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  3. Monster Train 2 - Announcement Trailer

Monster Train 2 - Announcement Trailer

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  • simple@lemm.eeS This user is from outside of this forum
    simple@lemm.eeS This user is from outside of this forum
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    wrote on last edited by
    #1
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    simple@lemm.eeS maven@lemmy.zipM K 3 Replies Last reply
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    • simple@lemm.eeS [email protected]
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      simple@lemm.eeS This user is from outside of this forum
      simple@lemm.eeS This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #2

      I'm a BIG fan of Monster Train so this was a delightful surprise. Their last game, Inkbound, was really good as well.

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      • simple@lemm.eeS [email protected]
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        maven@lemmy.zipM This user is from outside of this forum
        maven@lemmy.zipM This user is from outside of this forum
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        wrote on last edited by
        #3

        Let's goooooo

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        • simple@lemm.eeS [email protected]
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          K This user is from outside of this forum
          K This user is from outside of this forum
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          wrote on last edited by
          #4

          Oo, it has a demo out already?

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          • simple@lemm.eeS [email protected]

            I'm a BIG fan of Monster Train so this was a delightful surprise. Their last game, Inkbound, was really good as well.

            S This user is from outside of this forum
            S This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            I got some good hours out of Inkbound, but something rubbed me the wrong way about how they handled it. It's as though following backlash on their monetisation they decided to wrap the game up and push it out the door and essentially abandon the game.

            I loved MT, and that's why I grabbed Inkbound, but I'm optimistically cautious about MT2. The demo for MT2 was great, I'll just have to wait and see.

            flagstaff@programming.devF 1 Reply Last reply
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            • S [email protected]

              I got some good hours out of Inkbound, but something rubbed me the wrong way about how they handled it. It's as though following backlash on their monetisation they decided to wrap the game up and push it out the door and essentially abandon the game.

              I loved MT, and that's why I grabbed Inkbound, but I'm optimistically cautious about MT2. The demo for MT2 was great, I'll just have to wait and see.

              flagstaff@programming.devF This user is from outside of this forum
              flagstaff@programming.devF This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #6

              essentially abandon the game.

              What do you mean?

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              • flagstaff@programming.devF [email protected]

                essentially abandon the game.

                What do you mean?

                S This user is from outside of this forum
                S This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                I believe the initial intention was that it was going to be a live service game, where they would add more content and cosmetics over time and continue to support it, but after the backlash of their monetisation method (after people had already purchased the game) they got it to a 1.0 state and moved on to I'm guessing Monster Train 2.

                It's a shame because Inkbound had an interesting foundation there and I believe they could have figured out a better model to keep the game alive.

                flagstaff@programming.devF 1 Reply Last reply
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                • S [email protected]

                  I believe the initial intention was that it was going to be a live service game, where they would add more content and cosmetics over time and continue to support it, but after the backlash of their monetisation method (after people had already purchased the game) they got it to a 1.0 state and moved on to I'm guessing Monster Train 2.

                  It's a shame because Inkbound had an interesting foundation there and I believe they could have figured out a better model to keep the game alive.

                  flagstaff@programming.devF This user is from outside of this forum
                  flagstaff@programming.devF This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  Huh, this is the first time I'm reading any of this (although I also don't personally know anyone who bought Inkbound). TL;DR: Inkbound's replayability sucks. Is that what you mean? The MT2 trailer says it has endless mode so that should already fix things if it's done well.

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