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  3. What is your favourite video game quote?

What is your favourite video game quote?

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  • interstellar_1@lemmy.blahaj.zoneI [email protected]
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    wrote last edited by
    #143

    Gives me conniptions

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    • L [email protected]

      All your base are belong to us.

      n7gifmdn@lemmy.caN This user is from outside of this forum
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      wrote last edited by
      #144

      Even better in the techno remix. duck://player/xZPTYpTKOI0

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      • interstellar_1@lemmy.blahaj.zoneI [email protected]
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        wrote last edited by
        #145

        LEROY JENKINS!

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        • interstellar_1@lemmy.blahaj.zoneI [email protected]
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          wrote last edited by
          #146

          "I'm going to the one place capitalism hasn't corrupted yet... Space!"

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          • interstellar_1@lemmy.blahaj.zoneI [email protected]
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            wrote last edited by
            #147

            You must be so exhausted

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            • Z [email protected]

              You are not prepared! - WoW

              jackbydev@programming.devJ This user is from outside of this forum
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              wrote last edited by
              #148

              WC3 or the expansion originally

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              • W [email protected]

                GET UP ON THE HYDRA'S BACK

                jackbydev@programming.devJ This user is from outside of this forum
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                wrote last edited by
                #149

                GET UP ON FHE HYDRA'S BACK!

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                • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                  jackbydev@programming.devJ This user is from outside of this forum
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                  wrote last edited by
                  #150

                  This always stuck with me. From Braid. Particularly the bonded paragraphs. I added the whole section for completeness.

                  Tim is off on a search to rescue the Princess. She has been snatched by a horrible and evil monster. This happened because Tim made a mistake.

                  Not just one. He made many mistakes during the time they spent together, all those years ago. Memories of their relationship have become muddled, replaced wholesale, but one remains clear: the princess turning sharply away, her braid lashing at him with contempt.

                  He knows she tried to be forgiving, but who can just shrug away a guilty lie, a stab in the back? Such a mistake will change a relationship irreversibly, even if we have learned from the mistake and would never repeat it. The princess's eyes grew narrower. She became more distant.

                  Our world, with its rules of causality, has trained us to be miserly with forgiveness. By forgiving too readily, we can be badly hurt. But if we've learned from a mistake and become better for it, shouldn't we be rewarded for the learning, rather than punished for the mistake?

                  What if our world worked differently? Suppose we could tell her: 'I didn't mean what I just said,' and she would say: 'It's okay, I understand,' and she would not turn away, and life would really proceed as though we had never said that thing? We could remove the damage but still be wiser for the experience.

                  Tim and the Princess lounge in the castle garden, laughing together, giving names to the colorful birds. Their mistakes are hidden from each other, tucked away between the folds of time, safe.

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                  • B [email protected]

                    WOAH! - Crash Bandicoot

                    Pilot's license? What for? - Bubsy

                    'That was an excellent vector!', 'can we expedite this process?' And 'have you checked your equations?' - Hubert from hot shots golf 3

                    jackbydev@programming.devJ This user is from outside of this forum
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                    wrote last edited by
                    #151

                    My wife and I quote the "Pilot's license? What for?" to each other sometimes.

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                    • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                      wrote last edited by
                      #152

                      I don't remember the exact line, but in Metal Gear Rising: Revengence they say something to the effect of "Just like the WMDs and Iraq!" Referring to how the US used a lie as a false pretext for invasion. It was just so straightforward and direct. Even today that would still be crazy, but that game has been out for a while. Pretty bold to put it in.

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                      • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                        wrote last edited by
                        #153

                        "death will not save you from me"-diablo

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                        • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                          wrote last edited by
                          #154

                          I don't want this life...

                          I don't know if its my favorite, but man it hits hard hearing that.

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                          • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                            wrote last edited by [email protected]
                            #155

                            Hello, my name is Dr. Glenn Pierce, and by now you may have realized that all of this has happened exactly the way it was supposed to. You see, everyone who comes to the institute does so because they feel they are no longer in control of something important to them. But, more often than not, the problem is not that the problems we face can't be solved; the problem is that we become so afraid of failure that we refuse to see our problems from a new perspective -- and so we do the same things again, and again, and again. And therein of course, we find exactly the failure we were looking for.

                            Your life will always be a struggle, and you will always have problems. But today, you had the chance to see things differently. Even though it meant facing obstacles that seemed impossible at first, you thought outside the box - and you overcame them. Because you saw things from every angle, you understood them for what they really were. Because you kept moving forward, no matter how far off the path you were told you were headed, or how unexpected it became...you found your way.

                            In a few minutes, you'll be back in the real world, and some part of you will say that none of this was real: So how could it have meant anything? But -- just like the power of perspective itself -- it will have been as real as you believed it to be. All you've got to do is... wake... up.

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                            • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                              wrote last edited by
                              #156

                              "This is the min.... THIS IS THE WARSHIP KUUN-LAN"

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                              • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                wrote last edited by
                                #157

                                "Nah" -System Shock 2

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                                • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                  wrote last edited by
                                  #158

                                  Spoilers for the Valhalla DLC of God of War: Ragnarok:

                                  What can I say to you? I remember how it felt to take that throne. All that it meant and all that it did not. A God of war. God of pain, of suffering, of destruction. The Norns said I chase redemption that I know I can never deserve. What does that make me? God of fools. A God of... Hope. "When all else is lost". You lost everything. And everyone. you became... There is no forgiving you. You chose... I chose. What now? Should I, the same man, should I sit? take? proclaim? lead? place myself in service? In service. Should I lose everything and everyone, there's to be enough left inside so that I do not become you? I do not know. But I have... hope. You are cruel and arrogant and selfish. But you are more than that. You have always been more than what others saw. You are more than that.

                                  It hits much harder with the voice acting: https://youtu.be/N7grmI3Bn0k

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                                  • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                    wrote last edited by
                                    #159

                                    Everything that lives is designed to end. We are perpetually trapped... in a never-ending spiral of life and death. Is it a curse? Or some kind of punishment? I often think about the god who blessed us with this cryptic puzzle... and wonder if we'll have the chance to kill him.

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                                    • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                      wrote last edited by
                                      #160

                                      "I used to be an adventurer like you, then I took an arrow in the knee"

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                                      • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                        wrote last edited by
                                        #161

                                        "I don't think I can forgive you for that."

                                        "...but I'd like to try."

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                                        • interstellar_1@lemmy.blahaj.zoneI [email protected]
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                                          wrote last edited by [email protected]
                                          #162

                                          Don't have time to play with myself.

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