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  3. Which areas of Linux would benefit most from further standardization?

Which areas of Linux would benefit most from further standardization?

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  • mynameisrichard@lemmy.mlM [email protected]

    The difference is that most of your software is built for your distribution, the only exception being some proprietary shit that says it supports Linux, but in reality only supports Ubuntu.

    2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
    2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #25

    Distributions are not the problem. Most just package upstream libraries as-is (plus/minus some security patches). Hence why programs built for another distro will a lot of the time just run as is on a contemporary distro given the necessary dependencies are installed, perhaps with some patching of the library paths (plenty of packages in nixpkgs which just use precompiled deb packages as a source, as an extreme example because nixpkgs has a very different file layout).

    Try a binary built for an old enough Ubuntu version on a new Ubuntu version however...

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    • M [email protected]

      I'd say games. I'd that really takes off, Linux would replace Windows and all other standards will follow.

      V This user is from outside of this forum
      V This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #26

      Have you tried recently? We've been pretty much at parity for years now. Almost every game that doesn't run is because the devs are choosing to make it that way.

      jagged_circle@feddit.nlJ 1 Reply Last reply
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      • M [email protected]

        I'd say games. I'd that really takes off, Linux would replace Windows and all other standards will follow.

        T This user is from outside of this forum
        T This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #27

        It did really take off about 5 years ago.

        1 Reply Last reply
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        • O [email protected]

          The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

          M This user is from outside of this forum
          M This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #28

          Configuration gui standard.
          Usually there is a config file that I am suppose to edit as root and usually done in the terminal.

          There should be a general gui tool that read those files and obey another file with the rules. Lets say it is if you enable this feature then you can't have this on at the same time. Or the number has to be between 1 and 5. Not more or less on the number.
          Basic validation. And run the program with --validation to let itself decide if it looks good or not.

          lime@feddit.nuL ? 2 Replies Last reply
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          • 2xsaiko@discuss.tchncs.de2 [email protected]

            And yet, ancient Windows binaries will still (mostly) run and macOS allows you to compile for older system version compatibility level to some extent (something glibc alone desperately needs!). This is definitely a solvable problem.

            Linus keeps saying “you never break userspace” wrt the kernel, but userspace breaks userspace all the time and all people say is that there’s no other way.

            G This user is from outside of this forum
            G This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #29

            Linus got it right, it's just that other userspace fundamental utilities didn't.

            2xsaiko@discuss.tchncs.de2 1 Reply Last reply
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            • G [email protected]

              Linus got it right, it's just that other userspace fundamental utilities didn't.

              2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
              2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #30

              Yeah, that's what I mean.

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              • R [email protected]

                What you described as the weakness, is actually what is strong of an open source system. If you compile a binary for a certain system, say Debian 10, and distribute the binary to someone who is also running a Debian 10 system, it is going to work flawlessly, and without overhead because the target system could get the dependency on their own.

                The lack of ability to run a binary which is for a different system, say Alpine, is as bad as those situations when you say you can't run a Windows 10 binary on Windows 98. Alpine to Debian, is on the same level of that 10 to 98, they are practically different systems, only marked behind the same flag.

                E This user is from outside of this forum
                E This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #31

                The thing is, everyone would agree that it's a strength, if the Debian-specific format was provided in addition to a format which runs on all Linux distros. When I'm not on Debian, I just don't get anything out of that...

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                • O [email protected]

                  The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

                  I This user is from outside of this forum
                  I This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #32

                  Not offering a solution here exactly, but as a software engineer and architect, this is not a Linux only problem. This problem exists across all software. There are very few applications that are fully self contained these days because it's too complex to build everything from scratch every time. And a lot of software depends on the way that some poorly documented feature worked at the time that was actually a bug and was eventually fixed and then breaks the applications that depended on it, etc. Also, any time improvements are made in a library application it has potential to break your application, and most developers don't get time to test the every newer version.

