It's too early to draw any conclusions.
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It's too early to draw any conclusions. Take it from Mat Piscatella, who's forgotten more about video game market research than I ever learned myself.
Hardware launches are not like game releases, anyway. It's the establishment of a new product market, and early game releases on consoles have an ebb and flow to them that later blockbusters do not. It's about building growth, not first-week sales.