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  3. Control Ultimate Edition: March 2025 Update Notes (PC)

Control Ultimate Edition: March 2025 Update Notes (PC)

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  • flagstaff@programming.devF [email protected]

    Ooh, yes, the new Prey was a terrifying, incredible title! It's almost too much for me to bear replaying, even, though it was incredibly gripping and is amazingly well-done.

    S This user is from outside of this forum
    S This user is from outside of this forum
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    wrote on last edited by
    #28

    Yea it was something I didn't touch for a while, as I thought it was something to do with another title called prey which wasn't that good.

    flagstaff@programming.devF 1 Reply Last reply
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    • D [email protected]

      This was certainly unexpected

      ::: spoiler Tap for spoiler
      OUTFITS
      The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.

      • Astral Dive Suit (formerly a pre-order exclusive)
      • Tactical Response Gear (formerly a pre-order exclusive)
      • Urban Response Gear (formerly a pre-order exclusive)

      MISSIONS
      All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)

      GRAPHICS
      • Added HDR support
      • Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
      • Added ultrawide monitor support for up to 48:9 monitors
      • Added an FOV scaling setting for the gameplay camera
      • Updated SDR to 10bit (from 8bit), which reduces visible color banding
      • Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
      • Implemented screen aspect ratio fixes for ultrawide monitors
      • Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
      • Added rendering resolution support beyond 4K
      • Implemented texture streaming fixes
      • Ray tracing bug fixes

      DLSS SUPPORT
      • Added DLSS support for arbitrary resolutions
      • Added DLAA support
      • Updated DLSS to DLSS 3.7, with higher temporal stability
      • Film grain added back to DLSS SR
      • Fixed shadow resolution when DLSS is enabled
      • Added resolution dependent mip map bias for DLSS. This enhances texture quality, for example when applying the DLSS Performance setting.

      GENERAL
      • Updated the audio on cinematics and end credits to remove unintended channel mixing. You will no longer hear anything that isn’t intended to be heard. (It wasn’t the Hiss, it was us. Sorry.)
      • Several bug and crash fixes
      :::

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      wrote on last edited by
      #29

      Added ultrawide monitor support for up to 48:9 monitors

      had no idea such a thing even existed, jesus christ thats a big fucking monitor

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      • fallofturkey@lemmy.worldF [email protected]

        Same here, I really did enjoy it for a bit, but the grind began to feel like work. Didn't help that my Xbox one would crash per consistently.

        ? Offline
        ? Offline
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        wrote on last edited by
        #30

        It becomes a bit slog-ish around half way through but the final like 20ish% of the game was well worth it imo. The "Ashtray Maze" segment in particular was a highlight.

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        • S [email protected]

          Yea it was something I didn't touch for a while, as I thought it was something to do with another title called prey which wasn't that good.

          flagstaff@programming.devF This user is from outside of this forum
          flagstaff@programming.devF This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #31

          You didn't like Prey?!?! Did you maybe take it at too hard of a difficulty? It was incredible!

          S 1 Reply Last reply
          0
          • D [email protected]

            This was certainly unexpected

            ::: spoiler Tap for spoiler
            OUTFITS
            The following outfits are now available to all players. The outfits can be accessed and equipped from the Control Point in the Central Executive Sector area.

            • Astral Dive Suit (formerly a pre-order exclusive)
            • Tactical Response Gear (formerly a pre-order exclusive)
            • Urban Response Gear (formerly a pre-order exclusive)

            MISSIONS
            All players will receive the mission Dr. Yoshimi Tokui’s Guided Imagery Experience, featuring voiceover by Hideo Kojima. The mission is playable when you pick up the Dr Tokui Tapes collectible in the Extrasensory Lab of the Research Sector. (This mission was previously exclusive to the PlayStation 4 Digital Deluxe version of Control.)

            GRAPHICS
            • Added HDR support
            • Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
            • Added ultrawide monitor support for up to 48:9 monitors
            • Added an FOV scaling setting for the gameplay camera
            • Updated SDR to 10bit (from 8bit), which reduces visible color banding
            • Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
            • Implemented screen aspect ratio fixes for ultrawide monitors
            • Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
            • Added rendering resolution support beyond 4K
            • Implemented texture streaming fixes
            • Ray tracing bug fixes

            DLSS SUPPORT
            • Added DLSS support for arbitrary resolutions
            • Added DLAA support
            • Updated DLSS to DLSS 3.7, with higher temporal stability
            • Film grain added back to DLSS SR
            • Fixed shadow resolution when DLSS is enabled
            • Added resolution dependent mip map bias for DLSS. This enhances texture quality, for example when applying the DLSS Performance setting.

            GENERAL
            • Updated the audio on cinematics and end credits to remove unintended channel mixing. You will no longer hear anything that isn’t intended to be heard. (It wasn’t the Hiss, it was us. Sorry.)
            • Several bug and crash fixes
            :::

            C This user is from outside of this forum
            C This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #32

            Time to start control again. I got a good bit through on the switch but really felt that I was missing out because the game is so beautiful.

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            • V [email protected]

              Currently playing through the game so that was unexpected. Spoilerfree
              The good:

              • (Really good) Faster loading times
              • More gfx options
              • Free outfits from founder edition
              • More missions apparently (still going through the base game so idk)

              The bad:

              • Lip sync is still broken in engine cinematic

              The ugly:

              • You now have to sign EULA
              • Menu ad for Alan Wake 2 and DLCs

              I get it, it's 2025 but 2 days ago I was praising the game to a friend about how player friendly the game was and how it felt like a game and not an app.

              B This user is from outside of this forum
              B This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #33

              Dude the ads on menu shit is horrific. I loaded up DOOM 2016 the other day and literally the menu, in the fucking game, is a selector between the game I installed and a selector for DOOM Dark Ages that I don't own. What the fuck. This is why I hate games being always online even if strictly multiplayer. That game is damn near a decade old and theyre shoving updates to it just in hopes of sales. /rant

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              • flagstaff@programming.devF [email protected]

                You didn't like Prey?!?! Did you maybe take it at too hard of a difficulty? It was incredible!

                S This user is from outside of this forum
                S This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #34

                The original one, not the second SCP one. The scp one in space was incredible and I loved it. The first one from 2006 was terrible.

                flagstaff@programming.devF 1 Reply Last reply
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                • S [email protected]

                  The original one, not the second SCP one. The scp one in space was incredible and I loved it. The first one from 2006 was terrible.

                  flagstaff@programming.devF This user is from outside of this forum
                  flagstaff@programming.devF This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #35

                  Oh, I was referring to the second one, yeah.

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                  • T [email protected]

                    Is any of this in the unofficial dev mod, or should that still be used?

                    R This user is from outside of this forum
                    R This user is from outside of this forum
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                    wrote on last edited by
                    #36

                    It's the unofficial patch made official.

                    T 1 Reply Last reply
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                    • R [email protected]

                      It's the unofficial patch made official.

                      T This user is from outside of this forum
                      T This user is from outside of this forum
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                      wrote on last edited by
                      #37

                      That's really cool. Thank you

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