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  3. Half Life: Alyx is Five Years Old Today

Half Life: Alyx is Five Years Old Today

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  • koncertejo@lemmy.mlK This user is from outside of this forum
    koncertejo@lemmy.mlK This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #1

    I genuinely can't believe Half Life Alyx is five years old.

    No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

    It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

    It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

    Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

    B G U D anitaamandahuginskis@lemmy.worldA 21 Replies Last reply
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    • koncertejo@lemmy.mlK [email protected]

      I genuinely can't believe Half Life Alyx is five years old.

      No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

      It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

      It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

      Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

      B This user is from outside of this forum
      B This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #2

      The reason it's forgotten because most people aren't able to play it. If valve really did put important story in a game that they knew most gamers would never be able to play that's kind of shitty

      T T A 3 Replies Last reply
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      • B [email protected]

        The reason it's forgotten because most people aren't able to play it. If valve really did put important story in a game that they knew most gamers would never be able to play that's kind of shitty

        T This user is from outside of this forum
        T This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #3

        The idea was people would buy the game and play it.

        G B F 3 Replies Last reply
        0
        • koncertejo@lemmy.mlK [email protected]

          I genuinely can't believe Half Life Alyx is five years old.

          No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

          It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

          It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

          Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

          G This user is from outside of this forum
          G This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #4

          Five years and I still don't have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.

          Half-Life Alyx wasn't called Half-Life 3 because it came out on a platform most people don't have/can't afford. It's essentially a really cool spin-off that I will never play.

          Cool that you liked it though, love that for you.

          C 1 Reply Last reply
          0
          • T [email protected]

            The idea was people would buy the game and play it.

            G This user is from outside of this forum
            G This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            The idea of sinking $500 into a headset and then another $80 for one game is pretty crazy. Not like Valve doesn't have the ownership numbers from the hardware survey. It was never going to sell like HL2.

            U 1 Reply Last reply
            0
            • koncertejo@lemmy.mlK [email protected]

              I genuinely can't believe Half Life Alyx is five years old.

              No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

              It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

              It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

              Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

              U This user is from outside of this forum
              U This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #6

              It is such a beautiful game. One of my top gaming experiences.

              The environments, the pacing, the story telling, the interactivity - just excellent.

              If you are interested in playing it and you don't have a PC with a 1060 or better; or can't afford PSVR2 or Quest 3s, then consider giving it a go at a VR game cafe.

              1 Reply Last reply
              0
              • G [email protected]

                The idea of sinking $500 into a headset and then another $80 for one game is pretty crazy. Not like Valve doesn't have the ownership numbers from the hardware survey. It was never going to sell like HL2.

                U This user is from outside of this forum
                U This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                Plenty of people do that to play a single game.

                Given how different it is to other, normal 3d games, I don't think the comparison is fair. Additionally there are a lot of other, really great games in VR too.

                Regardless, I don't think the problem is financial anymore. Rather that VR requires a sort of "commitment to inconvenience" where you feel cut off from the outside world (among other things) that I don't think a lot of people are comfortable with.

                G quazatron@lemmy.worldQ B 3 Replies Last reply
                0
                • koncertejo@lemmy.mlK [email protected]

                  I genuinely can't believe Half Life Alyx is five years old.

                  No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

                  It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

                  It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

                  Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

                  D This user is from outside of this forum
                  D This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  What's the status of VR games on Linux? With headsets that don't require weird accounts (Meta)

                  A C 2 Replies Last reply
                  0
                  • U [email protected]

                    Plenty of people do that to play a single game.

                    Given how different it is to other, normal 3d games, I don't think the comparison is fair. Additionally there are a lot of other, really great games in VR too.

                    Regardless, I don't think the problem is financial anymore. Rather that VR requires a sort of "commitment to inconvenience" where you feel cut off from the outside world (among other things) that I don't think a lot of people are comfortable with.

