What's a game you've played that you're surprised isn't really popular?
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For video games, Full Spectrum Warrior.
It's got a unique third person-ish view where the player swaps between different fire teams or special units, and orders them. It looks like a third person shooter but is just a real time ground level tactical game. It's demanding but fun. It's the kind of game that Brothers In Arms, old school Ghost Recon, or Doorkickers players would love. I don't know why nobody really remembers it or why somebody hasn't made a spiritual successor.
Like, from 20 years ago? I mean I loved that game too, and playing it in Iraq made it all kinda silly surreal in a fun sort of way. OK, yes, I second this!
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Battletech should be the king of tabletop wargames. But no, everyone just wants to play 40k because of the sunk cost.
Half of it is the sunk cost. Half of it is the Clans. Plus, MW2 and forward have had multiplayer Mercs modes with lance-vs-lance combats. Why would most people want to play on tabletop when that exists?
Admittedly, there is something satisfying about a Jenner with every jet in the world and a single PPC making a jump, cooling down in midair, and landing directly on top of an enemy and doing major structural damage before leaping away.
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Cattle Country, a completely unique stardew-esque game set in the wild west. It feels way more in depth and polished than Stardew, and you can be attacked by random wildlife and even outlaws lol
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The Legend of Alan D'ar, it was for me the first co-op rpg I'd ever played. My brother and I couldn't out our controllers down. Sadly all you ever hear about it IF anything is how much people hated it.
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I could name so many tabletop RPGs for this. Unfortunately, since Hasbro has dominated the space like a generational pile of elephant dung for over 2 decades now, and TSR actually did manage to make a few smart marketing decisions before Dragon Dice and the bankruptcy, I guess I can't be too shocked.
So I guess I'll go with a board game. Tsuro - The Game of the Path. It's super-simple to learn and play, can be interesting for kids and adults alike, and it's just a really solid, fun, game. There's even an iOS version. I don't understand why it's a niche game instead of being front-and-center ahead of Monopoly or Clue(do). It's not even prohibitively expensive, honestly - the wholly valid argument against Carcassonne and other niche games. There's no good reason I can think of why Ticket to Ride is more popular than Tsuro.
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Battletech should be the king of tabletop wargames. But no, everyone just wants to play 40k because of the sunk cost.
I love Battletech, but I understand why it isn't for everyone. The crunch of of detailing armor hits and internal effects, and keeping track of heat sinks is all the kind of thing that appeals to a specific kind of numbers nerd.
Yes Alpha Strike exists, but it's relatively new and I think it exists as this weird thing that by stripping out the details takes away the appeal for the loyal crunchy brained people.
Further, the miniatures are really neat, but 28mm (or 32mm, whatever is happening with 40k scale creep these days) scale really allows people to paint and customize characters which is appealing to more people than relatively less characterful mech sculpts.
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Laser tag.
It's really dropped off as a sport over the last thirty years. I think kids get the same rush from video games these days.
wrote on last edited by [email protected]Airsoft has grown massively. While it is more of a whole day event, it fills that same niche but better in many ways.
Most lazertag places I remember seeing were inside or connected to arcades, and those really aren't a thing for kids these days either so it makes sense the lazertag places aren't as widespread as they used to be. If you're specifically going to travel to just do lazertag, you'll probably just travel to do airsoft or paintball.
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Laser tag.
It's really dropped off as a sport over the last thirty years. I think kids get the same rush from video games these days.
I think it was the cost. We would go do it but it was a bit pricier than seeing a movie or bowling or hanging at an arcade. Was great though. Super fun and great exercise. Our photon had coin operated guns above the arena so you could not just try and sit and snipe. I remember this guy who was so rediculously good at the game he beat my friends and I and his team was a bunch of kids.
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star trek online and champions online. they were pretty reasonable for free to play mmo's and the costuming was amazing.
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Simon the Sorcerer
It always seems to be overshadowed by Monkey Island. Personally I think it's actually better in many ways.
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Would chess count?
I mean chess is not not popular by any stretch of the mind, a lot of people around the world are playing it every single day and that won't go away anytime soon, but I'm always surprised to see so much more excitement going on around a new version of This or That video game that people will play for a little while before switching to a newer version than for chess. Despite its apparent simplicity (and lack of visual effects), chess has remained a challenge for the smartest among us, and will keep on being so no matter how much better computers can be playing it.
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Shoot Shoot Mega Pack is extremely underrated imo. It's a really fun 2D shooter +party game, and it only has 13 reviews on steam.
