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  3. What games are just objective masterpieces?

What games are just objective masterpieces?

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  • Z [email protected]

    Team Fortress 2

    The best teamshooter game to date, endless copy cats that suck ass.

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    wrote last edited by
    #254

    It does have a couple sore points. The whole aimbots running rampant was awful. And it was one of the first major games to introduce and popularize micro transactions.

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    • J [email protected]

      I feel like Soma was a decent metaphysical question wrapped in a okayish walking simulator.

      It got a lot of praise, but basically boils down to the question "what makes you you" with nothing else about it standing out.

      If the gameplay isn't a driving factor of making the game objectively good, then I don't think it counts.

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      wrote last edited by
      #255

      The lack of gameplay is fine, and very much important to call out for any new players. There's a whole genre of "you're playing a movie" that SOMA fits nicely into

      J 1 Reply Last reply
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      • L [email protected]

        Chromehounds was the greatest mech game on shitbox 360 and you can't change my mind.

        The sheer variety in player created metas was glorious to behold. Sure, you could play how the game encouraged you to play and hang your weapons in "normal" configurations. But you could also bury whole teams in indirect fire with a triple double from across the map. You could build a little punchy boi buggy with a dick piston, cockpit, wheels, and nothing else. You could even try to sweat the meta in the chicken leg howitzer or the turtle up in the armored crab.

        The only limits were creativity and spacer availability lmfaooo

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        wrote last edited by
        #256

        It's pretty wack that we haven't since had a game that captures many of the better elements of Chrome hounds.

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        • S [email protected]

          Okay, now do it all on a bell curve.

          What's the most absolute medium game, to which all other games are compared to, and if worse, fail, or are better and pass?

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          wrote last edited by
          #257

          Hell I'd make that a separate post!

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          • J [email protected]

            I'm always curious why people add things like Ocarina of Time to lists like these. While the game was revolutionary at the time, I don't think it holds up particularly well nor succeeds where later zeldas fail.

            To call it an objective masterpiece I feel like it has to be a game that someone picking up today would still enjoy and appreciate. Tetris and Portal for example hold up well even by today's standards.

            zerohora@lemmy.mlZ This user is from outside of this forum
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            wrote last edited by
            #258

            The thing that not holds well in Ocarina of Time is the N64 controls and like what they supposed to do to overcome that?

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            • W [email protected]
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              wrote last edited by
              #259

              Well, none because favorites are super subjective, but I'll shout out my favorites because no one else did:

              1. The Wonderful 101
              2. Bayonetta
              3. Ninja Gaiden II
              4. God Hand
              5. Viewtiful Joe
              6. Catherine
              7. Gravity Rush
              8. Guilty Gear XX Accent Core Plus R
              9. Under Night In-Birth II Sys:Celes
              10. Persona 4 Arena Ultimax
              11. Crimzon Clover: World EXplosion
              12. Ketsui: Kizuna Jigoku Tachi
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              • zerohora@lemmy.mlZ [email protected]

                The thing that not holds well in Ocarina of Time is the N64 controls and like what they supposed to do to overcome that?

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                wrote last edited by
                #260

                It's probably me being pedantic, but for an "objective masterpiece" the game needs to stand on its own and not on its legacy. I just don't think Ocarina of Time holds up to later zelda games in many aspects (although I do think the story and soundtrack do).

                Generally I think the ps1 and N64 era just suffer from the transition to 3D. Graphically and gameplay wise many games suffered for being the first foray into 3D gaming and those challenges wouldn't really be settled until the next generation.

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                • M [email protected]

                  Well, none because favorites are super subjective, but I'll shout out my favorites because no one else did:

                  1. The Wonderful 101
                  2. Bayonetta
                  3. Ninja Gaiden II
                  4. God Hand
                  5. Viewtiful Joe
                  6. Catherine
                  7. Gravity Rush
                  8. Guilty Gear XX Accent Core Plus R
                  9. Under Night In-Birth II Sys:Celes
                  10. Persona 4 Arena Ultimax
                  11. Crimzon Clover: World EXplosion
                  12. Ketsui: Kizuna Jigoku Tachi
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                  wrote last edited by
                  #261

                  Catherine deserves to be on someone's list so glad you have it and Gravity rush is a good choice cause it was a fun use of mechanics.

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                  • S [email protected]
                    • Portal 1/2 of course.
                    • Grim Fandango. (Flawed yes, but absolutely a masterpiece)
                    • Psychonauts.
                    • Fallout New Vegas.
                    • System Shock (the original).
                    • The Longest Journey.
                    • Mass Effect. Maybe.
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                    wrote last edited by
                    #262

                    Portal 1 & 2 were the first to my mind as well. I really like this list, actually.

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                    • J [email protected]

                      I feel like Soma was a decent metaphysical question wrapped in a okayish walking simulator.

                      It got a lot of praise, but basically boils down to the question "what makes you you" with nothing else about it standing out.

                      If the gameplay isn't a driving factor of making the game objectively good, then I don't think it counts.

                      kinther@lemmy.worldK This user is from outside of this forum
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                      wrote last edited by
                      #263

                      Personally I think story can make a game stand out far more than graphics or gameplay. I also disagree that the game boiled down to one question. While it was the primary focus of the narrative, the underwater laboratories and world building/history was amazing.

