Are there any games you don't play as it was intended to be played? If so, what game and how?
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no, but it's oh my wishlist
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Factorio is fun for me until oil comes up.
I have managed to play further with the black market mod. I can make whatever item I want, sell enough of it and buy the things I want or need instead of making them myself.
Other mods add more powerful machines that make items much faster. I like to do manually stuff with one machine only, then swap to something else with the same machine and repeat the process.
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Who amongst us hasn't played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all
There's a wonderful contrarian-but-is-it-really-considering-it's-making-the-lawful-choice delight in trying to follow the rules in a game about breaking rules.
No-commentary video of someone just driving in GTA trying to follow the rules of the road. I'm usually really not a video person, but just watching this feels nice somehow.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I used to only do something called "surfing" in the Counter-Strike: Source days.
There are dedicated servers that only run surf maps.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don't know what Americans call them).
Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.
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Did she make music? Holy shit - if you have a link I’ve been trying to figure out what happened to her for years. She’s genuinely a major inspiration for my painting and art.
Took some digging and I was incorrect. I was thinking of another modder.
Kukielle went from Skyrim mods to music:
https://www.youtube.com/channel/UCqwchfbSVSfmpLMGe1fhE0w -
Factorio is fun for me until oil comes up.
I have managed to play further with the black market mod. I can make whatever item I want, sell enough of it and buy the things I want or need instead of making them myself.
Other mods add more powerful machines that make items much faster. I like to do manually stuff with one machine only, then swap to something else with the same machine and repeat the process.
With the update, even if you don't have the DLC, fluids have been rebalanced. You just have to place a pump every 200-250 tiles and everything flows.
For oil specifically, you don't need anything but petroleum liquid until what used to be late game. So just build a few (like a dozen) refineries and make sure that there's actually oil coming in.
Once you actually need lubricant, and light oil, set up chemical plants to turn heavy oil into lube and light oil, and light oil into petroleum gas. It won't be fast, but it won't clog and it will produce what you need, slowly.
I consider myself a Factorio apprentice, as I have yet to actually set up a proper train system. I'm slowly learning circuit logic, but can get to Gelba without getting stuck.
Don't stress optimization, brute force works as well.
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I used to only do something called "surfing" in the Counter-Strike: Source days.
There are dedicated servers that only run surf maps.
There was a game called tribes that combined the surfing/skiing movement with combat before the counterstrike mod levels came out, it was pretty fun the sequel tribes 2 was pretty popular for a minute when it came out too. But the skill ceiling on some of those cs surf maps was wild.
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The only flaw with that game is that there is no sequel
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Ooooh but this makes some sense though, it just becomes a post apocalyptic world then
Exactly... I'm enjoying it very much so far.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
The Ship. It's normally supposed to be a social deduction game, but some friends and I all get together in a private server and basically just play deathmatch. It's hilarious because most of fhe weapons are really hard to kill with and you still have to be sneaky because if you get caught, you go to jail (which is also full of shanks). It always leads to some great chaos, especially with more people.
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I used to only do something called "surfing" in the Counter-Strike: Source days.
There are dedicated servers that only run surf maps.
TF2 Had surf maps too, and I spent an embarrassing amount of time on those. Got super good at it too.
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Factorio is fun for me until oil comes up.
I have managed to play further with the black market mod. I can make whatever item I want, sell enough of it and buy the things I want or need instead of making them myself.
Other mods add more powerful machines that make items much faster. I like to do manually stuff with one machine only, then swap to something else with the same machine and repeat the process.
Oil is where Factorio becomes factoriohno
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I'm starting a run of Project Zomboid without zombies
Ah, the upstate Michigan run.
Abandoned towns with no enemies except your own crushing poverty.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
I don't think this is super uncommon but in harder difficulties of Terraria, I just play the game as a fishing game. I pretty much exclusively fish for the first few hours of the game and gear up solely through fishing. Then I repeat for the 2nd half of the game as well. I'm also setting up huts in every biome location to do fishing quests.
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I used to only do something called "surfing" in the Counter-Strike: Source days.
There are dedicated servers that only run surf maps.
you might enjoy the game Haste, it has a demo on steam
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I play heavily modded Elder Scrolls, where my character never touches the main story.
My favorite Morrowind run was a princess who ended up creating an agricultural baron, buying up every plantation and owning probably hundreds of slaves. She also got into the skooma business on the side (needed money for all of her dresses). Morrowind had a ton of wacky mods that were just fun to play in general - people made Star Wars and LOTR questlines. There’s also the work of Tommy Khajiit (RIP), which is something unique and which has never gotten the respect it deserved. (Or Lady Rae - she liked to recollect the game bright neon colors, and basically got bullied out of the modding community.)
Skyrim is a hunting/vagrant simulator for me. I usually play a Dunmer refugee and avoid the in-game quests entirely. Survival and economy mods to make the focus of the gameplay getting enough gold to afford a room for the night, tweaks to loot to make things more “mundane.”
The Sims for me is either 1800s Utah polygamous Mormons, post apocalyptic Handmaid’s Tale scenarios, or prisons.
lolwtf
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The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don't know what Americans call them).
Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.
(don't know what Americans call them)
This is such a bizarre thing to say. Why does your mind go to Americans, especially if you aren't one? How do you know we don't call them that too? (We don't, but how did you know that?)
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Who amongst us hasn't played GTA at least once while trying to drive around and follow all the traffic laws for absolutely no reason at all
Is there any mission as of nowadays that forces you to drive according to traffic laws in any of all the entries?
If not I propose a very annoying one like the Driver tutorial as the GTA VI tutorial.
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I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they'd just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a game totally differently than it was meant to be played.
Battlefield One
I don't play it anymore, but when I did with a friend, I broke the healer mechanic.
I always stayed with my friend and our team, and instead of a weapon I was carrying a syringe.
In a Match I ressurected up to 70 people, making us pretty much an undying army.
I would always top the leader Board in any game Mode.
A couple months in I saw copycats, but nobody came close to my insanity.
The next Iterations of the game sucked for me because they nerfed the mechanic extremely.