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Let me pet the fucking dog

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  • S [email protected]

    lol good point and Another example of getting punished for just feeding others.

    O This user is from outside of this forum
    O This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #22

    Nobody else is gonn give you shit about offering free drugs to the homeless. You don't stop being human when you join a street gang; it's not the police.

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    • C [email protected]

      Which way out of this cave, Plato?

      smokeydope@lemmy.worldS This user is from outside of this forum
      smokeydope@lemmy.worldS This user is from outside of this forum
      [email protected]
      wrote on last edited by [email protected]
      #23

      points in a direction your mind can't understand, with the finger seeming to disappear as it bisects into a higher plane

      "over there to the left after the bathrooms"

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      • R [email protected]

        Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.

        Sure, if they are in your "tribe", you need to train new talent .... everyone else is fair game, though.

        B This user is from outside of this forum
        B This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #24

        I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.

        When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.

        R 1 Reply Last reply
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        • B [email protected]

          I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.

          When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.

          R This user is from outside of this forum
          R This user is from outside of this forum
          [email protected]
          wrote on last edited by [email protected]
          #25

          Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.

          No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.

          B 1 Reply Last reply
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          • S [email protected]

            Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.

            S This user is from outside of this forum
            S This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #26

            Fable. The only way to get the best bow in the game is to sacrifice a lot of innocent people.

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            • Z [email protected]

              Fun fact: 96% of the population have at least normal levels of empathy

              T This user is from outside of this forum
              T This user is from outside of this forum
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              wrote on last edited by
              #27

              Doesn't really mean a whole bunch if the "normal levels" of empathy are inadequate to create a humane society.

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              • pugjesus@lemmy.worldP [email protected]
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                5 This user is from outside of this forum
                5 This user is from outside of this forum
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                wrote on last edited by
                #28

                I do all sorts of evil shit in games. If you can kill it in the game I will. Dogs, cats, Klombo, fuck em.

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                • G [email protected]

                  I think it’s funny when you do something bad to video game characters.

                  realfknnito@lemmy.worldR This user is from outside of this forum
                  realfknnito@lemmy.worldR This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #29

                  I think it's good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it's fake.

                  But yes yeeting a fictional child over a building can still be hilarious to watch.

                  I 1 Reply Last reply
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                  • pugjesus@lemmy.worldP [email protected]
                    This post did not contain any content.
                    kayohtie@pawb.socialK This user is from outside of this forum
                    kayohtie@pawb.socialK This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #30

                    One of the Bioware devs posted that something like 92% of players were heavily to entirely Paragon despite them putting a lot of effort into Renegade content. People want to care about others, even virtual folks. You get invested.

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                    • N [email protected]

                      Games often present moral choices that are too binary. e.g. kill everyone or save everyone. In that case being evil would naturally be a lot harder because most characters would try to stop you.

                      Would be more interesting if the moral question is more ambiguous, or maybe have some moral dilemmas. Like you thought you made a difficult decision but the right one, (perhaps even with many in game characters telling you that you are right), only to find out ultimately you were the bad guy after all.

                      W This user is from outside of this forum
                      W This user is from outside of this forum
                      [email protected]
                      wrote on last edited by [email protected]
                      #31

                      Irl the evil choice is usually more, exploit the workers, commit wage theft, be a cop.

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                      • S [email protected]

                        DAMN YOU JAMES WORKSHOP FOR PREVENTING THIS

                        R This user is from outside of this forum
                        R This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #32

                        Her only love is for the Emperor, it makes sense!

                        S 1 Reply Last reply
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                        • R [email protected]

                          Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.

                          No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.

                          B This user is from outside of this forum
                          B This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #33

                          Yea. The noobs usually only had a ship worth like 5m. So we'd toss em 10 or 15m

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                          • pugjesus@lemmy.worldP [email protected]
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                            beebabe@lemmy.worldB This user is from outside of this forum
                            beebabe@lemmy.worldB This user is from outside of this forum
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                            wrote on last edited by
                            #34

                            To this day I can’t make myself do a joja run, despite my dislike of the guy who owns the store in SDV.

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                            • R [email protected]

                              Her only love is for the Emperor, it makes sense!

                              S This user is from outside of this forum
                              S This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #35

                              But as the Rogue Trader, you're the extension of the Emperor's will! So it'll even make more sense 🌚

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                              • realfknnito@lemmy.worldR [email protected]

                                I think it's good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it's fake.

                                But yes yeeting a fictional child over a building can still be hilarious to watch.

                                I This user is from outside of this forum
                                I This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #36

                                Especially considering we’re entering an era where NPCs / robots are getting more and more human-like. Smh it feels more twisted to mistreat an android or AI-NPC than some vacuum or stickman NPC.

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