Grand Theft Auto 4 for PS5, Xbox Series X/S reportedly in development, could release this year
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Eeeyyy cousin, let's go bowling
I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.
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$69.99 at launch guaranteed.
No
Fucking
Thanks
Been playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand
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Eeeyyy cousin, let's go bowling
Just keep Grove Street Games as far away from this as possible.
No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.
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$69.99 at launch guaranteed.
No
Fucking
Thanks
I read this as with a comma: "no fucking, thanks".
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I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.
I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.
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Been playing it on PC. Performs better at 1440p that 1080p for reasons I don’t understand
It's probably because things get janky on high FPS. I wasn't able to complete the game until I capped the FPS in the final mission (helicopter scene).
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I read this as with a comma: "no fucking, thanks".
Someone's not a fan of hot coffee.
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I have no issues with them remastering old games for newer platforms. I have a problem with remaking old games instead of making new games.
Such a thin line, but that's exactly what I'm saying. That on top of stop charging full new game price for something that I played 10+ years ago that's only a remaster.
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Just keep Grove Street Games as far away from this as possible.
No one wants to see them butcher another entry in this series with their lazy, AI-upscale slop.
To be fair I don't think the issue is Grove Street Games. The AI-upscale texture work wasn't even done by them - that was Technicolor, who Rockstar, as far as I know, still use to this day.
The issue was that Rockstar gave them a tiny budget, not a whole lot of time, and then moved the deadline forward six months when GTA V E&E got delayed. I think the scope for the project was fundamentally wrong as well, the games needed a lot more than a straightforward port onto Unreal Engine.
No wonder it released in the state that it did.
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Eeeyyy cousin, let's go bowling
Meanwhile, PC players can still buy and play it off steam. Or just pirate it