Have you ever cried because of a video game?
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A few times.
Most notably, when playing Outer Wilds. I was playing it during the pandemic and had lost two friends, my grandfather and my cat within the span of around 3 months. I was struggling with depression and I got to one specific spot in the game and the revelation caused me to just sit there and cry for like 10 minutes, I was so emotionally shut down at the time that the tears felt like a life preserver. I had to stop playing for a bit, but it definitely helped me process my grief.
I also cried during a couple of quests in FFXIV. The post-Shadowbringers content especially, not because it was sad, just very poignant. And again in the last area of Endwalker, where Masayoshi Soken's incredible composition combined with some very emotional content just got to me (especially the Endwalk, jfc).
I think I cried a bit at the end of Journey just because it was a powerful experience, but I had an amazing partner in that game who stayed with me through the whole thing.
Outer Wilds got me too, for sure, and stayed in my thoughts long after I finished. The music from the slideshow at the end of the DLC still makes me well up a bit. Such an incredible game. I still think of "the universe is and we are" from one of Solanum's logs all the time.
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Only once, season 1, the last episode of telltales walking dead, lee and clems last time seeing each other. Brutal
And got me really fucking close:
'Had to be me. Someone else might have gotten it wrong'Same on both counts. TWD season 1 is absolutely masterful and got me to care for its cast incredibly quickly.
I genuinely can't believe the renegade interrupt that can happen during that scene in ME3 is in the game. I haven't gotten spoiler tags to work consistently across Lemmy so I won't say it but you know the one. One of those times where being given a choice to kneecap an incredible story moment felt really weird. Maybe other players didn't connect with him as much / had more desire to continue the genophage?
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To the Moon
I gotta get around to the other games in the series sometime, To The Moon was incredible. It's been so long and I don't remember many specifics, but I do recall it being one of a few games that encouraged me to come to terms with mortality.
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A few times.
Most notably, when playing Outer Wilds. I was playing it during the pandemic and had lost two friends, my grandfather and my cat within the span of around 3 months. I was struggling with depression and I got to one specific spot in the game and the revelation caused me to just sit there and cry for like 10 minutes, I was so emotionally shut down at the time that the tears felt like a life preserver. I had to stop playing for a bit, but it definitely helped me process my grief.
I also cried during a couple of quests in FFXIV. The post-Shadowbringers content especially, not because it was sad, just very poignant. And again in the last area of Endwalker, where Masayoshi Soken's incredible composition combined with some very emotional content just got to me (especially the Endwalk, jfc).
I think I cried a bit at the end of Journey just because it was a powerful experience, but I had an amazing partner in that game who stayed with me through the whole thing.
wrote last edited by [email protected]Haven't been the same since I finished the game a few years ago. Andrew Prahlow dominated my Spotify playlist for two years following and now I have an emotional aversion to pulling the game open, after having played through it (and the DLC) three or six times over the course of 90+ hours gameplay.
10/10 would recommend lol
I had some friends I convinced to play through it and they just didn't get anything out of it. Couldn't believe it tbh
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Yes! I have to try the DLC, I've been afraid of it not living up to the main game's whole thing
I won't overhype it, as others are saying it changes up a lot and there's a particular section near the end that a few people I know bounced off of. It will be a very different experience, built on the same bones, but trying to accomplish something different.
But holy shit, to me it's an improvement on an already phenomenal game, and builds on its narrative and mechanics in ways I thought were really clever. It feels like the other side of the coin from the main game and bolsters its themes from another perspective. Can't recommend it enough.
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Oh my, yes:
Red Dead Redemption 2
Final Fantasy 7 (original and Rebirth)
Silent Hill 2
Undertale
Starbound (because of the soundtrack)
Stardew Valley (because of the soundtrack)
Okami (because of the soundtrack)
Okami was probably the first and only time a game has ever made me cry. The soundtrack. The story. AND WE GETTING A SEQUEL BABY
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Nier Automata. 2 Times, first at ending A (2B's voice actress performance was making me feel the griefing), and then again at the true ending because of the implied message.