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                      • F [email protected]

                        Portal 1 & 2 were the first to my mind as well. I really like this list, actually.

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                        wrote last edited by
                        #264

                        Glad to hear it.

                        I'm tempted to add Red Dead Redemption 2 to the list, but it's too new for me to decide yet.

                        I think it belongs. It was the greatest storytelling game I've played in a decade or more.

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                        • M [email protected]

                          The lack of gameplay is fine, and very much important to call out for any new players. There's a whole genre of "you're playing a movie" that SOMA fits nicely into

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                          wrote last edited by [email protected]
                          #265

                          I think a masterpiece game has to offer more than just story. Additionally I think something like Firewatch does a much better job at telling a compelling story for a walking simulator. But clearly this is why "objective" masterpiece is hard to define, as nothing is really objective in these opinions.

                          Other games I'd consider better in the walking simulator category:

                          • Unfinished Swan
                          • Firewatch
                          • Gone Home
                          • Stanley Parable

                          Edit: Fixed formatting

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                          • kinther@lemmy.worldK [email protected]

                            Personally I think story can make a game stand out far more than graphics or gameplay. I also disagree that the game boiled down to one question. While it was the primary focus of the narrative, the underwater laboratories and world building/history was amazing.

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                            wrote last edited by
                            #266

                            I don't disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

                            But I guess it largely just boils down to the fact Soma just didn't do much for me.

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                            • M [email protected]

                              It does have a couple sore points. The whole aimbots running rampant was awful. And it was one of the first major games to introduce and popularize micro transactions.

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                              wrote last edited by
                              #267

                              Both true points, however Its still my favorite game of all time. To be fair I am a fanboy, my steam year in review last year was 99% TF2. I don't really play any other games besides tf2 still.

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                              • W [email protected]
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                                wrote last edited by [email protected]
                                #268

                                I'd say :

                                • The first Deus Ex and its first prequel Human Revolution
                                • Mafia I
                                • Max Payne 1 and 3
                                • Crash Bandicoot 1
                                • Age of Empires II
                                • GTA III
                                • Doom 1/2
                                • First Half-Life
                                • First Unreal
                                • Doom 3
                                • Duke Nukem 3D
                                • Morrowind
                                • Skyrim (modded and fixed, vanilla is pure garbage)
                                • Blood Omen 1
                                • Silent Hill 1 and 2
                                • Resident Evil 1 and 4 (and their remakes)
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                                • W [email protected]
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                                  wrote last edited by
                                  #269

                                  Nobody can answer that question objectively.

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                                  • M [email protected]

                                    I love that you included 1.6. I spent my all teenage years staying up all night playing this. I was thinking single player epics but this is absolutely a masterpiece.

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                                    wrote last edited by
                                    #270

                                    Yeah, me too... man, I would play 16+ hours on some weekends... I was kinda good, too. Too young, but godly reflexes. I still think about those days sometimes...

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                                    • M [email protected]

                                      Yeah, me too... man, I would play 16+ hours on some weekends... I was kinda good, too. Too young, but godly reflexes. I still think about those days sometimes...

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                                      wrote last edited by
                                      #271

                                      I'll sit and watch old matches from of semi finals from 2004. Every round. I can't get enough of the strategy and presicion. I'm so grateful for the memories and friends but also sad because, how do you replicate an era like that? A game that perfect? ESEA, HLTV demos, frag movies, forums. It was the best man.

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                                      • J [email protected]

                                        I don't disagree, but my opinion is gameplay (or the interactive nature) of games is what sets them apart from other mediums so would be a deciding factor in a masterpiece game.

                                        But I guess it largely just boils down to the fact Soma just didn't do much for me.

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                                        wrote last edited by [email protected]
                                        #272

                                        I'd recommend playing SOMA again, but this time get extremely baked before you play. I'm joking (not really) but I found that game's story so profound and interesting. It was like the most twisted unsettling environment I've ever seen. It had basic walking sim mechanics but being able to explore the environment and look at things up close was just really enjoyable.

                                        Also, I Inverse Tonemapped the game from SDR to HDR, so while not the best use of HDR, the added contrast gave the game a more pleasing spooky vibe. I also ran it at 4x DLDSR so it was very sharp.

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                                        • F [email protected]

                                          I'd recommend playing SOMA again, but this time get extremely baked before you play. I'm joking (not really) but I found that game's story so profound and interesting. It was like the most twisted unsettling environment I've ever seen. It had basic walking sim mechanics but being able to explore the environment and look at things up close was just really enjoyable.

                                          Also, I Inverse Tonemapped the game from SDR to HDR, so while not the best use of HDR, the added contrast gave the game a more pleasing spooky vibe. I also ran it at 4x DLDSR so it was very sharp.

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                                          wrote last edited by
                                          #273

                                          The setting was definitely interesting. However the main story was a bit too much of a one trick pony - who is the real you.

                                          !Additionally they kinda cheat in the story telling around who lives on. It's not random chance, each time they replicate their memories it just makes a clone. The original was never going to make it to the end.!<

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