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  3. What are some old games that are hard to revisit, because a more modern and superior version exists?

What are some old games that are hard to revisit, because a more modern and superior version exists?

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  • V [email protected]

    I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

    Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

    But Stardew Valley does so many things that it is easier to revisit.

    E This user is from outside of this forum
    E This user is from outside of this forum
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    wrote on last edited by
    #12

    The early Pokemon games are pretty rough, after you get used to improvements from the GBA era, particularly the remakes.

    Likewise, the original NES Metroid after playing Zero Mission? Takes some getting used to.

    R C W 3 Replies Last reply
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    • sanctus@lemmy.worldS [email protected]

      I haven't been on Space Station 13 since Space Station 14 came out. The controls are just actually intuitive and BYOND is dead in the water.

      randomstickman@fedia.ioR This user is from outside of this forum
      randomstickman@fedia.ioR This user is from outside of this forum
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      wrote on last edited by
      #13

      Wow I didn't even know 14 is a thing!

      sanctus@lemmy.worldS 1 Reply Last reply
      0
      • mechanismatic@lemmy.mlM [email protected]

        I tried, but I just can't go back and play Oblivion after playing Skyrim with all the quality of life mods. I'm waiting on the Skyblivion release to revisit it.

        E This user is from outside of this forum
        E This user is from outside of this forum
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        wrote on last edited by
        #14

        I'd say TES as well, but with Oblivion > Morrowind. I had trouble getting used to it being more toward the RPG side than Action. But it's rewarding if you see it through.

        ? 1 Reply Last reply
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        • ? Guest

          I played a port to the modern system recently. WASD, mouse... Was rather fun.

          B This user is from outside of this forum
          B This user is from outside of this forum
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          wrote on last edited by
          #15

          Hell yeah man

          ? 1 Reply Last reply
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          • mechanismatic@lemmy.mlM [email protected]

            I tried, but I just can't go back and play Oblivion after playing Skyrim with all the quality of life mods. I'm waiting on the Skyblivion release to revisit it.

            L This user is from outside of this forum
            L This user is from outside of this forum
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            wrote on last edited by
            #16

            I could and i did. It was great. Sorry you couldn't find a similar feeling.

            Ps: nyeh nyeh nyeh nyeh nyeh

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            • ampersandrew@lemmy.worldA [email protected]

              I'm trying to see some stuff in BG1 and 2 that I missed as I take another lap through the entire series, and I remember BG1 being a fairly easy, straight-forward game, but now that I'm replaying it, I remember that's only the tail end of the game. Early in the game, when you're stuck at level 1 for hours, lots of attacks just one-shot you, and it takes so long to get level 2.

              spankmonkey@lemmy.worldS This user is from outside of this forum
              spankmonkey@lemmy.worldS This user is from outside of this forum
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              wrote on last edited by
              #17

              I think BG3 also does max HP for 5e classws which is higher than the edition(s) used for 1 & 2. Did 1 & 2 use random HP for first level as well?

              ampersandrew@lemmy.worldA 1 Reply Last reply
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              • spankmonkey@lemmy.worldS [email protected]

                I think BG3 also does max HP for 5e classws which is higher than the edition(s) used for 1 & 2. Did 1 & 2 use random HP for first level as well?

                ampersandrew@lemmy.worldA This user is from outside of this forum
                ampersandrew@lemmy.worldA This user is from outside of this forum
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                wrote on last edited by
                #18

                I don't have an encyclopedic knowledge of 2e, but I think first level HP might be set in stone by class, and the Enhanced Editions of BG1 and 2 give you a max HP per level option, which doesn't really help at level 1. Dynaheir keeps getting smoked with her mere 6HP, and she can't get to level 2 fast enough.

                P 1 Reply Last reply
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                • B [email protected]

                  Hell yeah man

                  ? Offline
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                  wrote on last edited by
                  #19

                  No, I don't believe it was this. It looked exactly like an original. Just the input layout was more modern.

                  1 Reply Last reply
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                  • randomstickman@fedia.ioR [email protected]

                    Wow I didn't even know 14 is a thing!

                    sanctus@lemmy.worldS This user is from outside of this forum
                    sanctus@lemmy.worldS This user is from outside of this forum
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                    wrote on last edited by
                    #20

                    Yeah its disconnected from BYOND. I think you can launch it standalone but it also comes through Steam (always free). It was pretty bare bones but now its catching up. Looks easier to maintain and mod on the back end.

                    1 Reply Last reply
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                    • V [email protected]

                      I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                      Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                      But Stardew Valley does so many things that it is easier to revisit.

                      morefpsmorebetter@lemmy.zipM This user is from outside of this forum
                      morefpsmorebetter@lemmy.zipM This user is from outside of this forum
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                      wrote on last edited by
                      #21

                      Pretty much all the racing games from my childhood. I remember them having super realistic grip and aerodynamics, but playing them again compared to even sorta SIM modern racing games today is just night and day.

