Let me pet the fucking dog
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Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.
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That's it, philosophy over; turn out the lights and let's go home, everyone
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That's it, philosophy over; turn out the lights and let's go home, everyone
Which way out of this cave, Plato?
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It's one of the reasons Tyranny is such a good game. You start out as a bad guy in an evil system. You can try to do good, but you never really succeed because you're trapped in an evil system.
You hace to really look for the non-evil options (yes plural), the game doesnt tell you explicitly they're there, and it still gets messy.
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Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.
wrote on last edited by [email protected]Nah you just gotta do it right. Offer free drugs to the unhoused, watch how they love you
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Me playing Rogue Trader trying to be all holy and emperor loving but holy fuck a lot of those dialogue choices are mean
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Me playing Rogue Trader trying to be all holy and emperor loving but holy fuck a lot of those dialogue choices are mean
You can't romance the Sister of Battle, 0/10, literally unplayable
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You can't romance the Sister of Battle, 0/10, literally unplayable
DAMN YOU JAMES WORKSHOP FOR PREVENTING THIS
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I think it’s funny when you do something bad to video game characters.
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Nah you just gotta do it right. Offer free drugs to the unhoused, watch how they love you
See i feel like id get mugged or some gang kills me for undercutting them
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See i feel like id get mugged or some gang kills me for undercutting them
wrote on last edited by [email protected]I wouldnt know anything about this, of course, but i think that's silly. Food is more likely to get the gangs on you.
I've never actually had a problem with non-state-supported gangs in california.
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I wouldnt know anything about this, of course, but i think that's silly. Food is more likely to get the gangs on you.
I've never actually had a problem with non-state-supported gangs in california.
lol good point and Another example of getting punished for just feeding others.
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lol good point and Another example of getting punished for just feeding others.
Nobody else is gonn give you shit about offering free drugs to the homeless. You don't stop being human when you join a street gang; it's not the police.
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Which way out of this cave, Plato?
wrote on last edited by [email protected]points in a direction your mind can't understand, with the finger seeming to disappear as it bisects into a higher plane
"over there to the left after the bathrooms"
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Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.
Sure, if they are in your "tribe", you need to train new talent .... everyone else is fair game, though.
I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.
When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.
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I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.
When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.
wrote on last edited by [email protected]Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.
No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.
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Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.
Fable. The only way to get the best bow in the game is to sacrifice a lot of innocent people.
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Fun fact: 96% of the population have at least normal levels of empathy
Doesn't really mean a whole bunch if the "normal levels" of empathy are inadequate to create a humane society.
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I do all sorts of evil shit in games. If you can kill it in the game I will. Dogs, cats, Klombo, fuck em.
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I think it’s funny when you do something bad to video game characters.
I think it's good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it's fake.
But yes yeeting a fictional child over a building can still be hilarious to watch.