                    G This user is from outside of this forum
                    G This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #9

                    Are "plenty of people" enough to make a game commercially viable? And not in an indie way.

                    I zone out, completely cut off from others, while playing games all the time. What I don't want to do is fork over more cash for things that will collect dust (like a headset for a single game).

                    Given how different it is to other, normal 3D games, I think it's a bit much to stake your franchise on something most people will never have. It's obvious Valve knew that, they're not idiots and have put out good hardware that didn't see mass adoption in the past (Steam Controller, Steam Link, etc.); it's clear they wanted to try out something new even if it wasn't a huge blockbuster. They have lots of revenue from other sources to fall back on.

                    They probably hoped that some people would take a chance and get the hardware to play the game, and some people did. But to expect that most would do that? Lol. They're not that dumb.

                    "The idea" was to do something no one had done before with a beloved franchise. Not to sell headsets.

                    ampersandrew@lemmy.worldA 1 Reply Last reply
                    0
                    • koncertejo@lemmy.mlK [email protected]

                      I genuinely can't believe Half Life Alyx is five years old.

                      No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

                      It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

                      It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

                      Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

                      anitaamandahuginskis@lemmy.worldA This user is from outside of this forum
                      anitaamandahuginskis@lemmy.worldA This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #10

                      Well, I got it with my Valve Index but have not played it yet. I feel bad. Just flying around in MSFS 2020 lol

                      1 Reply Last reply
                      0
                      • T [email protected]

                        The idea was people would buy the game and play it.

                        B This user is from outside of this forum
                        B This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #11

                        Valve's 'official' VR hardware costs $1500. Ain't no way 😆

                        F T 2 Replies Last reply
                        0
                        • U [email protected]

                          Plenty of people do that to play a single game.

                          Given how different it is to other, normal 3d games, I don't think the comparison is fair. Additionally there are a lot of other, really great games in VR too.

                          Regardless, I don't think the problem is financial anymore. Rather that VR requires a sort of "commitment to inconvenience" where you feel cut off from the outside world (among other things) that I don't think a lot of people are comfortable with.

                          quazatron@lemmy.worldQ This user is from outside of this forum
                          quazatron@lemmy.worldQ This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #12

                          It's both financial (huge investment for a single game) and not. Playing with a thing strapped to your face does not sound fun. Especially with glasses. Or in the summertime. Plus I'm a Linux gamer, so I'd probably run into a lot of issues before I could run it.

                          A 1 Reply Last reply
                          0
                          • C This user is from outside of this forum
                            C This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #13

                            I mean it‘s 5 years old now and what has Valve released for VR since? A single game isn‘t gonna make a hardware and they know that. It was a failure in the end of the day.

                            gamermanh@lemmy.dbzer0.comG 1 Reply Last reply
                            0
                            • koncertejo@lemmy.mlK [email protected]

                              I genuinely can't believe Half Life Alyx is five years old.

                              No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

                              It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

                              It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

                              Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

                              bdonvr@thelemmy.clubB This user is from outside of this forum
                              bdonvr@thelemmy.clubB This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #14

                              Incredible game. If you ever get the chance I 10000% recommend playing it.

                              1 Reply Last reply
                              0
                              • G [email protected]

                                Are "plenty of people" enough to make a game commercially viable? And not in an indie way.

                                I zone out, completely cut off from others, while playing games all the time. What I don't want to do is fork over more cash for things that will collect dust (like a headset for a single game).

                                Given how different it is to other, normal 3D games, I think it's a bit much to stake your franchise on something most people will never have. It's obvious Valve knew that, they're not idiots and have put out good hardware that didn't see mass adoption in the past (Steam Controller, Steam Link, etc.); it's clear they wanted to try out something new even if it wasn't a huge blockbuster. They have lots of revenue from other sources to fall back on.

                                They probably hoped that some people would take a chance and get the hardware to play the game, and some people did. But to expect that most would do that? Lol. They're not that dumb.

