Nexus Mods Sale Sparks Concern in Modding Community
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You don't need full communism, just make sure companies are owned by the workers, suddenly they will have more money, free time, they will cut down the working hours, and that will help passion projects like these and many more.
There's no need for this aggresive exaggeration.
A collective can be a great way to run a company, for some cases. I lived with a girl who worked at a cafe that was run as a collective - it meant that people had a fair say in decisions that affected them. They could vote on their own wages, working conditions, and no one was barking out orders bossing them around. The owner was an old-school left-winger who was doing this out of pure idealism. He was still the one with the financial risk, he dealt with banks, ensured taxes were dealt with, and all the other tasks involved in running a business such as that.
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This post did not contain any content.wrote on last edited by [email protected]
So are they going to stop banning mods? Also we need more modding sites.
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That’s a good chunk of money for some internal moderator to have on hand. (Not that it was an all cash deal.)
Yep I was wrong. I edited
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I guess you still have the issue of someone needing to pay for the huge number of downloads, most of which are going to come from users who make no other contributions to the site. Maybe you could combine a fedi site with torrents or something?
Yeah this is a perfect use case for torrents, could go a step further and keep track of a downloader's ratio to stop people leaching.
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Can't even view r*ddit links anymore because they hate VPNs..
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Can't even view r*ddit links anymore because they hate VPNs..
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Would it be possible to build a fediverse modding platform? What would that look like?
Good luck hosting the terabytes of data that mods have.
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Ouch. Even selling it to Fandom would have been better than this.
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Can't even view r*ddit links anymore because they hate VPNs..
wrote on last edited by [email protected]Content of the Reddit post follows:
See the original post here. https://www.reddit.com/r/gaming/comments/1lcyjl6/nexus_mods_was_acquired_by_chosen_a_company/
People on Restera did some digging: https://www.resetera.com/threads/nexus-mods-site-has-been-sold.1219452/post-141554013
Site of the company itself: https://wearechosen.io/
Here is a monetization "cheat sheet" that the CEO posted on LinkedIn which is linked on Chosen's main page if you scroll down: https://i.imgur.com/ztjS4K7.jpeg
In the CEO's LinkedIn profile it says this:
Working closely with teams at NexusMods and beyond to build meaningful, sustainable experiences
If I had to guess the acquisition details are under some sort of NDA right now
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It's was a lateral move from one person inside Nexus to another moderator. It wasn't sold to some faceless corporation
Edit: fuck me I was was wrong:
https://www.reddit.com/r/skyrimmods/comments/1lcyzxz/nexus_mods_was_acquired_by_chosen_a_company/
Thank you for editing with corrected information when wrong!
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Welp, abandon ship.
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So are they going to stop banning mods? Also we need more modding sites.
wrote on last edited by [email protected]There are plenty, they just aren't as big or as well designed because they are just small forums, and most are usually game specific.
Nexus was unique in that it was a hub for the modding community, made specifically because people didn't want to have to browse hundreds of different forums to get their mods that may or may not be compatible with each other. It was a nice convenience while it lasted.
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They'll probably implement a daily/hourly download limit like MEGA does. So, for example, you can download 1000000000 small mods of some kbs, but the limit is 5 GB, so the mod bundle for big games is virtually limited to premium users.
They'll probably try to change the lifetime subscription(the biggest sin in capitalism, how do you make infinite money without doing nothing if people can buy subscription once?), making it useless compared to the premium premium subscription.
Paid mods I think are unlikely, why bother to make a change so unpopular? Milk this shit for a decade and press this button only when shit hits the fan.
Is a enshification process not so painful so the vast majority will not bother to look for alternatives.
In other words: We're doomed.
wrote on last edited by [email protected]Paid mods I think are unlikely, why bother to make a change so unpopular? Milk this shit for a decade and press this button only when shit hits the fan.
Unfortunately, I think this will be likely because Nexus has almost entirely cornered the market on mods. It is the place people get their mods from if not the Steam Workshop.
People would have to actually abandon the convenience and go back to scrolling a bunch of games specific forums for their mods. I don't see that happening unfortunately and I'm pretty sure the executives at the new company know this. It's a common marketing tactic to exploit the sunk cost fallacy.
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Good luck hosting the terabytes of data that mods have.
Let me introduce you to torrenting and community distribution of data.
It could be implemented this way so that no one individual would need to fully shoulder the burden of hosting everything.
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You don't need full communism, just make sure companies are owned by the workers, suddenly they will have more money, free time, they will cut down the working hours, and that will help passion projects like these and many more.
There's no need for this aggresive exaggeration.
You don't need full communism, just make sure companies are owned by the workers
"Companies owned by the workers" is communism. That's literally what is meant by "shared ownership of the means of production".
The "means of production" is all the shit that companies own, such as the land, machines, buildings, raw materials, etc...
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I wouldn't advocate removing mods. Definitely put them on another site though.
If they start any nefarious monetization practices, absolutely pull mods. Until then though, I agree. No reason to pull ones that are already there, but definitely be prudent and start casting a wider net.
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Good luck hosting the terabytes of data that mods have.
Since mods are almost exclusively unable to be copyrighted nowadays, there is a very good chance the Internet Archive would be more than happy to host the mod data - as they have with many community projects.
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I guess you still have the issue of someone needing to pay for the huge number of downloads, most of which are going to come from users who make no other contributions to the site. Maybe you could combine a fedi site with torrents or something?
The Internet Archive. No need to reinvent the wheel. Have a discussion with them - set up a new project. Boom - everyone's mods hosted in perpetuity by a free digital library.
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Ooof. We need a new place now.