                  The real solution would be better CI/CD build systems that automatically test the applications with newer versions of libraries and report dependencies better. But so many applications are short on automated unit and integration tests because it's tedious and so many companies and younger developers consider it a waste of time/money. So it would only work in well maintained and managed open source types of applications really. But who has time for all that?

                  Anyway, it's something I've been thinking about a lot at my current job as an architect for a major corporation. I've had to do a lot of side work to get things even part of the way there. And I don't have to deal with multiple OSes and architectures. But I think it's an underserved area of software development and distribution that is just not "fun" enough to get much attention. I'd love to see it at all levels of software.

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                  • 2xsaiko@discuss.tchncs.de2 [email protected]

                    And yet, ancient Windows binaries will still (mostly) run and macOS allows you to compile for older system version compatibility level to some extent (something glibc alone desperately needs!). This is definitely a solvable problem.

                    Linus keeps saying “you never break userspace” wrt the kernel, but userspace breaks userspace all the time and all people say is that there’s no other way.

                    D This user is from outside of this forum
                    D This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #33

                    It works under Windows because the windows binaries come with all their dependency .dll (and/or they need some ancient visual runtime installed).

                    This is more or less the Flatpack way, with bundling all dependencies into the package

                    Just use Linux the Linux way and install your program via the package manager (including Flatpack) and let that handle the dependencies.

                    I run Linux for over 25 years now and had maybe a handful cases where the Userland did break and that was because I didn't followed what I was told during package upgrade.

                    The amount of time that I had to get out of .dll-hell on Windows on the other hand.
                    The Linux way is better and way more stable.

                    2xsaiko@discuss.tchncs.de2 1 Reply Last reply
                    0
                    • M [email protected]

                      Configuration gui standard.
                      Usually there is a config file that I am suppose to edit as root and usually done in the terminal.

                      There should be a general gui tool that read those files and obey another file with the rules. Lets say it is if you enable this feature then you can't have this on at the same time. Or the number has to be between 1 and 5. Not more or less on the number.
                      Basic validation. And run the program with --validation to let itself decide if it looks good or not.

                      lime@feddit.nuL This user is from outside of this forum
                      lime@feddit.nuL This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #34

                      so, YaST?

                      O 1 Reply Last reply
                      0
                      • P [email protected]

                        nix can deal with this kind of problem. Does take disk space if you're going to have radically different deps for different apps. But you can 100% install firefox from 4 years ago and new firefox on the same system and they each have the deps they need.

                        poperigby@beehaw.orgP This user is from outside of this forum
                        poperigby@beehaw.orgP This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #35

                        Someone managed to install Firefox from 2008 on a modern system using Nix. Crazy cool: https://blinry.org/nix-time-travel/

                        1 Reply Last reply
                        0
                        • D [email protected]

                          It works under Windows because the windows binaries come with all their dependency .dll (and/or they need some ancient visual runtime installed).

                          This is more or less the Flatpack way, with bundling all dependencies into the package

                          Just use Linux the Linux way and install your program via the package manager (including Flatpack) and let that handle the dependencies.

                          I run Linux for over 25 years now and had maybe a handful cases where the Userland did break and that was because I didn't followed what I was told during package upgrade.

                          The amount of time that I had to get out of .dll-hell on Windows on the other hand.
                          The Linux way is better and way more stable.

                          2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
                          2xsaiko@discuss.tchncs.de2 This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #36

                          I'm primarily talking about Win32 API when I talk about Windows, and for Mac primarily Foundation/AppKit (Cocoa) and other system frameworks. What third-party libraries do or don't do is their own thing.

                          There's also nothing wrong with bundling specialized dependencies in principle if you provide precompiled binaries. If it's shipped via the system package manager, that can manage the library versions and in fact it should do that as far as possible. Where this does become a problem is when you start shipping stuff like entire GUI toolkits (hello bundled Qt which breaks Plasma's style plugins every time because those are not ABI-compatible either).

                          The amount of time that I had to get out of .dll-hell on Windows on the other hand. The Linux way is better and way more stable.

