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  3. > full compatibility details will be revealed soon

> full compatibility details will be revealed soon

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  • C This user is from outside of this forum
    C This user is from outside of this forum
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    wrote last edited by
    #1

    full compatibility details will be revealed soon

    This is what I'm interested in finding out. Because Steam can pick up any generic-shit-for-brains controller and use it normally. What does "Steam compatibility" give us?

    ithreepwood@social.vivaldi.netI P 2 Replies Last reply
    11
    • C [email protected]

      full compatibility details will be revealed soon

      This is what I'm interested in finding out. Because Steam can pick up any generic-shit-for-brains controller and use it normally. What does "Steam compatibility" give us?

      ithreepwood@social.vivaldi.netI This user is from outside of this forum
      ithreepwood@social.vivaldi.netI This user is from outside of this forum
      [email protected]
      wrote last edited by
      #2

      @cRazi_man @linux_gaming @network_switch
      Maybe just a kind of guarantee that it works out of the box without having to install anything in addition. Don't know ๐Ÿ˜„

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      • C [email protected]

        full compatibility details will be revealed soon

        This is what I'm interested in finding out. Because Steam can pick up any generic-shit-for-brains controller and use it normally. What does "Steam compatibility" give us?

        P This user is from outside of this forum
        P This user is from outside of this forum
        [email protected]
        wrote last edited by
        #3

        Remapping controls, like using the sticks to control the mouse etc.

        F 1 Reply Last reply
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        • P [email protected]

          Remapping controls, like using the sticks to control the mouse etc.

          F This user is from outside of this forum
          F This user is from outside of this forum
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          wrote last edited by
          #4

          That's also possible by piping your generic controller through Steam Input.

          Now, if 8bit is actually supporting native Steam Input, that's a much bigger deal because we could potentially get access to raw gyro data, stuff that is normally converted to joystick input by the time Steam gets it.

          A 1 Reply Last reply
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          • F [email protected]

            That's also possible by piping your generic controller through Steam Input.

            Now, if 8bit is actually supporting native Steam Input, that's a much bigger deal because we could potentially get access to raw gyro data, stuff that is normally converted to joystick input by the time Steam gets it.

            A This user is from outside of this forum
            A This user is from outside of this forum
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            wrote last edited by
            #5

            This is what is new: native Steam Input

            F 1 Reply Last reply
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            • A [email protected]

              This is what is new: native Steam Input

              F This user is from outside of this forum
              F This user is from outside of this forum
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              wrote last edited by [email protected]
              #6

              That's a big deal then. So far I'm not aware of any controllers that have all of the following:

              • Analogue triggers
              • Gyro input
              • Back buttons
              • Xbox layout (preferred)

              The dual shock is close, but no back buttons and not my prefered layout. All the Nintendo clones have digital triggers, and almost none have gyro input that steam can use. This will make 8bit the best possible Steam Deck companion until a proper Steam Controller 2 comes out.

              Edit: This would also add the ability to map extra buttons to new functions instead of a duplicate of the buttons that already exist. I'm waiting to hear the details but I'll likely buy one if all this is true because I haven't seen anything else offering this level of functionality.

              ferk@lemmy.mlF 1 Reply Last reply
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              • F [email protected]

                That's a big deal then. So far I'm not aware of any controllers that have all of the following:

                • Analogue triggers
                • Gyro input
                • Back buttons
                • Xbox layout (preferred)

                The dual shock is close, but no back buttons and not my prefered layout. All the Nintendo clones have digital triggers, and almost none have gyro input that steam can use. This will make 8bit the best possible Steam Deck companion until a proper Steam Controller 2 comes out.

                Edit: This would also add the ability to map extra buttons to new functions instead of a duplicate of the buttons that already exist. I'm waiting to hear the details but I'll likely buy one if all this is true because I haven't seen anything else offering this level of functionality.

                ferk@lemmy.mlF This user is from outside of this forum
                ferk@lemmy.mlF This user is from outside of this forum
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                wrote last edited by [email protected]
                #7

                Flydigi Vader 4 pro has that + 2 additional face buttons + adjustable tension on the sticks + hall effect joysticks + a toggle next to each trigger to reduce the travel distance + clicky mechanical switches.

                And this same Steam beta version that added 8bitdo support also included support for this controller as well so that you can remap the extra buttons (but it's only detected as a vader if you are using the included dongle and the controller is set to dinput mode).

                The only thing I'm missing is capacitive joysticks that can be used for turning on/off the gyro.. that's a pity because I find the gyro kind of annoying to use without that.

                F 1 Reply Last reply
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                • ferk@lemmy.mlF [email protected]

                  Flydigi Vader 4 pro has that + 2 additional face buttons + adjustable tension on the sticks + hall effect joysticks + a toggle next to each trigger to reduce the travel distance + clicky mechanical switches.

                  And this same Steam beta version that added 8bitdo support also included support for this controller as well so that you can remap the extra buttons (but it's only detected as a vader if you are using the included dongle and the controller is set to dinput mode).

                  The only thing I'm missing is capacitive joysticks that can be used for turning on/off the gyro.. that's a pity because I find the gyro kind of annoying to use without that.

                  F This user is from outside of this forum
                  F This user is from outside of this forum
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                  wrote last edited by
                  #8

                  Thanks for the recommendation. The 8bitDo Ultimate 2 Wireless has most of that, but competition is always a good thing.

                  I agree about the capacitive sticks though, I've never used gyro without that so I imagine it'd really only be useful for ADS and other situations where you're already holding a button. Capacitive sticks were a genius move from Valve.

                  ferk@lemmy.mlF 1 Reply Last reply
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                  • F [email protected]

                    Thanks for the recommendation. The 8bitDo Ultimate 2 Wireless has most of that, but competition is always a good thing.

                    I agree about the capacitive sticks though, I've never used gyro without that so I imagine it'd really only be useful for ADS and other situations where you're already holding a button. Capacitive sticks were a genius move from Valve.

                    ferk@lemmy.mlF This user is from outside of this forum
                    ferk@lemmy.mlF This user is from outside of this forum
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                    wrote last edited by [email protected]
                    #9

                    For me it beats the 8bitdo by a long shot. I think the 8bitdo only has 2 back buttons, does't it? the vader has 4. And now with Steam input support they are all programmable. I like the feel of mechanical buttons too.

                    Yeah.. I've been waiting for a steam controller 2 for way too long. The horipad is the only "traditional" controller that has capacitive joysticks.. but beyond having that, the reviews for it are not that great.

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