GOG seems to be considering paid membership option
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
I think the only way they can introduce a subscription without backlash is if they make it a purely community thing with a few bonuses. Give people access to special insights into their preservation efforts, special interviews, voting rights, Q&A, occasional free game, etc. If they lock features behind this like more cloud storage, or other stuff that customers simply expect with their game purchase, the press will be all negative.
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
I'll support them once they support Linux. Until then I'll pirate if I need a DRM free game
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What if I told you that the intersection between people who care and the 5% of their potential audience that are Linux users is very small either way?
I'm not saying Linux isn't a chance for them, but it's also an investment and very like not a profitable one for quite a while.
What if I told you that there are roughly 4 million steamdecks in existence. Ref
And that this is about 1\3 of the Steam Linux market. Ref and about half of the entire handheld PC market. Ref
Of course, we dont know how many MAU GOG has so maybe 4 million new customers is baby numbers, but Steam seems enamored enough of that market segment to commit huge new UI and store features (deck verification, "Runs on Deck" filters, other deck specific stuff) including the game controller mappings which do help with non-deck also but were clearly a necessary element for handhelds. Maybe deck users, it being a committed gaming platform, spend more on games?
Anyway, trying to get subscribers (always a teeny fraction of your free users) ahead of converting new non-customers into customers, seems like bad econ to me.
If GOG is so hot for game preservation why not see if they can score an emulation deal to bring lost handheld titles to PC\deck? Sega might be down, NeoGeo is owned by the Saudi's, I'm sure they'd love some free money for their back catalog. That's in line with Lutris' mission of being the one game launcher for your entire library. A few strategic investments and partnerships could open up GOG as the gateway to classic gaming across devices, but that would require some vision to carry through.
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
- a tool for backing up offline installers
This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.
- ability to install previous versions of a game
This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription
- extra insight into the preservation work they're doing.
Sure, neat.
- voting rights on games to bring into the preservation program.
Sure but said votes better have an actual impact.
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I backup my own saves, don't really trust someone elses computer to do as good of a job as I can myself. Wrote a script to automate it.
That's great, but maybe we should stop talking about you. People pay for Steam, Netflix and many other services because they don't want to write scripts. They want something convenient and easy to use. They also want additional functionality. You said how you back up save files, but nothing about achievements, time tracking, friends, screenshots sharing, guides, parties, etc.
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
Voting rights and extra insight are fine, but I feel a "Humble Bundle"-esque membership would work well. For $x a month you get a few games to keep.
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They do that already. They're partnered with Heroic. If you buy GOG games through Heroic, Heroic gets a cut of that sale using a referral code program like you'd see in other stores. It gives Heroic some cash, and it gives GOG a line of sight into exactly how much revenue they're missing out on by not building the Linux launcher themselves. This is what got me to start buying from GOG again.
Oh shit, really? Do you have a source for that?
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
The only one that sounds good to me, perhaps, are the voting rights. I'd pay for that. Patreon artists and creators do this sort of thing, and if this is something GOG needs to do to get by, then fine by me.
Downloading offline installers/backups, however... That would be locking away a feature that exists now to everyone that has bought a game. That means locking away a feature from customers who have spent money on a product already... Likely for the explicit point of being able to get installers that don't need an online connection. If they choose to do this, they'd be desfeting their own purpose.
For context; I bought most of my games on GOG. I don't really buy games anymore, and my Steam library is low absolutely massive, however. Both of those reasons are because I've been subbed to Humble Monthly for a few years. But ultimately when I go looking to buy a game, my preference is to buy from GOG specifically because it's offline and DRM free.
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- a tool for backing up offline installers
This really should be something they offer for free, and there are already some FOSS options that do this, although they aren’t as good as I’d like.
- ability to install previous versions of a game
This is a feature they already have for free and there would (or at least should) be backlash if they were to lock that behind a subscription
- extra insight into the preservation work they're doing.
Sure, neat.
- voting rights on games to bring into the preservation program.
Sure but said votes better have an actual impact.
The previous versions of a game thing is something they took away, IIRC. They only keep the latest version and a patch to get up to it available for download, and you can only roll back to previous versions that you had already installed over time, or something like that. This is them seeing if you want to pay money to get a feature back that they used to offer, which is kinda lousy.
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Oh shit, really? Do you have a source for that?
https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.13.0
We also started a partnership with GOG and now every game you buy from the GOG store inside Heroic will give us a commission, so it is another way of supporting the project.
The link is also available at https://heroicgameslauncher.com/donate if you prefer to purchase games in your web browser.
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I wouldn't mind supporting them if they could provide a Linux tool that let me download my library in bulk.
The best you'll get is Heroic Games Launcher. It's got most of the features I'd want at this point.
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I backup my own saves, don't really trust someone elses computer to do as good of a job as I can myself. Wrote a script to automate it.
And you just ignored the rest of the reasons, and to add to those: automatic updates.
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Do you not have to update that script every time you play a new game? Cloud saves are pretty automatic, and regardless of platform, they've been pretty reliable too. It also fits that use case that you go to a friend's place and want to show them something in your save file on a whim.
Typing
backup "Game" "/path/to/files"
is pretty simple though. I wouldn't complain about cloud saves existing, but I won't rely on them and absolutely wouldn't pay for them. -
Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
Ironically, I feel the community that is most apt to fall in line with their project goals, and want to support this change, is also the community they are currently outcasting. Personally I stopped using GOG when it stopped working easily on my Debian system. I shouldn't need to use a third party program to get it to work, and I swear it feels like they intentionally made it so WINE no longer works for it.
For a project that is supposedly for open use and game preservation, they don't make it easy to actually do so.
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
here's the survey if anyone wants to answer: https://www.smartsurvey.co.uk/s/MURG4B
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Just did a GOG survey that focused on the idea of a paid membership option on GOG. Seems they're determining what people would be willing to pay extra for. Some of the options were
- a tool for backing up offline installers
- ability to install previous versions of a game
- extra insight into the preservation work they're doing.
- voting rights on games to bring into the preservation program.
And others that I can't remember.
A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
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I'd love a gog galaxy client for Linux with proton support. I also agree though, that it probably wouldn't help them become more profitable.
You do know Heroic exists, right? It works perfectly fine.
And I prefer an open source solution integrating multiple platforms to a single closed solution per platform.
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A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
Select a game from a catered library to be granted lifetime ownership? Like rent to own perhaps?
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I think the only way they can introduce a subscription without backlash is if they make it a purely community thing with a few bonuses. Give people access to special insights into their preservation efforts, special interviews, voting rights, Q&A, occasional free game, etc. If they lock features behind this like more cloud storage, or other stuff that customers simply expect with their game purchase, the press will be all negative.
It should be like Xbox Live Gold or PlayStation Plus. Some free games and lots of extra perks that you mentioned.
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A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
I got the impression they're aiming more for a "fan club" kind of thing where you get access to articles/videos/Q&A/voting rights, etc. So more a kind of Patreon like many creators have. I didn't get the impression that this would in any way change the business model of the store.