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  3. What size of a PC game you are comfortable with?

What size of a PC game you are comfortable with?

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  • A [email protected]

    In years prior there were a lot of games and a shifting understanding of what hardware they can require. While gfx needs changed rapidly, hard drive space requirements went up steadily, predictably. As most of us have long abandoned physical media sales and use digital downloads instead, this number has stopped to be defined by the medium's capacity.

    Before and now we had outliers like MMORPGs and movie-like games requiring more estate, while other games like Deep Rock Galactic needing just 4GBs, but there always was some number of gigabytes you as a consumer thought a new game would take.

    Where's that sweet spot now for you?

    For me, it's 60GB, or a 40-80GB range. Something less or more than that causes questions and assumptions. I have a lot of space, but I'd probably decline if some game would exceed 2x of my norm or 120GB of storage.

    stamets@lemmy.worldS This user is from outside of this forum
    stamets@lemmy.worldS This user is from outside of this forum
    [email protected]
    wrote last edited by
    #41

    Internet speeds are kind of irrelevant to me. I can download and install Helldivers 2 in the space of 15 minutes. So speed is irrelevant. Space, also kind of irrelevant but not nearly as much. Most of my space is dominated by memes, I wonder why. However, nonetheless, 20 gigs. It pisses me off when I see anything that goes above 50 or 70, and I don't know if that's just from playing on console for years or what, but it drives me absolutely fucking insane.

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    • A [email protected]

      In years prior there were a lot of games and a shifting understanding of what hardware they can require. While gfx needs changed rapidly, hard drive space requirements went up steadily, predictably. As most of us have long abandoned physical media sales and use digital downloads instead, this number has stopped to be defined by the medium's capacity.

      Before and now we had outliers like MMORPGs and movie-like games requiring more estate, while other games like Deep Rock Galactic needing just 4GBs, but there always was some number of gigabytes you as a consumer thought a new game would take.

      Where's that sweet spot now for you?

      For me, it's 60GB, or a 40-80GB range. Something less or more than that causes questions and assumptions. I have a lot of space, but I'd probably decline if some game would exceed 2x of my norm or 120GB of storage.

      A This user is from outside of this forum
      A This user is from outside of this forum
      [email protected]
      wrote last edited by
      #42

      I see you've never played an indie game. 60 gb? That's like 50 game installs right there.

      A 1 Reply Last reply
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      • A [email protected]

        I see you've never played an indie game. 60 gb? That's like 50 game installs right there.

        A This user is from outside of this forum
        A This user is from outside of this forum
        [email protected]
        wrote last edited by
        #43

        Some of my favs I consider indie went well over that 60GB mark. If you agree on swedes from FatShark being indie, I can explain their funny fuckery, probably in a separate post.

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        • A [email protected]

          For me on guild wars 1 I just downloaded the thing. Didn’t realize it could be streamed.

          kissaki@feddit.orgK This user is from outside of this forum
          kissaki@feddit.orgK This user is from outside of this forum
          [email protected]
          wrote last edited by
          #44

          To predownload everything, you had to run it with a -image launch parameter. So if you "just downloaded the thing", you probably used the normal streaming approach of it downloading stuff on demand.

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