                      I will blame my 1000+ hours in beamNG for some of that. Once you have seen super detailed soft body physics it's hard to play anything that doesn't have it. Wreckfest 1 had a decent hybrid soft/ridged system that worked for that game. Seems the second game that just dropped on early access improves on it some, but I'm gonna wait for the full release before I pull the trigger on that one.

                      1 Reply Last reply
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                      • V [email protected]

                        I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                        Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                        But Stardew Valley does so many things that it is easier to revisit.

                        C This user is from outside of this forum
                        C This user is from outside of this forum
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                        wrote on last edited by
                        #22

                        Silent Hill 2 remake has achieved a superior game in all aspects that it's nosense now playing the original one

                        noxypaws@pawb.socialN 1 Reply Last reply
                        0
                        • V [email protected]

                          I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                          Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                          But Stardew Valley does so many things that it is easier to revisit.

                          H This user is from outside of this forum
                          H This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #23

                          Because if you are playing old version, you aren't having time to play new version.

                          Those greedy publisher doesn't want their old, better and well cared product cannibal on sales of their new products.

                          1 Reply Last reply
                          0
                          • mechanismatic@lemmy.mlM [email protected]

                            I tried, but I just can't go back and play Oblivion after playing Skyrim with all the quality of life mods. I'm waiting on the Skyblivion release to revisit it.

                            T This user is from outside of this forum
                            T This user is from outside of this forum
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                            wrote on last edited by
                            #24

                            The loading screens omg

                            I put hundreds of hours into that game and loved all 15 of them I spent actually playing

                            1 Reply Last reply
                            0
                            • C [email protected]

                              Goldeneye. Revolutionized the FPS genre at the time. Nigh unplayable now. Tried recently using both NSO and on an original N64, it just hasn't aged well when compared to something modern.

                              catalyst@lemmy.worldC This user is from outside of this forum
                              catalyst@lemmy.worldC This user is from outside of this forum
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                              wrote on last edited by
                              #25

                              I played Goldeneye at an arcade recently that had an N64 set up and actually had a great time. But people who hadn’t grown up with it and tried to join in found it pretty frustrating. So I can see that going either way tbh.

                              tigeruppercut@lemmy.zipT 1 Reply Last reply
                              0
                              • V [email protected]

                                I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                But Stardew Valley does so many things that it is easier to revisit.

                                L This user is from outside of this forum
                                L This user is from outside of this forum
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                                wrote on last edited by
                                #26

                                Rock, Paper, Scissors.

                                Now you got Rock, Paper, Scissors, Stapler, Banana, Atomic Bomb, Literature, Handcuffs, Police Brutality, Spock, Tweezers, Howling Dog.

                                And really, who would ever expect you to pick Tweezers? But it doesn't lose to much, so it's actually a great pick to twist your friends nipples. Unless they start EXPECTING you to twist their nipples, so they pick Atomic Bomb, and blow up all of civilization in a 30 mile radius.

                                1 Reply Last reply
                                0
                                • V [email protected]

                                  I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                  Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                  But Stardew Valley does so many things that it is easier to revisit.

                                  catalyst@lemmy.worldC This user is from outside of this forum
                                  catalyst@lemmy.worldC This user is from outside of this forum
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                                  wrote on last edited by
                                  #27

                                  For me games from the NES era can tough to enjoy for more than a short period of time. They just tend to feel punitively difficult in a way that is not very fun. I’d much prefer a Mario from SNES onward any day for example.

                                  1 Reply Last reply
                                  0
                                  • V [email protected]

                                    I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                    Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                    But Stardew Valley does so many things that it is easier to revisit.

                                    R This user is from outside of this forum
                                    R This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #28

                                    NES Metroid, being replaced by Metroid Zero Mission.

                                    NES Metroid is interesting to play through to see where the franchise came from, or for the nostalgia factor, but Metroid Zero Mission is vastly superior in nearly every conceivable way, its not even close. Its not like Silent Hill 2 or Resident Evil 3, where the originals are still better than the remakes overall, everything taken into account (though in that case, SH2 remake is superior to the RE3 remake). Absolutely every element of Zero Mission is an improvement on the original.

                                    Metroid Zero Mission did not make vast sweeping changes to alter the identity of the game, making only minor adjustments to designs that were not thematically important (for example, the physical appearance of Ridley or Kraid being different is not thematically important). There were not big amounts of cut content, with only minor elements being cut like the fake Kraid enemy, which was not thematically important. The music is all familiar with the same composition, but with added flair. Its not different just for the sake of being different. Items and suit upgrades are almost all in the same places as the original NES Metroid, with the addition of new items that were added to the Metroid setting later on such as the Charge Beam and Super Missile. A map was added to the game, and the beam weapons now stack like in Super Metroid, rather than replacing the last beam you had.

