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Tell me the truth ...

Scheduled Pinned Locked Moved Programmer Humor
programmerhumor
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  • cm0002@lemmy.worldC This user is from outside of this forum
    cm0002@lemmy.worldC This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #1
    This post did not contain any content.
    lucien@mander.xyzL J S M houseofleft@slrpnk.netH 6 Replies Last reply
    7
    • cm0002@lemmy.worldC [email protected]
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      lucien@mander.xyzL This user is from outside of this forum
      lucien@mander.xyzL This user is from outside of this forum
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      wrote on last edited by
      #2

      Depending on the language

      M 1 Reply Last reply
      1
      • lucien@mander.xyzL [email protected]

        Depending on the language

        M This user is from outside of this forum
        M This user is from outside of this forum
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        wrote on last edited by
        #3

        And compiler. And hardware architecture. And optimization flags.

        As usual, it's some developer that knows little enough to think the walls they see around enclose the entire world.

        T 1 Reply Last reply
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        • cm0002@lemmy.worldC [email protected]
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          J This user is from outside of this forum
          J This user is from outside of this forum
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          wrote on last edited by
          #4

          It's far more often stored in a word, so 32-64 bytes, depending on the target architecture. At least in most languages.

          T 1 Reply Last reply
          0
          • cm0002@lemmy.worldC [email protected]
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            S This user is from outside of this forum
            S This user is from outside of this forum
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            wrote on last edited by
            #5

            Are you telling me that no compiler optimizes this? Why?

            T 1 Reply Last reply
            0
            • S [email protected]

              Are you telling me that no compiler optimizes this? Why?

              T This user is from outside of this forum
              T This user is from outside of this forum
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              wrote on last edited by
              #6

              Well there are containers that store booleans in single bits (e.g. std::vector<bool> - which was famously a big mistake).

              But in the general case you don't want that because it would be slower.

              E 1 Reply Last reply
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              • J [email protected]

                It's far more often stored in a word, so 32-64 bytes, depending on the target architecture. At least in most languages.

                T This user is from outside of this forum
                T This user is from outside of this forum
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                wrote on last edited by
                #7

                No it isn't. All statically typed languages I know of use a byte. Which languages store it in an entire 32 bits? That would be unnecessarily wasteful.

                A 1 Reply Last reply
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                • M [email protected]

                  And compiler. And hardware architecture. And optimization flags.

                  As usual, it's some developer that knows little enough to think the walls they see around enclose the entire world.

                  T This user is from outside of this forum
                  T This user is from outside of this forum
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                  wrote on last edited by
                  #8

                  I don't think so. Apart from dynamically typed languages which need to store the type with the value, it's always 1 byte, and that doesn't depend on architecture (excluding ancient or exotic architectures) or optimisation flags.

                  Which language/architecture/flags would not store a bool in 1 byte?

                  M B 2 Replies Last reply
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                  • T [email protected]

                    I don't think so. Apart from dynamically typed languages which need to store the type with the value, it's always 1 byte, and that doesn't depend on architecture (excluding ancient or exotic architectures) or optimisation flags.

                    Which language/architecture/flags would not store a bool in 1 byte?

                    M This user is from outside of this forum
                    M This user is from outside of this forum
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                    wrote on last edited by
                    #9

                    Apart from dynamically typed languages which need to store the type with the value

                    You know that depending on what your code does, the same C that people are talking upthread doesn't even need to allocate memory to store a variable, right?

                    H 1 Reply Last reply
                    0
                    • T [email protected]

                      I don't think so. Apart from dynamically typed languages which need to store the type with the value, it's always 1 byte, and that doesn't depend on architecture (excluding ancient or exotic architectures) or optimisation flags.

                      Which language/architecture/flags would not store a bool in 1 byte?

                      B This user is from outside of this forum
                      B This user is from outside of this forum
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                      wrote on last edited by
                      #10

                      things that store it as word size for alignment purposes (most common afaik), things that pack multiple books into one byte (normally only things like bool sequences/structs), etc

                      T 1 Reply Last reply
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                      • T [email protected]

                        Well there are containers that store booleans in single bits (e.g. std::vector<bool> - which was famously a big mistake).

                        But in the general case you don't want that because it would be slower.

                        E This user is from outside of this forum
                        E This user is from outside of this forum
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                        wrote on last edited by
                        #11

                        Why is this a big mistake? I’m not a c++ person

                        B 1 Reply Last reply
                        0
                        • E [email protected]

                          Why is this a big mistake? I’m not a c++ person

                          B This user is from outside of this forum
                          B This user is from outside of this forum
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                          wrote on last edited by
                          #12

                          The mistake was that they created a type that behaves like an array in every case except for bool, for which they created a special magical version that behaves just subtly different enough that it can break things in confusing ways.

                          E 1 Reply Last reply
                          0
                          • B [email protected]

                            The mistake was that they created a type that behaves like an array in every case except for bool, for which they created a special magical version that behaves just subtly different enough that it can break things in confusing ways.

                            E This user is from outside of this forum
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                            wrote on last edited by
                            #13

                            Could you provide an example?

                            T 1 Reply Last reply
                            0
                            • cm0002@lemmy.worldC [email protected]
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                              M This user is from outside of this forum
                              M This user is from outside of this forum
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                              wrote on last edited by
                              #14

                              This reminds me that I actually once made a class to store bools packed in uint8 array to save bytes.

                              Had forgotten that. I think i have to update the list of top 10 dumbest things i ever did.

                              rikudou@lemmings.worldR 1 Reply Last reply
                              0
                              • M [email protected]

                                Apart from dynamically typed languages which need to store the type with the value

                                You know that depending on what your code does, the same C that people are talking upthread doesn't even need to allocate memory to store a variable, right?

                                H This user is from outside of this forum
                                H This user is from outside of this forum
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                                wrote on last edited by
                                #15

                                How does that work?

                                T 1 Reply Last reply
                                0
                                • cm0002@lemmy.worldC [email protected]
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                                  houseofleft@slrpnk.netH This user is from outside of this forum
                                  houseofleft@slrpnk.netH This user is from outside of this forum
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                                  wrote on last edited by
                                  #16

                                  Wait till you here about every ascii letter. . .

                                  A 1 Reply Last reply
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                                  • houseofleft@slrpnk.netH [email protected]

                                    Wait till you here about every ascii letter. . .

                                    A This user is from outside of this forum
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                                    wrote on last edited by
                                    #17

                                    what about them?

                                    houseofleft@slrpnk.netH 1 Reply Last reply
                                    0
                                    • A [email protected]

                                      what about them?

                                      houseofleft@slrpnk.netH This user is from outside of this forum
                                      houseofleft@slrpnk.netH This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #18

                                      Ascii needs seven bits, but is almost always encoded as bytes, so every ascii letter has a throwaway bit.

                                      V 1 Reply Last reply
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                                      • houseofleft@slrpnk.netH [email protected]

                                        Ascii needs seven bits, but is almost always encoded as bytes, so every ascii letter has a throwaway bit.

                                        V This user is from outside of this forum
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                                        wrote on last edited by
                                        #19

                                        Let's store the boolean there then!!

                                        A 1 Reply Last reply
                                        0
                                        • cm0002@lemmy.worldC [email protected]
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                                          J This user is from outside of this forum
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                                          wrote on last edited by
                                          #20

                                          Wait until you hear about alignment

                                          B 1 Reply Last reply
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