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  3. Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

Baldur's Gate 3 and Kingdom Come: Deliverance 2 show that the future of RPGs is in games way more ambitious, weird and unexpected than anything Bethesda and Bioware have to offer

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  • S [email protected]

    I can tell you haven't booted the game up recently because they completely redid the perk system and cyberware not too long ago.

    CDPR has been atoning for the sin that was their failed launch for years. In my opinion, the game is a good game now.

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    [email protected]
    wrote on last edited by
    #152

    That was over a year ago and I have. It's a bandaid on a dumpster.

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    • C [email protected]

      They are literally sequels. 2 and 3. That removes any chance of them being unexpected now doesn't it you dunce.

      Ambitious, sure; if your definition of ambitious is delivering a complete game at release.

      Weird? If you think these games are weird I'll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

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      wrote on last edited by
      #153

      I’ll absolutely punish your eyeballs with just some stuff on steam that will leave these two games looking absolutely mainstream.

      Genuinely curious since that sounds interesting. What games are these?

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      • B [email protected]

        People understandably love to hate Oblivion and Fallout 3, but I feel the side quest writing had heart, like groups of devs got to go wild within their own little dungeons. Their exploitable mechanics were kinda endearing.

        …And I didn’t get that from Starfield? I really tried to overlook the nostalgia factor, but all the writing felt… corporate. I abandoned it early and tried to see what I was missing on YouTube, but didn’t get it?

        If you want a big walking sandbox in that vein, I feel like No Man's Sky would scratch the itch far better, no?

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        wrote on last edited by
        #154

        I got Cyberpunk in December and KCD2 in February. At this point I’m convinced I’ve spoiled the entire RPG genre for myself for the next decade. I can’t imagine playing 2 great games back to back like that again.

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        • T [email protected]

          Is it insanely good, like Factorio level polish, or was it just hyped due to recency bias?

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          wrote on last edited by
          #155

          It's not bad but I personally couldn't get into it, too much dnd.

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          • N [email protected]

            None of what you listed is "new". Also, Morrowind wasn't actually "strange" in the slightest. Plenty of fantasy RPGs had elements of sci-fi and weird bug shit (see: Wizardry and even Might and Magic) and the "you can screw up the main quest" was similarly common at the time. Planescape I'll give you.

            Which is also true here. BG3 is not "strange", It is literally the third Baldurs Gate game and continues most of the same themes and concepts. Yeah, it is a whole lot more gay but even that is not out of the ordinary for CRPGs at this point and had been pushed by companies like Larian, Obsidian, and Owlcat. Hell, the Mass Effects and Dragon Ages deserve a LOT of props for how horny and gay they were and normalizing the idea of picking the right dialogue options for a sexy card cutscene (also see CD Projekt Red).

            And KCD2 is one of the most bog standard power fantasy games out there.

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            wrote on last edited by
            #156

            Yeah, it is a whole lot more gay but even that is not out of the ordinary for CRPGs at this point and had been pushed by companies like Larian, Obsidian, and Owlcat. Hell, the Mass Effects and Dragon Ages deserve a LOT of props for how horny and gay they were and normalizing the idea of picking the right dialogue options for a sexy card cutscene (also see CD Projekt Red).

            Haven't played BG3 yet, but I'm interested to read this because I've noticed a lot of discussion seems to be about romancing characters, and I don't remember that being a prominent feature in the first two. That said, I was a kid, so maybe that just went over my head at the time. Or is that something that Larian brought in from their other games?

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            • P [email protected]

              shut your whore mouth about faerun

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              wrote on last edited by
              #157

              I want an Eberron game

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              • ? Guest

                Yeah, it is a whole lot more gay but even that is not out of the ordinary for CRPGs at this point and had been pushed by companies like Larian, Obsidian, and Owlcat. Hell, the Mass Effects and Dragon Ages deserve a LOT of props for how horny and gay they were and normalizing the idea of picking the right dialogue options for a sexy card cutscene (also see CD Projekt Red).

                Haven't played BG3 yet, but I'm interested to read this because I've noticed a lot of discussion seems to be about romancing characters, and I don't remember that being a prominent feature in the first two. That said, I was a kid, so maybe that just went over my head at the time. Or is that something that Larian brought in from their other games?

                N This user is from outside of this forum
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                wrote on last edited by
                #158

                There were no sex cards, but if memory serves you could "romance" Jaheira (while effectively standing on the still warm corpse of her husband), Aerie (I remember that being kind of fucked but it has been 20 years), Viconia, and one of the boring dudes.

                The "romances" weren't particularly well written but... they honestly aren't much better these days. We mostly just, as a culture, have moved on from needing everything to be a storybook romance and understanding that sometimes you just need a bang. Which makes "romance" in games a hell of a lot easier.

                But also, since BG2 (well, NWN), Bioware have basically made their entire thing "romance options" and so forth. Similar to how Obsidian and Owlcat decided the real culture war was Turn Based versus Real Time With Pause. And Larian realized that we could do all the environmental nonsense that was originally only an option for tabletop games with GMs who didn't know why you were asking when it last rained.

