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  3. Path of Exile 2: Dawn of the Hunt Gameplay Trailer

Path of Exile 2: Dawn of the Hunt Gameplay Trailer

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  • simple@lemm.eeS This user is from outside of this forum
    simple@lemm.eeS This user is from outside of this forum
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    wrote on last edited by
    #1
    This post did not contain any content.
    simple@lemm.eeS chakan2@lemmy.worldC P ? 4 Replies Last reply
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    • simple@lemm.eeS [email protected]
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      simple@lemm.eeS This user is from outside of this forum
      simple@lemm.eeS This user is from outside of this forum
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      wrote on last edited by
      #2

      They also have a 40 minute video going into detail on what's new and what changed: https://www.youtube.com/watch?v=J6RGbL4MtBs

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      • simple@lemm.eeS [email protected]
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        chakan2@lemmy.worldC This user is from outside of this forum
        chakan2@lemmy.worldC This user is from outside of this forum
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        wrote on last edited by
        #3

        That looks fun...once you've hit 70th level after 20 hours really terrible grinding.

        N 1 Reply Last reply
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        • chakan2@lemmy.worldC [email protected]

          That looks fun...once you've hit 70th level after 20 hours really terrible grinding.

          N This user is from outside of this forum
          N This user is from outside of this forum
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          wrote on last edited by
          #4

          What makes the first 70 levels not fun for you?

          bakkoda@sh.itjust.worksB chakan2@lemmy.worldC 2 Replies Last reply
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          • N [email protected]

            What makes the first 70 levels not fun for you?

            bakkoda@sh.itjust.worksB This user is from outside of this forum
            bakkoda@sh.itjust.worksB This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            In typical poe fashion they are unrewarding and slow. They added dodge roll to a game and now I'm supposed to use it non stop. White mobs need to be ground down. And i get it, they wanted to slow shit down. They def did.

            N 1 Reply Last reply
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            • simple@lemm.eeS [email protected]
              This post did not contain any content.
              P This user is from outside of this forum
              P This user is from outside of this forum
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              wrote on last edited by
              #6

              I watched a video of the new warrior ascendency "blacksmith".

              I lost it when the character spawned an anvil out of no where on the battlefield, and started to smash his weapon to buff it with explosive hits...

              Like really? That's what they come up for "charging" your attack? That looks ridiculous and immersion breaking in my opinion.

              Anyway... As a poe1 fan, I feel sad when I see what they are doing with their second game.

              I am all-in to make it more "soul like", but there is a clash between having significant fights while having hordes of mobs.

              The slowness is becoming tedious very fast and, add on the top that, the enormous size of the maps, the game is becoming an unpleasant chore.

              I never thought I would one day say that I am more excited about the new Last Epoch season...

              S X 2 Replies Last reply
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              • bakkoda@sh.itjust.worksB [email protected]

                In typical poe fashion they are unrewarding and slow. They added dodge roll to a game and now I'm supposed to use it non stop. White mobs need to be ground down. And i get it, they wanted to slow shit down. They def did.

                N This user is from outside of this forum
                N This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                Ah, I see. Fait enough. Personally I enjoyed it. No point in making a different game just to have better graphics. PoE 1 is still there for those that don't like the new one.. and I'm looking forward to alternating between the 2, if they manage to find the pace which they promised.

                bakkoda@sh.itjust.worksB 1 Reply Last reply
                0
                • P [email protected]

                  I watched a video of the new warrior ascendency "blacksmith".

                  I lost it when the character spawned an anvil out of no where on the battlefield, and started to smash his weapon to buff it with explosive hits...

                  Like really? That's what they come up for "charging" your attack? That looks ridiculous and immersion breaking in my opinion.

                  Anyway... As a poe1 fan, I feel sad when I see what they are doing with their second game.

                  I am all-in to make it more "soul like", but there is a clash between having significant fights while having hordes of mobs.

                  The slowness is becoming tedious very fast and, add on the top that, the enormous size of the maps, the game is becoming an unpleasant chore.

                  I never thought I would one day say that I am more excited about the new Last Epoch season...

                  S This user is from outside of this forum
                  S This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  They tout the "slow and methodical" combat (which I actually liked troughout the campaign) and then they just slap in mechanics like Breach which are antithetical to it.

                  Feels like there are too many cooks in that kitchen.

