Final Fantasy Crystal Chronicles for iOS shuts down over "unfixable bug"
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G [email protected] shared this topic
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Think I know what happened here. Apple doesn't approve updates if there's anything broken or outdated in it. ie, support for a new screen aspect ratio, the dynamic island thing, new processor type, etc. Square can't just fix one bug and ship it, they have to also update whatever parts of the app don't work right with all the latest phones. If they don't think that's worth the time spent, it'd make more sense (to bean counters) to retire the app entirely.
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Definitely. I've written some small games. Gave them away free on the play store.
Lasted about 3 years tops before they were removed for not supporting X, Y and Z new features.
Shame. One of them had tens of thousands of downloads.
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While that is a distinct possibility, SQUENIX is also not know for good code.
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Are they? Genuine question. Some of the FF titles I've played in the past were technical marvels on their respective consoles. FFXIII still gives modern games a run for their money on the graphical department, despite being 15 years old at this point. Not sure how they fare up nowadays though.
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I've never known SE to have infamously bad code except for when the first started doing pc ports. 13-1 and 13-2 were bad but 13-3 has a good reputation.
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So you never heard of the og FFXIV debacle?