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                • ? Guest

                  I want an Eberron game

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                  wrote on last edited by
                  #159

                  instead of an actual rpg they went with an mmo and an rts for eberron ... idk why

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                  • ? Guest

                    But is it even evil? Like there were contracts involved with terms and conditions. Its not like some guy with a handle bar mustash just swiped the IP and walked away. Someone agreed to the contract that resulted in the loss of their company/IP and if they didn't read it or consult with legal lawyer who's bad guy?

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                    wrote on last edited by
                    #160

                    Yes, yes it is! On what world would stealing someone's intellectual work and booting them out of their own company for the sole purpose to keep all of the money for yourself not be evil?
                    Funnily enough, making people sign unfair contracts is literally the most devilish thing ever. It's the one thing demons and devils do in pretty much every interpretation they appear in.
                    This is why we need more people like Luigi!

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                    • X [email protected]

                      Yes, yes it is! On what world would stealing someone's intellectual work and booting them out of their own company for the sole purpose to keep all of the money for yourself not be evil?
                      Funnily enough, making people sign unfair contracts is literally the most devilish thing ever. It's the one thing demons and devils do in pretty much every interpretation they appear in.
                      This is why we need more people like Luigi!

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                      wrote on last edited by
                      #161

                      help me understand then, because if its a bad contract you don't have to agree to it. so in what way are these people forced to sign contracts, and what are these terms and conditions that let people steal IP?

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                      • ? Guest

                        help me understand then, because if its a bad contract you don't have to agree to it. so in what way are these people forced to sign contracts, and what are these terms and conditions that let people steal IP?

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                        wrote on last edited by
                        #162

                        Not everyone is literate in contract law, so most people won't notice these kinds of hidden clauses that allow this. In this case it was a combination of signing over the IP to the developing company which they coowned. because that's pretty standard procedure. Together with the investors managing to get a majority share of the company and forcing the original devs out by vote.

                        Just one of the reasons why smart people just license out their IPs. This way no one can take it from you. But again, you have to know quite a bit about contract law to know how this works.

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                        • X [email protected]

                          Not everyone is literate in contract law, so most people won't notice these kinds of hidden clauses that allow this. In this case it was a combination of signing over the IP to the developing company which they coowned. because that's pretty standard procedure. Together with the investors managing to get a majority share of the company and forcing the original devs out by vote.

                          Just one of the reasons why smart people just license out their IPs. This way no one can take it from you. But again, you have to know quite a bit about contract law to know how this works.

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                          wrote on last edited by
                          #163

                          So what yoy are saying is, if they had gotten a lawyer and done some research they could have avoided this issue. Now compare this level of injustice to the genocide that has been happening in the middle east, of these two, which deserves my emotional energy?

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                          • ? Guest

                            I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

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                            wrote on last edited by
                            #164

                            fucking lol.

                            • terrible game design
                            • zero game direction
                            • nonsensical script
                            • not even 2 dimensional characters
                            • incredibly unlikeable companions
                            • bad dialog
                            • fallout 4 style fake choices and railroading, only one way to complete most quests,
                            • open world" that requires fast travel, completely undercutting exploration
                            • immersion breaking loading screens for literally everything, even following cutscenes which aren't used for bg loading for some reason
                            • spaceship fantasy that barely makes use of the spaceship, it's just a toy you can decorate but can't properly pilot, space combat is horrendously bad even though other games nailed it in the fucking 90s
                            • planet exploration fantasy that breaks planets into tiny chunks even though no man's sky existed for years
                            • open world fantasy where discovery is undercut by the fact that the same assets are reused over and over. like not even texture and models randomized to have some variation, but entire buildings copied including the placement of objects inside.
                            • classic Bethesda style afraid to lock the player out of anything approach that means you have no choices to make, just get through everything in the order you like ... be a cop and a thief and a merchant and a cultist and a garbage man why not
                            • vast space fantasy with a gazillion planets yet you are the center of everything
                            • scifi universe that doesn't have means of long distance communication for some reason, needing you to go back and forth between planets just to relay messages

                            i can go on but got bored.

                            the fact that you claim that the only problem starfield had was it's scifi setting when massively successful scifi games like cyberpunk, deus ex, half life, nier, mass effect etc exist just proves you know nothing about video games.

                            and more specifically your seem to have no idea what people want from rpgs if you even consider starfield to be one worth mentioning, let alone an exemplary one.

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                            • ? Guest

                              I don't believe you. That game exists, it's called Starfield, and it failed specifically because of its sci-fi setting and for no other reason.

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                              wrote on last edited by
                              #165

                              I've not gotten around to trying it yet, I've already got like 6-7 games on my plate ATM on various devices. I actually suspect I wont hate it but I hear its pretty meh.

                              Hopefully Bethesda can turn it around with DLC/updates though. I hear modding is still in its infancy too so maybe we'll get something in that area down the road too.

                              Also I figure if I wait hopefully Starfield will get a VR edition (or maybe a mod) and that might be when I really want to jump in.

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