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  3. Thank you Ubisoft!

Thank you Ubisoft!

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  • R [email protected]
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    S This user is from outside of this forum
    S This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #81

    Loved stray but with each chapter being so different it was 3 different games to me. Hopefully they make another.

    M 1 Reply Last reply
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    • S [email protected]

      Loved stray but with each chapter being so different it was 3 different games to me. Hopefully they make another.

      M This user is from outside of this forum
      M This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #82

      I have theories about the game that are neither proven nor disproven by what is in the game.

      I hope another is made simply to quell my curiosity on those theories and see whether I was right or not.

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      • K [email protected]

        Real talk. Ubisoft in general have made some great games. Their current business model is to pump out repeats of things that worked, and so earn our scorn for them 'as of right now'.

        Who played AC 1 and didn't want more. That we're now up to AC 76 doesn't diminish that they made something fun before they beat it to death.

        Even their primary accomplishment of making every open-world game follow their formula of '1000 sidequests, item hunts and mini-puzzles' doesn't detract from the fact that those were really fun the first few times.

        I wish the best to all the ex-Ubisoft developers. Go make cool shit without the $business oversight$. In an ideal world, the publisher should be there to cover the gaps when a new concept falls flat, not to force developers to keep doing the same profitable thing and otherwise stifle innovation.

        M This user is from outside of this forum
        M This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #83

        I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more..... And these locations were not near eachother. It was a time sink that had little point to it.

        Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.

        I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places....

        The whole thing just set me off and I stopped playing any and all AC games beyond that point. I'll probably go back and play AC 1, maybe 2 again.... But the rest... Idk if I'll ever touch them.

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        • Z [email protected]

          No wonder ML text and image generators are so popular with large corporations.

          M This user is from outside of this forum
          M This user is from outside of this forum
          [email protected]
          wrote on last edited by
          #84

          I had the same thought. They just want cookie cutter shit. The same as they've gotten previously and generic enough to appeal to most.

          That's basically what ML is all about, catering to the average.

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          • M [email protected]

            I stopped playing AC when zero punctuation pointed out that the game was entirely useless gofer quests. Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more..... And these locations were not near eachother. It was a time sink that had little point to it.

            Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.

            I get what they were trying to do; that specific game had new movement mechanics that I completely ignored and just wanted to get on with it. The idea was that you were supposed to learn the new mechanics while traveling between places....

            The whole thing just set me off and I stopped playing any and all AC games beyond that point. I'll probably go back and play AC 1, maybe 2 again.... But the rest... Idk if I'll ever touch them.

            B This user is from outside of this forum
            B This user is from outside of this forum
            [email protected]
            wrote on last edited by [email protected]
            #85

            Go over there and listen to x lines of dialog only up go back and listen to y lines of dialog only to return to the first person and listen to more…

            Other games use similar mechanics at times but often not with characters that are so far apart and/or not without some kind of fast travel system that can make the whole process faster.

            IMO the problem is character writing.

            As an example, AC Odyssey had some great gems, like the underworld, that island intrigue quest, anything involving Phoebe, though many “mundane” quests had quirky characters too. Kassandra's VA killed it through the whole game. I still remember all that, and I remember enjoying the in-between because I loved the characters and scenery. It was such a compelling reward.

            It did have filler quests though.

            …If talking and exploring itself feels like a chore, then that’s the problem IMO. It shouldn’t be a low point between gameplay.

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            • ohshit604@sh.itjust.worksO [email protected]

              Ubisoft has been releasing games half-assed over the last 10ish years also, they turned Rainbow 6 Siege from a $60 first-person shooter with lootboxes into a free-to-play with “Premium” membership.

              Also neglect & ban Linux/SteamOS users who want to play their games.

              This post shows that Ubisoft devs have real potential if they aren’t constrained by corporate greed and bureaucrats.

              All in all, fuck Ubisoft.

              M This user is from outside of this forum
              M This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #86

              the same could be said for any set of devs that aren't contrained by corporate bs

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              • presidentcamacho@lemm.eeP [email protected]

                Also neglect & ban Linux/SteamOS users who want to play their games.

                Neglect, Thats almost every studio on the planet, linux gaming is being held up by steam through proton. Tell me more about the banning end of that comment though?

                ohshit604@sh.itjust.worksO This user is from outside of this forum
                ohshit604@sh.itjust.worksO This user is from outside of this forum
                [email protected]
                wrote on last edited by [email protected]
                #87

                Tell me more about the banning end of that comment though?

                Apologies I was kind of vague here, Ubisoft will ban people on their forums or social’s like Discord if you bring the topic up, essentially they’ll brand you as a cheater and tell you to get lost.

                If I can find some examples I’ll link em here.

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