Is Baldurs Gate 3's voice acting so great that it ruined other games for me?
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One thing I find jarring about BG3 is the lack of vo for the player character. It seems like a weird omission in this day and age.
(Not counting the dumb 'I clicked here, so my player has to say something' vo. Like, shut the fuck up with your dumb chess references, Gale!)It's supposed to be immersive, I think, so as not to force a voice that doesn't match the roleplaying in your head.
I'm with you, though, I'd much prefer VA.
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One thing I find jarring about BG3 is the lack of vo for the player character. It seems like a weird omission in this day and age.
(Not counting the dumb 'I clicked here, so my player has to say something' vo. Like, shut the fuck up with your dumb chess references, Gale!)I played BG3 straight after Cyberpunk and that really stood out to me as well. The immersion and emotional impact of voiced protagonist lines really got me invested in Cyberpunk in a way I missed in BG3.
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One thing I find jarring about BG3 is the lack of vo for the player character. It seems like a weird omission in this day and age.
(Not counting the dumb 'I clicked here, so my player has to say something' vo. Like, shut the fuck up with your dumb chess references, Gale!)They recorded some lines for the custom character. They think aloud when you approach the gith gank squad.
They also reverted a decision to have all the origin characters do a bizarre past tense narration that the narrator VA does present tense. Maybe they abandoned having the player character speak when they changed that course.
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It's supposed to be immersive, I think, so as not to force a voice that doesn't match the roleplaying in your head.
I'm with you, though, I'd much prefer VA.
I am in the other camp, I like the immersion.
I also have a tendency to not bother with VA, though, and to just click through the second I finish reading the dialogue, except for lines in particularly dramatic parts of the story. Sometimes not even then. Just figure I'd offer a counter opinion especially since this thread is probably going to be full of people who always choose voice acting when it is an option, given the thread is all about it. I am glad so many people derive joy from it, just because it is Not For Me doesn't mean I think it's Bad And Worthless
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One thing I find jarring about BG3 is the lack of vo for the player character. It seems like a weird omission in this day and age.
(Not counting the dumb 'I clicked here, so my player has to say something' vo. Like, shut the fuck up with your dumb chess references, Gale!)I think the silent protagonist choice is valid in more of "sandbox" story like BG3. Speaking for myself, voiced protagonists tend to "lock" me into a specific role. I absolutely love the voice acting for Geralt of Rivia but when I play a witcher game I'm not inserting myself into the game, I'm becoming Geralt and making choices based on how I believe Geralt would make them.
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I think the silent protagonist choice is valid in more of "sandbox" story like BG3. Speaking for myself, voiced protagonists tend to "lock" me into a specific role. I absolutely love the voice acting for Geralt of Rivia but when I play a witcher game I'm not inserting myself into the game, I'm becoming Geralt and making choices based on how I believe Geralt would make them.
I don't really see it being a sandbox. I mean, all answers are given, and you select from those choices. That's the same as other games that have pc vo.
I feel like it would have made more sense to have no voice options at all, and to just get rid of the ridiculous quips. That way, you create your own voice in your head. In no universe would the character I created complain about having to put her hands onto everything before opening a door.Anyway, not a big deal, but like I said, it was a bit jarring.
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I second Disco Elysium's voice acting and also all of Supergiant Games catalogue, especially Bastion, Transistor, and Hades. Portal 2 is the most hilarious video game of all time, and a major part of that is its voice acting.
The Stanley Parable, Borderlands 1/2, Prey, System Shock 1/2, the Bioshock series, SOMA, the new Doom games, Path of Exile, all elevated by their voice acting.
I'd also put Still Wakes the Deep on that list.
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All the dragon Age games, really.
Dragon age 2? Sure. Inquisition? Not really. The unspeakable one? Hell no.
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BG3 has great voice acting, but I don't really think it's that far beyond any other games. As a personal example, Cherami Leigh as Female V in Cyberpunk 2077 is probably my favorite voice actor in the last several years, even if BG3 is probably my favorite game in that same time.
Cherami Leigh did a great job, but the script was sometimes such a cringefest, ugh.
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Dragon age 2? Sure. Inquisition? Not really. The unspeakable one? Hell no.
Having just played Veilguard and Origins back to back, that's a hard disagree from me. The voice acting was top notch.
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