Quantum mechanics might have the solution to joystick drift
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wrote 18 days ago last edited by
cross-posted from: https://lemmy.world/post/27880332
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cross-posted from: https://lemmy.world/post/27880332
wrote 18 days ago last edited byYou want us to sell fewer controllers?!
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You want us to sell fewer controllers?!
wrote 18 days ago last edited byAlso, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.
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Also, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.
wrote 18 days ago last edited byIts not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more.
A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store.
A hal sensor stick is often 2-4 euro.Lets say 150mil switches are sold, each having 2 sticks.
150,000,000 * 0.40 = 60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.Manufacturing cost is very different than just 'its a few cents more'.
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Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more.
A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store.
A hal sensor stick is often 2-4 euro.Lets say 150mil switches are sold, each having 2 sticks.
150,000,000 * 0.40 = 60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.Manufacturing cost is very different than just 'its a few cents more'.
wrote 18 days ago last edited byI hope you’re joking. They’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents more
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Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more.
A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store.
A hal sensor stick is often 2-4 euro.Lets say 150mil switches are sold, each having 2 sticks.
150,000,000 * 0.40 = 60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.Manufacturing cost is very different than just 'its a few cents more'.
wrote 18 days ago last edited byManufacturing also gets cheaper when scaled
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I hope you’re joking. They’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents more
wrote 18 days ago last edited byNu nu, it would be way more expensive, have you thought about all the not sold controllers with incredible markup due the stick not drifting? I not saying that it is planned obsolescence but it really quacks like a duck
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Its not that i disagree with you, they should have used them and its pretty bad ( though a lot can be fixed with some good old wd40 for electronics lol)
However, its not a few cents more. Its way way more.
A regular stick is around 1.84 - 2.73 euro a piece depending on how many you order from official components store.
A hal sensor stick is often 2-4 euro.Lets say 150mil switches are sold, each having 2 sticks.
150,000,000 * 0.40 = 60mil difference in cost for the company, at least, for using different sticks. And thats just sticks that come with the console, not separately sold controllers or pro controllers.Manufacturing cost is very different than just 'its a few cents more'.
wrote 18 days ago last edited byAnd a switch costs, MSRP, ~300€/$. So they just got 45,000,000,000, 45 billion dollars. Or, in other words: They could raise the MSRP by 6$. Which would be justified for a then better product.
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I hope you’re joking. They’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents more
wrote 18 days ago last edited by8bitdo sells a fantastic controller that does everything the Switch Pro controller does besides gyro for $25. It has hall-effect sticks, hall effect triggers and a much better d-pad. It really sickens me how greedy the console manufacturers have gotten with controller prices.
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Manufacturing also gets cheaper when scaled
wrote 18 days ago last edited byBut this applies to both sticks, so the relative price difference would still stay roughly the same
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You want us to sell fewer controllers?!
wrote 18 days ago last edited byDon't worry, we'll find another part that's going to be broken instead. TBH it already happened to my friend's Gullikit controller, his shoulder and trigger buttons are already broken, but not his analog stick.
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I hope you’re joking. They’re already selling a product with a BOM of $20 at most for 70-90 monetary units. They can absolutely afford a few cents more
wrote 18 days ago last edited byIm not saying i disagree, im saying its more complex than "just a few cents".
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Also, Hall effect fixes all problems, since decades. Why weren't they used widely? Because that would cost poor little Nintendo/M$/Sony a few cents more. So they sure as hell won't implement that new thing.
wrote 18 days ago last edited byYeah, there are quite a few Hall effect controllers on the market, from what I’ve read they’re quite good…
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cross-posted from: https://lemmy.world/post/27880332
wrote 18 days ago last edited byMagnets do too
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cross-posted from: https://lemmy.world/post/27880332
wrote 18 days ago last edited byPretty sure there's already a solution
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cross-posted from: https://lemmy.world/post/27880332
wrote 18 days ago last edited byI got a Gulikitt KK3 Max and have really liked it so far. I got one because I got tired of having to resynv my Elite 2 to the PC via Bluetooth (it NEVER saved it as a device, some kinda issue I imagine switching from Xbox connection to BT), and I wanted to try to get out of the Elite 2 swap every 7 months. No complaints so far, other than I can't monitor battery level. I like the back paddles more too, they are more spaced than the Elite.
Hall effect sticks, swappable ABXY mechanical buttons, and the triggers can be mechanical switch with the trigger stops engaged. Really nifty controller.
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Im not saying i disagree, im saying its more complex than "just a few cents".
wrote 18 days ago last edited byI'm disagreeing. It's really that simple. 60mil fewer dollars from 1 billion in revenue over 8 years (these are your numbers) is still "just a few cents"
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cross-posted from: https://lemmy.world/post/27880332
wrote 18 days ago last edited byMy ps1 controler have not gotten stick drift in.. how long now? 30 years?
Is that a lost technology like in sci-fi books?
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Magnets do too
wrote 18 days ago last edited byDid you even read the article? This solution also uses magnets but requires smaller magnets and its more sensitive and the response curve is more linear than with Hall effect sensors. So it’s more accurate than Hall effect sensors, smaller and uses less power.
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wrote 18 days ago last edited by
Read the article. This is an improvement over Hall effect sensors.