I said yes.
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Yeah for sure. I can be over-stimulated by the story pretty easy. The first couple endings I pulled in Cyperpunk were very dark and tragic. Plagues Tale: Requiem after playing both games is a killer. I had some bad decisions in the final run in Veilguard that got my favorite character killed in a tragic way then had to answer for it later. Of course Last Of Us 2. Many others.
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Halo CE ending with Johnson and the Elite. Got me as a child, and also as an adult.
Halo 3 nearly got me too. -
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One I haven't seen in this thread yet: the last playable bit of Bastion, if you choose to take Zulf with you. An early example of Supergiant's mastery of interactive storytelling, coming to a head with a recognition of humanity in the midst of apocalyptic war.
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Haven't been the same since I finished the game a few years ago. Andrew Prahlow dominated my Spotify playlist for two years following and now I have an emotional aversion to pulling the game open, after having played through it (and the DLC) three or six times over the course of 90+ hours gameplay.
10/10 would recommend lol
I had some friends I convinced to play through it and they just didn't get anything out of it. Couldn't believe it tbh
It's no exaggeration to say it changed my perspective about life, I still can't hear Final Voyage without tearing up.
My sister tried playing it and didn't get very far, but her preferences are for highly character-driven material so I think it's just not for her.
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In my second play-through of CP77, I played as a female V just so I could romance Judy. It was great. Even went so far as to decorate V's apartments with pictures of the two of them together. So when the end came, I was not emotionally prepared for ...
::: spoiler spoiler
... the revelation that Judy had decided to leave NC and V.
:::
While I can't say I cried, it was probably the closest I've come to crying because of a video game.btw your spoiler isn't showing right for me, I can see the spoiled text on the outside. I think you might have the inside text and outside text flipped?
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Braid definitely got me lumpy at the end.
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Outer wilds for sure. Halo reach. Borderlands 2. Definitely others, I'm always wrecked by heroic sacrifice
Man, I didn't expect Tiny Tina's DLC to hit so hard...
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Ooh can you tell me a bit more about spiritfarer? I bought it excitedly a few months ago but stuff happened and I didn't play it for a long time. And now I find it kinda hard to get back to it. Also I seen to be stuck with some basic early missions
Stovetop gives a great explanation of the mechanics so I’ll just add about the vibes. Spiritfarer is sweet and kind at its heart. The main interface of the game is giving hugs and cooking the favourite foods of your passengers. You explore both physically in your boat and in the lives of your friends, and hopefully you come to understand a little bit about life and death. And patience too, sometimes you’re not really stuck you’re just not ready yet.
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Final Fantasy VII, the original one. Stopped playing it for a couple months.
I feel old that I was to look this far to find it.
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To the Moon
this needs to be higher up. to the moon is a gem
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the one time I was totally not expecting was Ghost of Tsushima
the whole plot around samurai, „honor” and stuff felt a bit over dramatic, but the gameplay was great so I didn’t mind
right until the end. the honorable ending is heartbreaking
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The final zones for FF14 Endwalker and the most recent one Dawntrail had me sobbing (endwalker more so, but both did it).
Baldur's Gate 3 had a few moments as well.
Dragon Age: the Veilguard did as well, as did parts of DA2 and DAI on my most recent playthroughs.
There's probably a couple more but I can't think of them right now!
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Many times, but the one that got me more than any other game really surprised me: Insomniac's Spiderman 2. Specifically the pidgeon side quest. I don't think I've ever had another experience where I actually had to put the controller down for 5 minutes to stop sobbing. it was just... so beautiful but so heartbreaking...
It's not even the saddest scene in any video game I've played, but I think something about swinging around, beating up bad guys, and then suddenly getting hit with this deeply personal and very real scene broke me. I strongly recommend this game if you have a ps5.