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Half of it is the sunk cost. Half of it is the Clans. Plus, MW2 and forward have had multiplayer Mercs modes with lance-vs-lance combats. Why would most people want to play on tabletop when that exists?
Admittedly, there is something satisfying about a Jenner with every jet in the world and a single PPC making a jump, cooling down in midair, and landing directly on top of an enemy and doing major structural damage before leaping away.
Because it's Chess 2.0! Yeah MW is fun but tabletop just does it for me.
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I could name so many tabletop RPGs for this. Unfortunately, since Hasbro has dominated the space like a generational pile of elephant dung for over 2 decades now, and TSR actually did manage to make a few smart marketing decisions before Dragon Dice and the bankruptcy, I guess I can't be too shocked.
So I guess I'll go with a board game. Tsuro - The Game of the Path. It's super-simple to learn and play, can be interesting for kids and adults alike, and it's just a really solid, fun, game. There's even an iOS version. I don't understand why it's a niche game instead of being front-and-center ahead of Monopoly or Clue(do). It's not even prohibitively expensive, honestly - the wholly valid argument against Carcassonne and other niche games. There's no good reason I can think of why Ticket to Ride is more popular than Tsuro.
Wow! I still have my Dragon Dice in a box somewhere. A few of my friends had it and we played about 4 games before we got bored. Still something nostalgic about it for me though.
I also agree about Tsuro. Great fun!
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DotAge. It's a rogue-like turn-based strategy game where you try to build a village on cursed land, where you have visions of upcoming doom events and the eventual apocalypse. You have to balance stacking resources for growth and basic survival against efforts that will improve your chances of surviving doom events.
The board obviously is different every time. The factors you have to weigh and plan for are just complex enough, and just enough of the future is beyond your sight and control. The gameplay mechanics also change just a bit every time, due to a new mix of buildings and resource gathering methods, as well as new random events that can sometimes have a huge effect on your strategy. You're not just accounting for randomness in your strategy--you have to adjust how you play the game all the time.
Just when you think the game is getting easy, the next chapter drops, you start doing the math, and realize you have overlooked something that may doom your village, depending on whether the RNG punishes you sufficiently. There's definitely a big luck factor, as there is in real life. But you can make your own luck if you see far enough into the future and play well.
It's a very well-made game that can run on a potato, and I'm a little obsessed with it.
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DotAge. It's a rogue-like turn-based strategy game where you try to build a village on cursed land, where you have visions of upcoming doom events and the eventual apocalypse. You have to balance stacking resources for growth and basic survival against efforts that will improve your chances of surviving doom events.
The board obviously is different every time. The factors you have to weigh and plan for are just complex enough, and just enough of the future is beyond your sight and control. The gameplay mechanics also change just a bit every time, due to a new mix of buildings and resource gathering methods, as well as new random events that can sometimes have a huge effect on your strategy. You're not just accounting for randomness in your strategy--you have to adjust how you play the game all the time.
Just when you think the game is getting easy, the next chapter drops, you start doing the math, and realize you have overlooked something that may doom your village, depending on whether the RNG punishes you sufficiently. There's definitely a big luck factor, as there is in real life. But you can make your own luck if you see far enough into the future and play well.
It's a very well-made game that can run on a potato, and I'm a little obsessed with it.
Never heard of this and now I wanna give it a try!
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Would chess count?
I mean chess is not not popular by any stretch of the mind, a lot of people around the world are playing it every single day and that won't go away anytime soon, but I'm always surprised to see so much more excitement going on around a new version of This or That video game that people will play for a little while before switching to a newer version than for chess. Despite its apparent simplicity (and lack of visual effects), chess has remained a challenge for the smartest among us, and will keep on being so no matter how much better computers can be playing it.
Yeah but it doesn't have tech trees or fog of war
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I could name so many tabletop RPGs for this.
GURPS has been my obsession for a few years now. It's both the simplest, in terms of base mechanics, and most complex, in terms of optional rules, TTRPG I can imagine. It can handle literally any setting, play style, or crunch level with ease.
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Would chess count?
I mean chess is not not popular by any stretch of the mind, a lot of people around the world are playing it every single day and that won't go away anytime soon, but I'm always surprised to see so much more excitement going on around a new version of This or That video game that people will play for a little while before switching to a newer version than for chess. Despite its apparent simplicity (and lack of visual effects), chess has remained a challenge for the smartest among us, and will keep on being so no matter how much better computers can be playing it.
Chess has taken over a significant portion of my gaming time since getting into it a couple of years ago.
It's a beautifully deep game, and it's refreshing to be able to pour time into something with staying power that people of every age play all over the world.
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Quake Champions is pretty great, surprised it's not at least a little bigger