                          Try running an old precompiled Linux game (say Unreal Tournament 2004 for example). They can be a pain to get working. This is not just some "ooooh gotcha" case, this is an important thing that's missing for software preservation and cross-compatibility, because not everything can be compiled from source by distro packagers, and not every unmaintained open-source software can be compiled on modern systems (and porting it might not be easy because of the same problem).

                          I suppose what Linux is severely lacking is a comprehensive upwards-compatible system API (such as Win32 or Cocoa) which reduces the churn between distros and between version releases. Something that is more than just libc.

                          We could maybe have had this with GNUstep, for example (and it would have solved a bunch of other stuff too). But it looks like nobody cares about GNUstep and instead it seems like people are more interested in sidestepping the problem with questionably designed systems like Flatpak.

                          D N 2 Replies Last reply
                          0
                          • O [email protected]

                            The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

                            ikidd@lemmy.worldI This user is from outside of this forum
                            ikidd@lemmy.worldI This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #37

                            Domain authentication and group policy analogs.

                            L F L pupbiru@aussie.zoneP L 5 Replies Last reply
                            0
                            • D [email protected]

                              Generally speaking, Linux needs better binary compatibility.

                              Currently, if you compile something, it's usually dynamically linked against dozens of libraries that are present on your system, but if you give the executable to someone else with a different distro, they may not have those libraries or their version may be too old or incompatible.

                              Statically linking programs is often impossible and generally discouraged, making software distribution a nightmare. Flatpak and similar systems made things easier, but it's such a crap solution and basically involves having an entire separate OS installed in parallel, with its own problems like having a version of Mesa that's too old for a new GPU and stuff like that. Application must be able to be packaged with everything they need with them, there is no reason for dynamic linking to be so important in Linux these days.

                              I'm not in favor of proprietary software, but better binary compatibility is a necessity for Linux to succeed, and I'm saying this as someone who's been using Linux for over a decade and who refuses to install any proprietary software. Sometimes I find myself using apps and games in Wine even when a native version is available just to avoid the hassle of having to find and probably compile libobsoletecrap-5.so

                              A This user is from outside of this forum
                              A This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #38

                              Statically linking is absolutely a tool we should use far more often, and one we should get better at supporting.

                              1 Reply Last reply
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                              • V [email protected]

                                Have you tried recently? We've been pretty much at parity for years now. Almost every game that doesn't run is because the devs are choosing to make it that way.

                                jagged_circle@feddit.nlJ This user is from outside of this forum
                                jagged_circle@feddit.nlJ This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #39

                                Still can't play any 3d games on Qubes OS 😞

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                                • lime@feddit.nuL [email protected]

                                  so, YaST?

                                  O This user is from outside of this forum
                                  O This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #40

                                  I agree. OpenSuse should set the standards in this.

                                  Tbf, they really need a designer to upgrade this visually a bit. It exudes its strong "Sys Admin only" vibes a bit much. In my opinion. 🙂

                                  1 Reply Last reply
                                  0
                                  • 2xsaiko@discuss.tchncs.de2 [email protected]

                                    I'm primarily talking about Win32 API when I talk about Windows, and for Mac primarily Foundation/AppKit (Cocoa) and other system frameworks. What third-party libraries do or don't do is their own thing.

                                    There's also nothing wrong with bundling specialized dependencies in principle if you provide precompiled binaries. If it's shipped via the system package manager, that can manage the library versions and in fact it should do that as far as possible. Where this does become a problem is when you start shipping stuff like entire GUI toolkits (hello bundled Qt which breaks Plasma's style plugins every time because those are not ABI-compatible either).

                                    The amount of time that I had to get out of .dll-hell on Windows on the other hand. The Linux way is better and way more stable.

                                    Try running an old precompiled Linux game (say Unreal Tournament 2004 for example). They can be a pain to get working. This is not just some "ooooh gotcha" case, this is an important thing that's missing for software preservation and cross-compatibility, because not everything can be compiled from source by distro packagers, and not every unmaintained open-source software can be compiled on modern systems (and porting it might not be easy because of the same problem).

