Which games made you go into an "addiction phase"?
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
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I love this thread, so many people passionate about their experiences with games makes me happy.
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Are those sessions open ? I would very much like to try that !
wrote last edited by [email protected]They are indeed. (
Here's the discord server for the game world where we play: https://discord.gg/ms37NPu8 (But there are around 50-100 of varying sizes and activity out there, so lots of variety and play styles to suit different players.)
DM sessions are in the 'Events' tab, but usually take place on Wednesdays or Fridays.
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
Pretty much everything I’ve ever played. Going all-in on a new hobby for periods of time (before cycling to another interest weeks later) is just how my brain works.
But right now? I’m very into playing Surviving Mars. Something about escaping from Earth and creating a new society on another planet just feels so appealing right now, for some reason. Nervously glances at news headlines
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They are indeed. (
Here's the discord server for the game world where we play: https://discord.gg/ms37NPu8 (But there are around 50-100 of varying sizes and activity out there, so lots of variety and play styles to suit different players.)
DM sessions are in the 'Events' tab, but usually take place on Wednesdays or Fridays.
Yeeeyy ! Thank you !
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Added to the wishlist
No joke, if you buy it, I will tutor you and give you all the tips. It can be hard to get into because of the learning curve, but it pays off imo.
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
wrote last edited by [email protected]RTS games for me, particularly WarZone-2100 & Earth-2150.
The fact that you get a base of operations to return to & has Picture-in-picture mode is a unique thing
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
Skyrim, Demon's Souls
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
World of Warcraft. I don't even try to think about quitting anymore.
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GW2. When i first started playing it many moons ago, I couldn't stop playing it! It was so addicting.
George Washington 2? George W 2?
ohhh wait, I got it. Gone Wild 2. I didn't know there was a sequel to that
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
My most played Steam game is hilariously Tametsi. It's a Minesweeper spin-off with different layouts and shapes and zero guessing required for its ~200 puzzles. Some of the later puzzles require some absolutely bonkers chains of logic to figure out. It helps there's a fantastic YouTube series of videos by innocentive going through puzzle solutions that are some of the most relaxing and entertaining things I've ever watched. He almost always points to the next thing you need to consider first, so you can just pause a video after he mentions where the next step is and follow the logic yourself rather than spending hours hunting for it.
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on rs3 i played a ton during the pandemic, until it became too expensive (in game currency, and as a principle for the bonds) so i just stuck with doing dailies now. I do stick around longer for EVENTS/holidays.
RS3 is really filled with way too much p2w, that's why I stick to osrs. There's still bonds of course, and I wouldn't recommend trying to pay for membership through them, but it's a lot better concerning in game currency than RS3.
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Have you tried the recent trilogy since 2016? Now rolled into one as "World of Assassination".
No. I haven't gamed in years. I don't think my elderly computer is powerful enough for it. But I will check it out.
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
Crash bandicoot 3 was my first heperfocus game. I played that game until I finished all levels, first time I did that my entire life. Second one was Skyrim. I played it so much!! I clocked over a thousand hours on the vanilla game, and I played more modded than vanilla, I can't tell how much I played in total because steam didn't track my modded playthrough. Then there was super Mario Galaxy (I got every star except the stupid thrash bombing one and I'm still so fucking mad about it). My most recent ones are monster hunter world (plus DLC) and current is monster hunter wilds, I've already 100% it and am in the process of crafting every single armour and weapons
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Civilization, Civilization 2, Civilization 3 and FreeCiv
Just one more turn. Looks up. Where did the day go?
I finally kicked the habit with FreeCiv.
wrote last edited by [email protected]My first Civ game was civilization revolution (xbox 360) back in the day and I loved it, though it didnt get addicted to it.
I bought Civ 6 with all the dlc's last year on a steam sale for like, 7 bucks. I got 200 hours in.. three months?
I played non stop for a good few months all I know. Haven't touched it in a bit, but I love the civ games
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For me, this only happens in story-based games. The most recent was Expedition 33. It’s also the first time a videogame has ever made me cry. What an incredible ride that was.
Probably game of the year for me. Such a rollercoaster of emotions every time I sat down and played.
Still have to play the bits after the story is over. -
For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
About 20 years ago I played world of warcraft every day and every awaken hour of the day or just about. School was over and I lived with my parents and was "looking for work". Let's just say that I played vanilla so much that I had guild members calling in the middle of the night to get together for world boss killing.
Since then I have realized that is not how to go about in life and last time i really got stuck was with Factorio.
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I played for maybe 4 years... With my GF.
We'd play together for hours nearly every day.
