Thank you Ubisoft!
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And near monopoly.
Can you really call it a monopoly when the competition keeps shooting itself in the foot?
wrote on last edited by [email protected]My problem is more with their workshop mods. If you own the game elsewhere, you can only download them with their own proprietary and shitty cli tool and sometimes not even that. Yet most mods are there. I mean, just provide a API man.
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Ubisoft is the sexual abuse place right?
...or is that Activision Blizzard?
...or Rockstar Games?
wrote on last edited by [email protected]Ubi is one of them but sadly not the only one. The industry is toxic af.
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Stray is such an amazing game. Real work of art. I love how we discover more and more of the story of this world.
I can't wait to play Expedition 33.
I desperately want to play through it but they seem to have made some weird technical decisions with the sound system and I don't get half the sounds on any of my devices.
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Loved stray but with each chapter being so different it was 3 different games to me. Hopefully they make another.
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Loved stray but with each chapter being so different it was 3 different games to me. Hopefully they make another.
I have theories about the game that are neither proven nor disproven by what is in the game.
I hope another is made simply to quell my curiosity on those theories and see whether I was right or not.
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Real talk. Ubisoft in general have made some great games. Their current business model is to pump out repeats of things that worked, and so earn our scorn for them 'as of right now'.
Who played AC 1 and didn't want more. That we're now up to AC 76 doesn't diminish that they made something fun before they beat it to death.
Even their primary accomplishment of making every open-world game follow their formula of '1000 sidequests, item hunts and mini-puzzles' doesn't detract from the fact that those were really fun the first few times.
I wish the best to all the ex-Ubisoft developers. Go make cool shit without the $business oversight$. In an ideal world, the publisher should be there to cover the gaps when a new concept falls flat, not to force developers to keep doing the same profitable thing and otherwise stifle innovation.
I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more..... And these locations were not near eachother. It was a time sink that had little point to it.
Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.
I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places....
The whole thing just set me off and I stopped playing any and all AC games beyond that point. I'll probably go back and play AC 1, maybe 2 again.... But the rest... Idk if I'll ever touch them.
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No wonder ML text and image generators are so popular with large corporations.
I had the same thought. They just want cookie cutter shit. The same as they've gotten previously and generic enough to appeal to most.
That's basically what ML is all about, catering to the average.
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I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more..... And these locations were not near eachother. It was a time sink that had little point to it.
Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.
I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places....
The whole thing just set me off and I stopped playing any and all AC games beyond that point. I'll probably go back and play AC 1, maybe 2 again.... But the rest... Idk if I'll ever touch them.
wrote on last edited by [email protected]Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more…
Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.
IMO the problem is character writing.
As an example, AC Odyssey had some great gems, like the underworld, that island intrigue quest, anything involving Phoebe, though many “mundane” quests had quirky characters too. Kassandra's VA killed it through the whole game. I still remember all that, and I remember enjoying the in-between because I loved the characters and scenery. It was such a compelling reward.
It did have filler quests though.
…If talking and exploring itself feels like a chore, then that’s the problem IMO. It shouldn’t be a low point between gameplay.
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Ubisoft has been releasing games half-assed over the last 10ish years also, they turned Rainbow 6 Siege from a $60 first-person shooter with lootboxes into a free-to-play with “Premium” membership.
Also neglect & ban Linux/SteamOS users who want to play their games.
This post shows that Ubisoft devs have real potential if they aren’t constrained by corporate greed and bureaucrats.
All in all, fuck Ubisoft.
the same could be said for any set of devs that aren't contrained by corporate bs
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Also neglect & ban Linux/SteamOS users who want to play their games.
Neglect, Thats almost every studio on the planet, linux gaming is being held up by steam through proton. Tell me more about the banning end of that comment though?
wrote on last edited by [email protected]Tell me more about the banning end of that comment though?
Apologies I was kind of vague here, Ubisoft will ban people on their forums or social’s like Discord if you bring the topic up, essentially they’ll brand you as a cheater and tell you to get lost.
If I can find some examples I’ll link em here.