The signatures are still coming and it's already making an impact
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This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.
But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.
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This is just pure fabricated bullshit. They themselves started limiting options. Remember the old days where you could host your own server with basically any game? They took that away, not us. So they themselves are 100% responsible for this 'uprising'. Besides they could just provide/open-source the backend and disable drm. Hardly any work at all.
But of course it's not about that. They just try to hide behind this 'limits options' argument. But they simply don't want you to be able to play their old games. They want you to buy their latest CoD 42.
Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.
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Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.
When starting a new game, don't include that stuff. Not including proprietary stuff without meeting the licensing requirements is already a step in the process.
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When starting a new game, don't include that stuff. Not including proprietary stuff without meeting the licensing requirements is already a step in the process.
"That stuff" is often core to the game. Any anti-cheat library, for example. On the client site, libraries like physx, bink video, and others are all proprietary and must be replaced and tested before it can be released in a working state. Few companies would release a non-functional game and let reviewers drag them through the mud for it.
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"That stuff" is often core to the game. Any anti-cheat library, for example. On the client site, libraries like physx, bink video, and others are all proprietary and must be replaced and tested before it can be released in a working state. Few companies would release a non-functional game and let reviewers drag them through the mud for it.
So you're telling me that this could disrupt the anti-cheat industry, which is currently responsible for a lot of the Windows platform lock in the gaming industry and is tied to a lot of potential security vulnerabilities because it goes to a much higher level of privilege than a reasonable user would expect a game to need? I already wish I was in the right geographic area to sign, you don't need to sell me on it twice!
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So you're telling me that this could disrupt the anti-cheat industry, which is currently responsible for a lot of the Windows platform lock in the gaming industry and is tied to a lot of potential security vulnerabilities because it goes to a much higher level of privilege than a reasonable user would expect a game to need? I already wish I was in the right geographic area to sign, you don't need to sell me on it twice!
Anti-cheat is a necessary evil for competitive online games. No one wants to play a game against cheaters since they typically have an unfair advantage. If you can't combat cheating then you might as well not make the game since no one will want to play it. Fine by me since I don't care for such games but I could imagine people who like playing them might prefer to play against as few cheaters as possible. What are the alternatives?
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All games become subscription only in 3..2..
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I don't know why these companies think they can talk their way out of this. No one is buying your BS. Just STFU.
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Developer choice, ha-ha, very funny. I am not familiar with the industry and still feel safe to bet most of them (edit: actual software developers making games) just want to get enough money for doing what they can do without too much stress/disgust and also most of them don't have a desire to see their work die just because some manager decided it is time to make some other games instead
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Developer choice, ha-ha, very funny. I am not familiar with the industry and still feel safe to bet most of them (edit: actual software developers making games) just want to get enough money for doing what they can do without too much stress/disgust and also most of them don't have a desire to see their work die just because some manager decided it is time to make some other games instead
I bet they're really pissed off with ubisoft right now. They basically started this whole movement by being so egregious with The Crew. Less than a month before they shut the servers down the game was still on sale for the full price that it had launched with.
Granted it was shut down because it was the most mediocre game ever made but that still isn't an excuse.
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When you work hard to create a consumer economy, the first rule is, don't piss off the consumers!
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Uh, yeah, that's the point of all regulations. To make you not pick bad things.
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All games become subscription only in 3..2..
Subscribe to see how the countdown finishes!
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From the mind of the one Free Man
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All games become subscription only in 3..2..
Let them try. Most game will utterly fail with that approach and I would love to see that.
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Let's be real, open sourcing it isn't "hardly any work". All the code has to be reviewed to make sure they can legally release it, no third-party proprietary stuff.
It's just one possible solution. They can just release a proprietary server application instead.
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I bet they're really pissed off with ubisoft right now. They basically started this whole movement by being so egregious with The Crew. Less than a month before they shut the servers down the game was still on sale for the full price that it had launched with.
Granted it was shut down because it was the most mediocre game ever made but that still isn't an excuse.
Tbh when I read of it, being an open world driving game where you can just drive around a very large area, I kind of wanted it. Not as a game, but simply for driving around. MarioKart is too happy for that. I just want to get lost in thoughts while driving.
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Tbh when I read of it, being an open world driving game where you can just drive around a very large area, I kind of wanted it. Not as a game, but simply for driving around. MarioKart is too happy for that. I just want to get lost in thoughts while driving.
Gran Turismo has similar stuff and is just better as a driving sim game.