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  3. Are modern Final Fantasy games bad?

Are modern Final Fantasy games bad?

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  • ? Guest

    I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

    Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

    I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

    14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

    15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

    Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

    Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

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    wrote on last edited by
    #30

    I can say that I enjoy the Final Fantasy series just for the fact that I respect they are always trying something different with each one. This has the end result of me not getting on with several of them, but critically, someone else does.

    I just find it kind of beautiful that a series is willing to experiment with itself to such a degree, and that at this point there really is at least one game in it for just about everyone.

    All it really means is that I have to accept that not every game has been made with me as the target.

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    • ? Guest

      I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

      Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

      I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

      14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

      15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

      Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

      Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

      omegamanthethird@lemmy.worldO This user is from outside of this forum
      omegamanthethird@lemmy.worldO This user is from outside of this forum
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      wrote on last edited by
      #31

      For the record, I was also immensely disappointed in XV. However I loved XVI. The ability cool downs in particular felt very ATB-like to me and I loved the customization. The story is very good and one of my favorites from storytelling perspective (in other words, HOW the story is told).

      I also really liked the combat and exploration of XII. And the Zodiac version makes it even better.

      I thought XIII had some of the best moments in the series.

      XIII-2 perfected the gameplay from XIII and made storytelling and exploration "fun"

      XIII: LR is very experimental and has some of my favorite action-based combat in the series.

      World of Final Fantasy is a lot of fun if you want turn based monster capturing.

      Stranger of Paradise is a blast. My only issue with it is that you can't really overpower by leveling up. I hit a hard wall with a boss and the only way through is "get good".

      I didn't get much into Type-O but I keep meaning to.

      Theatrhythm exists. I love it, but it's also it's own thing entirely.

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      • S [email protected]

        I've played and beat every single numbered FF title except for 11.

        The new ones are good, just different. No one likes every single FF game, everyone has a favorite they associate with the time they jumped into the series, and then all others end up colored by how similar or different they seem to that ideal one.

        Even the people in this thread bashing FF13 would probably be surprised to know how many people out there think it's the best (I know, a shock).

        I can share my own opinions on which games are good or bad, but it's ultimately meaningless unless your tastes happen to coincide identically to my own.

        And besides, everybody knows 9 is the best, without question.

        ashtear@lemm.eeA This user is from outside of this forum
        ashtear@lemm.eeA This user is from outside of this forum
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        wrote on last edited by
        #32

        Some of us have favorites that arrived well after starting the series.

        That said, I feel the need to tap the sign: if anyone thinks mainline Final Fantasy games are bad, they need to play some genuinely bad games for perspective. There are plenty available even within the genre: Beyond the Beyond, Ancient Roman, Lunar Dragon Song, etc.

        The series is constantly reinventing itself, and that's going to leave people behind. SQEX still manages to retain consistently high production quality despite that.

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        • ? Guest

          I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

          Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

          I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

          14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

          15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

          Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

          Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

          O This user is from outside of this forum
          O This user is from outside of this forum
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          wrote on last edited by
          #33

          X was the last one with a good story

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          • R [email protected]

            FF games are like pizza. They’re all a round, baked dish, but you can have them so many ways and everyone will have their opinions. For example

            • I thought 10 was linear and boring and only played it once
            • I really liked 10-2 and the entire dress sphere concept as well as being open to go where you wanted.
            • I absolutely loved 12, as it had amazing lore and call backs to literally every other FF game in the series. A lot of people hated on the battle system but the magic of the strategy was figuring out the best gambit combinations
            • 13 had a beautiful story and graphics, but was way too linear and then suddenly opened up in the end game. Would have made a better movie or visual novel
            • 15 was one I thought I wasn’t going to like (an FF with cell phones?!) but oddly they pulled it off well and it wasn’t too bad. The villain was frankly one of the best in any FF series. Voice acting was top notch and the DLC really fleshed it out (you could argue it should have been part of the core)
            • Playing 16 right now, and hopes it was Square returning to its roots, but frankly….. it’s not an FF. The pacing is all over the place, and they randomly throw in an FF theme or name in a way like it’s saying “see! We’re a final fantasy game!” This is the first game that I really thought they lost their way on

            I haven’t played 11 and 14 but I figured that’s my $0.02 when everyone has their own favorite toppings.

            D This user is from outside of this forum
            D This user is from outside of this forum
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            wrote on last edited by
            #34

            being a linear game isn't a negative though and in ffx you get the airship to do nonlinear content.

            interests are subjective I thought the game starting off with the destruction of a city and being flung "1000 years" into the future held my interests

            R 1 Reply Last reply
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            • D [email protected]

              being a linear game isn't a negative though and in ffx you get the airship to do nonlinear content.

              interests are subjective I thought the game starting off with the destruction of a city and being flung "1000 years" into the future held my interests

              R This user is from outside of this forum
              R This user is from outside of this forum
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              wrote on last edited by
              #35

              How do you like the toppings on your pizza?

