. A close second would be everspace or Chorus on a controller.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
Beating your first boss in a dark souls or elden ring game feels like a big accomplishment, sometimes even more than the later ones when you're character gets more powerful.
Going from small groups with friends to raids in an MMORPG feels like starting a whole new game, EverQuest and wow were big ones for me.
Playing one of the big multiplayer arcade cabinets like Simpsons or X-Men was the original couch co-op with whoever was at the arcade not playing pinball or pool.
I bought the 4-Player co-op X-Men arcade cabinet from Arcade1up and it's been a blast playing it all the way through with my son.
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I'm going to contradict myself a little, because Vice City is the better game. It's got an actual story, a great voice cast, helicopter gunships, and the finest soundtrack of any game ever made.
But it was very much built on GTA3. The mind was already blown. It wasn't going to happen again.
Yeah that's fair, I never got to play GTA3 so vice city was my mind-blown moment.
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Yeah pacman and pong were seminal but so was elite on the BBC, and Populous which I think was on the spectrum. Also unreal tournament, silent hill, vice city, homeworld, doom 2016, beam ng, I enjoyed em all but I can't decide. Ppl here have done much more gaming than me, I'm wondering what you all think is the best game ever. Age, platform, genre, bla bla - what's best ever?
As someone who is not big into platformers or souls-likes, Hollow Knight.