I would play "a bit" before work and end up an hour late. This happened often and we just quit cold turkey. Ended up MMO hopping for like 12 years. Now we don't do MMOs.
Ha, I met my now-wife on WoW so long ago :D.
I guess I consider myself lucky I never really got addicted to that point, as in, I never even maxed a single character. (I had a bunch of them in various race/class/faction/server combos though...later found out I had ADHD lmao)
I mostly treated WoW like a chatroom with a game attached hahaha.
I totally understand the draw though, like, I LOVE MMOs as a concept but I hate how difficult it is to make an ethical one that doesn't waste players' precious time, or incentivize addiction. I feel like there's an answer buried in how some MUDs operate(d), somehow... before casino psychology was introduced.
Reconciling the desire to pop into a "meta-verse" (screw you, facebook, that's our word.) to socialize and cooperate with others, against our finite time constraints on various scales, is a difficult challenge.
I could ramble on and on, but linear level systems definitely exacerbate this. I never played as much as my always-online friends so we'd all start characters and suddenly by next week they're all level 30 and I'm still like 13 and I'm like "K nvm."
But it's a very human thing to enjoy a sense of progression. Hm...
I'm glad you were able to break free though! We're similar in our gaming lives. Instead of one monolithic game, we pass the controller on single player games or play co-op stuff, and get a wide variety of experiences.
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Even the first one ?
wrote last edited by [email protected]It's amazing how much those games improved with sequels, but the first one on the OG X-Box was still an incredible experience, especially for the time!
Still a worthy experience I'd say! I could listen to the voice work of that game all day.
I even really liked the much more action-oriented Conviction. Never played Double-Agent though. Still have Blacklist on my list.
I miss when the "Tom Clancy's" monicker was representative of plausible tactical experiences. Sadly I don't think we'll ever see intense thinker-games with Splinter Cell, Ghost Recon, or Rainbow Six again.
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Ha, I met my now-wife on WoW so long ago :D.
I guess I consider myself lucky I never really got addicted to that point, as in, I never even maxed a single character. (I had a bunch of them in various race/class/faction/server combos though...later found out I had ADHD lmao)
I mostly treated WoW like a chatroom with a game attached hahaha.
I totally understand the draw though, like, I LOVE MMOs as a concept but I hate how difficult it is to make an ethical one that doesn't waste players' precious time, or incentivize addiction. I feel like there's an answer buried in how some MUDs operate(d), somehow... before casino psychology was introduced.
Reconciling the desire to pop into a "meta-verse" (screw you, facebook, that's our word.) to socialize and cooperate with others, against our finite time constraints on various scales, is a difficult challenge.
I could ramble on and on, but linear level systems definitely exacerbate this. I never played as much as my always-online friends so we'd all start characters and suddenly by next week they're all level 30 and I'm still like 13 and I'm like "K nvm."
But it's a very human thing to enjoy a sense of progression. Hm...
I'm glad you were able to break free though! We're similar in our gaming lives. Instead of one monolithic game, we pass the controller on single player games or play co-op stuff, and get a wide variety of experiences.
That's sweet you found a partner through an MMO.
Our issue is MMO drama. You always end up in a guild because all MMOs push guild/group content. Most guilds have leaders and leaders are just human. People are of course flawed. We all have our quirks and that creates friction. The friction brings drama.
You need organizers to coordinate and lead activities. A good leader will organize parties and help with strategy.
In every single game I end up in a leadership position because I'm really good at it. Which brings more drama to me directly.
That and it does suck to run a raid and finally drop the piece you want only for it to go to someone else...
FF14 has that token system which is nice though.
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RuneScape: I can’t believe I played the game after the removal of free trade. It was such a poorly run game, and I’m can’t believe anyone still plays it anymore. It’s unbelievable how arrogant mod MacDonalds was, and that I only quit in 2011 after I got scammed trying to sell the account.
League of Legends: this is another case of really great game, but incredibly poorly managed. Having Phreak be the balance lead just feels like shit, and made me feel like shit because I kept playing thinking it’d get better. This is a very global, very competitive game that was balanced around competitive play and optimizing spectator happiness. You can guess just how fun it was to play a character that was deemed “unfun to watch in worlds” and get absolutely gutted by Phreak’s team. The opposite was also hilariously true… they buffed certain characters so they’d sell more skins or because spectators like watching them. I finally quit after having to swap my main because they nerfed or reworked it and left me playing something else several times.
League was one of those global phenomenons that felt so fun to be a part of and try to get good at... Sometimes .
But we'd often just bot-stomp because we'd usually get rekt in matchmaking.
Once they declared their kernel-level spyware, that was the real kicker that helped us quit for good. Ha