                                "The idea" was to do something no one had done before with a beloved franchise. Not to sell headsets.

                                ampersandrew@lemmy.worldA This user is from outside of this forum
                                ampersandrew@lemmy.worldA This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #15

                                I don't think they particularly cared if you bought their headset, but they had the premium offering if you were interested. I think they wanted Alyx to be the Mario 64 of VR.

                                1 Reply Last reply
                                0
                                • U [email protected]

                                  Plenty of people do that to play a single game.

                                  Given how different it is to other, normal 3d games, I don't think the comparison is fair. Additionally there are a lot of other, really great games in VR too.

                                  Regardless, I don't think the problem is financial anymore. Rather that VR requires a sort of "commitment to inconvenience" where you feel cut off from the outside world (among other things) that I don't think a lot of people are comfortable with.

                                  B This user is from outside of this forum
                                  B This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #16

                                  Its $500 today but at the time it was $1500 and required cable and beacons.

                                  U 1 Reply Last reply
                                  0
                                  • koncertejo@lemmy.mlK [email protected]

                                    I genuinely can't believe Half Life Alyx is five years old.

                                    No other video game has felt the way Alyx felt. No one else has taken such a bold swing in what a video game can be. It's burned into my mind as my Half Life game, the one that came out at just the right time for me.

                                    It was also my "pandemic" game. While everyone else was playing Animal Crossing or Doom Eternal, I was playing and replaying Half Life Alyx.

                                    It definitely feels like it's somewhat doomed to be less remembered in the popular consciousness than most big games that come out, and indeed the rest of the games in the Half Life lineage. Cries of "Half Life 3 when?" still abound in spite of the very clear effort Alyx made to move the story forward. But to me it feels like a game that still hasn't been topped in the five years since it came out, not by a long shot.

                                    Half Life Alyx received a Game of the Year win from GameSpot, and nominations from a few other publications. When it came to events like The Game Awards with a dedicated "Best VR Game" category, it won handily.

                                    coskii@lemmy.blahaj.zoneC This user is from outside of this forum
                                    coskii@lemmy.blahaj.zoneC This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #17

                                    I should probably go finish it.

                                    1 Reply Last reply
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                                    • A This user is from outside of this forum
                                      A This user is from outside of this forum
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                                      wrote on last edited by
                                      #18

                                      Do you know about gaming consoles? 3D accelerator cards? Graphics cards? Or... CD ROM drives?

                                      People have been buying hardware to play a certain game for literal decades. The games are called "system sellers". Games so good they sell hardware. It's usually even the opposite: if your hardware doesn't have such a game, it doesn't sell (atari Jaguar anyone?).

                                      S K pory@lemmy.worldP H 4 Replies Last reply
                                      0
                                      • quazatron@lemmy.worldQ [email protected]

                                        It's both financial (huge investment for a single game) and not. Playing with a thing strapped to your face does not sound fun. Especially with glasses. Or in the summertime. Plus I'm a Linux gamer, so I'd probably run into a lot of issues before I could run it.

                                        A This user is from outside of this forum
                                        A This user is from outside of this forum
                                        [email protected]
                                        wrote on last edited by
                                        #19

                                        I also run on Linux exclusively and I could play Half-Life Alex almost flawlessy on the Steam Index. And other VR games as well, including Beatsaber, Gorn, Walkabout Golf and many others. I'm really grateful to Valve and their Proton.

                                        quazatron@lemmy.worldQ 1 Reply Last reply
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                                        • D [email protected]

                                          What's the status of VR games on Linux? With headsets that don't require weird accounts (Meta)

                                          A This user is from outside of this forum
                                          A This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #20

                                          As I mentioned in another comment it plays quite well. At least with the Steam Index that I use. Most games seem to work out of the box. One thing that isn't currently implemented is BT communication with the lighthouses which is a bit annoying but there are other apps and tools to workaround that.

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