                                    All in all, Zero Mission leaves very little reason for the player to play the original game, especially if all the player cares about is the overall story of the Metroid IP. The player won't get more thematically important designs that enhance the story like they would playing the original Silent Hill 2, and they won't get more original game content and story like they would playing RE3 Nemesis. They wouldn't get an improved experience. The choice to play NES Metroid mostly just comes down to nostalgia, historical value, or personal preference. Or if someone only has an NES or device capable of emulating the NES but not the GBA.

                                    D mimicjar@lemmy.worldM 2 Replies Last reply
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                                    • C [email protected]

                                      Goldeneye. Revolutionized the FPS genre at the time. Nigh unplayable now. Tried recently using both NSO and on an original N64, it just hasn't aged well when compared to something modern.

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                                      wrote on last edited by
                                      #29

                                      Plug in a second controller and switch the control option to 2.4.

                                      C 1 Reply Last reply
                                      0
                                      • V [email protected]

                                        I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                        Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                        But Stardew Valley does so many things that it is easier to revisit.

                                        aielman15@lemmy.worldA This user is from outside of this forum
                                        aielman15@lemmy.worldA This user is from outside of this forum
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                                        wrote on last edited by
                                        #30

                                        Having grown up with the PS1, it's been fun revisiting old classics and see what has aged well and what hasn't.

                                        Platformers like Spyro, Crash, Rayman, Abe's Oddysee and Ape Escape have aged like fine wine (although Crash 1 is a lot more janky than the others). But that back into the past, some games also showed no signs of proper playtesting aimed at kids, which means overly difficult levels, annoying completions and such - I remember spending months playing Tarzan, The Emperor's New Groove, Croc 2, Kingley's Adventure and others to 100% them, and some of them I could never finish. I only recently 100% Croc 2 for the first time, for example, and yeah, it wasn't really that good.

                                        Some JRPGs are also as great today as they were the day they were released (Final Fantasy IX, Xenogears, Chrono Cross, Star Ocean and even lesser known ones such as Legend of Legaia, Threads of Fate and Wild Arms), and are arguably better than many of their contemporary competitors. BUT you have to stomach one too many random encounter, overly distracting old/early PS1-era graphics, bad translations, or all of the above (I've never been an omega-fan of FFVII, and let me tell you, revisiting it in the pandemic really didn't improve my opinion of that game).

                                        The slow gameplay afforded by the console really allows action-horror games such as Resident Evil, Dino Crisis and Silent Hill to shine, but those that attempted to be more action-oriented, such as Siphon Filter, really show the signs of age. Dino Crisis 2 is the exception here, being very action-heavy, but also distinctly "modern" in many of its design choices.

                                        Stealth games such as Metal Gear Solid and Tenchu are also great, although very limited in scope by today's standards, and the latter's low render distance is something that may annoy players accustomed to modern gaming.

                                        FPS games (Medal of Honour being the biggest title) really have no place in any contemporary gamer's playlist. The same can be said about Race/driving games, unless you like revisiting the catchy tunes of the Gran Turismo 2 soundtrack. For example, I found CTR - Crash Team Racing quite dull and too easy even at max difficulty, but had a blast collecting all achievements in the remake (shame it never got released on PC - I wonder why).

                                        It's probably the same about fighting games: modern entries are much more fluid and dynamic, have better AI and allow for a greater skill ceiling. I say "probably" because I've never been a fan of fighting games, in fact I suck at them and have never played them extensively.

                                        There are other cases where I found the original game "good enough, but not worth your time over the most recent entries". For example, as a kid I spent countless hours crossing the skies of Ace Combat 2, but all the titles that came after it are just better. If I had to chose only one game for this thread, AC2 would probably be it. I loved it and I still do, and its soundtrack is bonkers (seriously, it's really good), but yeah, I'd take 4, Zero and 6, or even Project Wingman, over it any day.

                                        ? P 2 Replies Last reply
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                                        • V [email protected]

                                          I tried playing Harvest Moon on the SNES today and having played Stardew Valley for hours, I thought I'd try and see how tolerable the original Harvest Moon was in comparison. I know and understand it is unfair because there's a 20 year gap between Harvest Moon and Stardew Valley, while also discrediting Harvest Moon's later entries since there's more than one.

                                          Harvest Moon to me is a bit hard to revisit. Having to get used to only carrying two tools at the same time, your farm don't seem as big, you don't have a way to know that you're tired as readily, you just have to watch for the signs and the village you visit doesn't seem as characteristic. It's a basic farming sim, it has to start somewhere.

                                          But Stardew Valley does so many things that it is easier to revisit.

                                          coelacanth@feddit.nuC This user is from outside of this forum
                                          coelacanth@feddit.nuC This user is from outside of this forum
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                                          wrote on last edited by
                                          #31

                                          I haven't gotten around to them myself yet (they're on the docket this year) but I've heard this said about Yakuza 1&2 since the release of Kiwami 1&2.

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