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  3. If microtransactions are part of gameplay, they always lead to grind design that pushes to purchase to avoid the grind.

If microtransactions are part of gameplay, they always lead to grind design that pushes to purchase to avoid the grind.

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    wrote last edited by
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    If microtransactions are part of gameplay, they always lead to grind design that pushes to purchase to avoid the grind. If gameplay is fun without grind, why would anyone buy microtransactions.

    Cosmetics can be done well with transactions, but those are near non-existent today. There was few in the beginning, but probably they don't sell enough for corporate overlords.

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