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              • Q This user is from outside of this forum
                Q This user is from outside of this forum
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                wrote on last edited by
                #36

                Clearly they haven’t played Persona 5/Royal, and seen how much you can innovate with turn based battles and make them really fun

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                • ? Guest

                  I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

                  Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

                  I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

                  14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

                  15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

                  Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

                  Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

                  W This user is from outside of this forum
                  W This user is from outside of this forum
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                  wrote on last edited by
                  #37

                  16 is absolutely fantastic. I haven’t read any reviews for it so I don’t know what they are saying but I had an absolute blast playing it. Had a smile on my face from beginning to end. Well, I enjoyed it atleast I found the ending very sad.

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                  • D [email protected]

                    No, I don't think so. They are just different and people don't like change. For context, I'm a massive JRPG fan and I've played: 1, 2, 4, 5, 6, 9, 10, 12 and 15. And of course tons of spin-offs. Planning on playing 7, 8 and 13 - don't care for MMOs and 16.

                    Out of these, I love of course the obvious early ones: 4 and 6.

                    However, 10 is my favorite overall. It has the most solid gameplay (fuck ATB tbh) and a great story, even though we sideline Sin way too much for Seymore who I don't care for. It's biggest problem are the minigames though, I hate Blitzball and especially the Cloister of Trials.

                    9 could be better, but the steam version crashes so much I didn't get to finish it.

                    Now, after 10 we got a lot more experimental:

                    12 was fun but had massive problems. It's biggest was the autobattle mechanic alongside the speed up in modern releases. You basically don't play the game and you don't even strategize. It's always faster to sprint a few minutes around the map and get back with more levels which ultimately killed any interest I had in the battle system. But I dislike programmable party members in every game, so your milage may vary. The worldbuilding on the other was awesome.

                    15 was a great game. I think it's reception isn't wrong necessarily because of how much it differs from trailers and such. However, I played it years after release and without having seen a single trailer. I had a blast throughout. The writting is among FF's best, not because it's such a great story, but because the relationships between the main party are so strong. I even liked the battle system - it's different and has a lot of potential I think. It's biggest failure is that you need to watch a series, a movie and read lots of other material to grasp the story - a lot of it isn't in the game.

                    16, I can't say much about. I'm honestly not very interested in basic medieval fantasy settings, they've stripped out the RPGs mechanics and quite frankly I just don't own a system I could play it on. Maybe I'd like it after all, I don't know.

                    W This user is from outside of this forum
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                    wrote on last edited by
                    #38

                    FWIW 16 isn’t a basic medieval fantasy setting.

                    noxypaws@pawb.socialN 1 Reply Last reply
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                    • ? Guest

                      I started at 7 and looked forwards to every iteration of the series since then, 8 was more of the same with a weird story, 9 was cute and a good throwback, then I went back to 6 which was a masterpiece, 10 was emotional and beautiful, 12 wasn't great but had cool worldbuilding, being a FFT fan.

                      Here is when it starts to diverge a little. I would call this the start of 'modern' FFs

                      I actually liked 13's battle system, it worked out many of the kinks of old systems, like healing after each battle and focused on each interaction as a puzzle to be solved. The story was OK and then the sequels kinda tried to do something different. Lightning Returns had terrible reviews, possible due to the time limit, which is why I never tried it

                      14 had a bad start and did a reboot to become a well loved MMO, but starting in the first world is such a chore with outdated MMO mechanics as someone who started later

                      15 was ambitious and unfinished. the first time I was truly disappointed in a FF game.

                      Then, we have the FF7 remakes, which are amazing, it seems that all the effort, the team members who have passion all signed up for this and it shows, but there's a strong nostalgia bias to it.

                      Now reading the reviews for 16, it seems there's no real reason to give it a try. At this point, I'm not sure what comes after the final FF7 game, is there a way to make 17 something people would care about?

                      D This user is from outside of this forum
                      D This user is from outside of this forum
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                      wrote on last edited by
                      #39

                      I played FF7 only and loved it. I did not care for the first remake game, and have not finished it. Hanging at like 70% complete.

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                      • W [email protected]

                        FWIW 16 isn’t a basic medieval fantasy setting.

                        noxypaws@pawb.socialN This user is from outside of this forum
                        noxypaws@pawb.socialN This user is from outside of this forum
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                        wrote on last edited by
                        #40

                        FF16 is at least advanced medieval fantasy setting

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                        • noxypaws@pawb.socialN [email protected]

                          FF16 is at least advanced medieval fantasy setting

                          W This user is from outside of this forum
                          W This user is from outside of this forum
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                          wrote on last edited by
                          #41

                          ::: spoiler Tag given a huge part of the story is literally aliens either you didn’t play the game or think aliens belong in medieval fantasy. spoiler text :::

                          noxypaws@pawb.socialN 1 Reply Last reply
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                          • W [email protected]

                            ::: spoiler Tag given a huge part of the story is literally aliens either you didn’t play the game or think aliens belong in medieval fantasy. spoiler text :::

                            noxypaws@pawb.socialN This user is from outside of this forum
                            noxypaws@pawb.socialN This user is from outside of this forum
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                            wrote on last edited by
                            #42

                            I'm not quite that far yet

                            ::: spoiler spoiler
                            I smashed the mothercrystals and there's the big dark crystal and Mid made the hideout a boat, I gotta get back into it tho clearly!
                            :::

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