                  S ? 2 Replies Last reply
                  0
                  • N [email protected]

                    Ah, I see. Fait enough. Personally I enjoyed it. No point in making a different game just to have better graphics. PoE 1 is still there for those that don't like the new one.. and I'm looking forward to alternating between the 2, if they manage to find the pace which they promised.

                    bakkoda@sh.itjust.worksB This user is from outside of this forum
                    bakkoda@sh.itjust.worksB This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #9

                    I loved all the improvements to the gem system. Low lvl crafting felt good and the improvements, while quite small, we're noticeable. It's just a really bad pace for me. I never felt the dps ramp up at all. It never felt like i was killing anything faster or more efficiently and the "combos" while cool still involved just more clicking. I never felt like the game play improved. Just mechanics and graphics and polish.

                    I'm not a Souls person and i hated the extra hard mode they added to PoE1 so maybe the game just isn't for me.

                    1 Reply Last reply
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                    • S [email protected]

                      They tout the "slow and methodical" combat (which I actually liked troughout the campaign) and then they just slap in mechanics like Breach which are antithetical to it.

                      Feels like there are too many cooks in that kitchen.

                      S This user is from outside of this forum
                      S This user is from outside of this forum
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                      wrote on last edited by
                      #10

                      Exactly.

                      The endgame has a speed dps problem and nothing I saw so far fixes that.

                      1 Reply Last reply
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                      • N [email protected]

                        What makes the first 70 levels not fun for you?

                        chakan2@lemmy.worldC This user is from outside of this forum
                        chakan2@lemmy.worldC This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #11

                        It's just so slow. The drop rate sucks, enemy's have too much health by 30-40%. The bosses aren't rewarding. Etc...

                        The whole game is grind for that first divine so you can buy a decent piece of gear.

                        I like the engine, I hate the tuning.

                        1 Reply Last reply
                        0
                        • S [email protected]

                          They tout the "slow and methodical" combat (which I actually liked troughout the campaign) and then they just slap in mechanics like Breach which are antithetical to it.

                          Feels like there are too many cooks in that kitchen.

                          ? Offline
                          ? Offline
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                          wrote on last edited by
                          #12

                          Chefs.

                          There can be a ton of cooks in the kitchen, but shouldn't be more than one Chef.

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                          • simple@lemm.eeS [email protected]
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                            wrote on last edited by
                            #13

                            Wonder if muskrat has already found some gamer to pretend to be him for this one as well.

                            I bet, when pressed, musk will talk about how great the grind is in poe2 from 1-70...

                            1 Reply Last reply
                            0
                            • P [email protected]

                              I watched a video of the new warrior ascendency "blacksmith".

                              I lost it when the character spawned an anvil out of no where on the battlefield, and started to smash his weapon to buff it with explosive hits...

                              Like really? That's what they come up for "charging" your attack? That looks ridiculous and immersion breaking in my opinion.

                              Anyway... As a poe1 fan, I feel sad when I see what they are doing with their second game.

                              I am all-in to make it more "soul like", but there is a clash between having significant fights while having hordes of mobs.

                              The slowness is becoming tedious very fast and, add on the top that, the enormous size of the maps, the game is becoming an unpleasant chore.

                              I never thought I would one day say that I am more excited about the new Last Epoch season...

                              X This user is from outside of this forum
                              X This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #14

                              The anvil is just a cosmetic effect (a twitch drop). I think it appears when you kill a rare or unique monster and has nothing to do with the blacksmith acendency.

                              P 1 Reply Last reply
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                              • X [email protected]

                                The anvil is just a cosmetic effect (a twitch drop). I think it appears when you kill a rare or unique monster and has nothing to do with the blacksmith acendency.

                                P This user is from outside of this forum
                                P This user is from outside of this forum
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                                wrote on last edited by
                                #15

                                It's not what I am talking about.

                                First, the Twitch drop isn't an anvil but a guillotine, and it was about the new warrior ascendency...

                                X 1 Reply Last reply
                                0
                                • P [email protected]

                                  It's not what I am talking about.

                                  First, the Twitch drop isn't an anvil but a guillotine, and it was about the new warrior ascendency...

                                  X This user is from outside of this forum
                                  X This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #16

                                  What? Really? That anvil animation would be stupid if it was just for the acendency. When I saw it in the video, I was so sure, it was the mtx.

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