                                    I suppose what Linux is severely lacking is a comprehensive upwards-compatible system API (such as Win32 or Cocoa) which reduces the churn between distros and between version releases. Something that is more than just libc.

                                    We could maybe have had this with GNUstep, for example (and it would have solved a bunch of other stuff too). But it looks like nobody cares about GNUstep and instead it seems like people are more interested in sidestepping the problem with questionably designed systems like Flatpak.

                                    D This user is from outside of this forum
                                    D This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #41

                                    Unreal Tournament 2004 depends on SDL 1.3 when I recall correctly, and SDL is neither on Linux nor on any other OS a system library.

                                    Binary only programs are foreign to Linux, so yes you will get issues with integrating them. Linux works best when everyone plays by the same rules and for Linux that means sources available.

                                    Linux in its core is highly modifiable, besides the Kernel (and nowadays maybe systemd), there is no core system that could be used to define a API against.
                                    Linux on a Home theater PC has a different system then Linux on a Server then Linux on a gaming PC then Linux on a smartphone.

                                    Linux has its own set of rules and his own way to do things and trying to force it to be something else can not and will not work.

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                                    • O [email protected]

                                      The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

                                      L This user is from outside of this forum
                                      L This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #42

                                      Filesystem interactions. For example, in file open/save dialogs directories are sometimes grouped at the top and sometimes mixed in alphabetically with files. My preference is for them to be grouped, but being consistent either way would be nice.

                                      1 Reply Last reply
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                                      • S [email protected]

                                        One that Linux should've had 30 years ago is a standard, fully-featured dynamic library system. Its shared libraries are more akin to static libraries, just linked at runtime by ld.so instead of ld. That means that executables are tied to particular versions of shared libraries, and all of them must be present for the executable to load, leading to the dependecy hell that package managers were developed, in part, to address. The dynamically-loaded libraries that exist are generally non-standard plug-in systems.

                                        A proper dynamic library system (like in Darwin) would allow libraries to declare what API level they're backwards-compatible with, so new versions don't necessarily break old executables. (It would ensure ABI compatibility, of course.) It would also allow processes to start running even if libraries declared by the program as optional weren't present, allowing programs to drop certain features gracefully, so we wouldn't need different executable versions of the same programs with different library support compiled in. If it were standard, compilers could more easily provide integrated language support for the system, too.

                                        Dependency hell was one of the main obstacles to packaging Linux applications for years, until Flatpak, Snap, etc. came along to brute-force away the issue by just piling everything the application needs into a giant blob.

                                        L This user is from outside of this forum
                                        L This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #43

                                        The term "dependency hell" reminds me of "DLL hell" Windows devs used to refer to. Something must have changed around 2000 because I remember an article announcing, "No more DLL hell." but I don't remember what the change was.

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                                        • D [email protected]

                                          Generally speaking, Linux needs better binary compatibility.

                                          Currently, if you compile something, it's usually dynamically linked against dozens of libraries that are present on your system, but if you give the executable to someone else with a different distro, they may not have those libraries or their version may be too old or incompatible.

                                          Statically linking programs is often impossible and generally discouraged, making software distribution a nightmare. Flatpak and similar systems made things easier, but it's such a crap solution and basically involves having an entire separate OS installed in parallel, with its own problems like having a version of Mesa that's too old for a new GPU and stuff like that. Application must be able to be packaged with everything they need with them, there is no reason for dynamic linking to be so important in Linux these days.

                                          I'm not in favor of proprietary software, but better binary compatibility is a necessity for Linux to succeed, and I'm saying this as someone who's been using Linux for over a decade and who refuses to install any proprietary software. Sometimes I find myself using apps and games in Wine even when a native version is available just to avoid the hassle of having to find and probably compile libobsoletecrap-5.so

                                          B This user is from outside of this forum
                                          B This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #44

                                          Disagree - making it harder to ship proprietary blob crap "for Linux" is a feature, not a bug.

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