Steam Proton doesn't works
-
So... The version from Flatpak (https://flathub.org/apps/com.valvesoftware.Steam) is not official?
There's
Unverified
label... -
Probably not the issue, but is there a reason you're using such an old version of proton? Proton 10 is available in beta and proton 9 has been a smooth experience for most.
Now I've try Proton-GE 9-27 that I installed by ProtonUp-Qt. But it also gave me the same
-
Now I've try Proton-GE 9-27 that I installed by ProtonUp-Qt. But it also gave me the same
Are you recieving any error messages? Do you have logging enabled? (If you add "PROTON_LOG=1 %command%" to your launch options you can enable logging, they're stored in /var/log/ and will be called [steamid].log
Enabling logging can tell you WHY things are breaking.
My personal theory, because it seems to happen a lot, is the libraries that should be linked automatically aren't loading and proton doesn't know where to find them, it happens sometimes!
If that's the case, your log files will point to the missing libraries, install them or find them burried in your system and copy them to your game directory.
-
So... The version from Flatpak (https://flathub.org/apps/com.valvesoftware.Steam) is not official?
But, anyway, I've try to set up Steam from Flatpak... But there's absolutely the same result:
chdir "/mnt/Games/Steam/steamapps/common/Super Blue Boy Planet" Game Recording - would start recording game 560260, but recording for this game is disabled Adding process 1300 for gameID 560260 ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. WARNING: discarding _NET_WM_PID 2416 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 2419 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 2731 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 3245 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 12018 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Adding process 1301 for gameID 560260 Adding process 1302 for gameID 560260 Adding process 1390 for gameID 560260 Proton: Upgrading prefix from None to 8.0-103 (/mnt/Games/Steam/steamapps/compatdata/560260/) Adding process 1391 for gameID 560260 Adding process 1392 for gameID 560260 fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely Adding process 1393 for gameID 560260 Adding process 1396 for gameID 560260 Adding process 1398 for gameID 560260 Adding process 1401 for gameID 560260 Adding process 1410 for gameID 560260 Adding process 1423 for gameID 560260 Adding process 1429 for gameID 560260 Adding process 1442 for gameID 560260 Setting breakpad minidump AppID = 560260 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198248711762 [API loaded no] Adding process 1461 for gameID 560260 pid 1394 != 1393, skipping destruction (fork without exec?) Game Recording - game stopped [gameid=560260] Removing process 1461 for gameID 560260 Removing process 1442 for gameID 560260 Removing process 1429 for gameID 560260 Removing process 1423 for gameID 560260 Removing process 1410 for gameID 560260 Removing process 1401 for gameID 560260 Removing process 1398 for gameID 560260 Removing process 1396 for gameID 560260 Removing process 1393 for gameID 560260 Removing process 1392 for gameID 560260 Removing process 1391 for gameID 560260 Removing process 1390 for gameID 560260 Removing process 1302 for gameID 560260 Removing process 1301 for gameID 560260 Removing process 1300 for gameID 560260
Games still don't works
-
Are you recieving any error messages? Do you have logging enabled? (If you add "PROTON_LOG=1 %command%" to your launch options you can enable logging, they're stored in /var/log/ and will be called [steamid].log
Enabling logging can tell you WHY things are breaking.
My personal theory, because it seems to happen a lot, is the libraries that should be linked automatically aren't loading and proton doesn't know where to find them, it happens sometimes!
If that's the case, your log files will point to the missing libraries, install them or find them burried in your system and copy them to your game directory.
But for example I've try to launch a game through Steam Proton 8.0-5 via Steam from Flatpak now. How can I find here required libraries?
https://0.jaegers.net/?ae1611da37b8a25e#EFiVE6PGNBi4guHKZ56UKaWoGVoiZrf2GtsCDphEv95e
-
But for example I've try to launch a game through Steam Proton 8.0-5 via Steam from Flatpak now. How can I find here required libraries?
https://0.jaegers.net/?ae1611da37b8a25e#EFiVE6PGNBi4guHKZ56UKaWoGVoiZrf2GtsCDphEv95e
wrote on last edited by [email protected]OHH you're using flatpak!
Have you configured flatseal to allow steam access to your "/usr/lib/*"?
I didn't notice any libraries failing to pull but you should give steam access there anyway to help get your Linux native games running easier.
Allowing steam access outside its own container should fix most issues, but it doesn't look like it will fix this one.Additionally, I noticed issues with msaa happening, are you using an Nvidia GPU by chance? If so, I recommend Opening the Nvidia x-config app and overriding antialiasing and forcing 4x or 8x fxaa instead of msaa. Msaa is borked on Nvidia, renders basically any game using it unplayable.
Took me weeks to get Cities Skylines 2 working until I stumbled upon that accidentally.
-
But, anyway, I've try to set up Steam from Flatpak... But there's absolutely the same result:
chdir "/mnt/Games/Steam/steamapps/common/Super Blue Boy Planet" Game Recording - would start recording game 560260, but recording for this game is disabled Adding process 1300 for gameID 560260 ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.var/app/com.valvesoftware.Steam/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. WARNING: discarding _NET_WM_PID 2416 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 2419 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 2731 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 3245 as invalid for X11 window - use specialized XCB_X11_TO_PID function! WARNING: discarding _NET_WM_PID 12018 as invalid for X11 window - use specialized XCB_X11_TO_PID function! Adding process 1301 for gameID 560260 Adding process 1302 for gameID 560260 Adding process 1390 for gameID 560260 Proton: Upgrading prefix from None to 8.0-103 (/mnt/Games/Steam/steamapps/compatdata/560260/) Adding process 1391 for gameID 560260 Adding process 1392 for gameID 560260 fsync: up and running. wine: RLIMIT_NICE is <= 20, unable to use setpriority safely Adding process 1393 for gameID 560260 Adding process 1396 for gameID 560260 Adding process 1398 for gameID 560260 Adding process 1401 for gameID 560260 Adding process 1410 for gameID 560260 Adding process 1423 for gameID 560260 Adding process 1429 for gameID 560260 Adding process 1442 for gameID 560260 Setting breakpad minidump AppID = 560260 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198248711762 [API loaded no] Adding process 1461 for gameID 560260 pid 1394 != 1393, skipping destruction (fork without exec?) Game Recording - game stopped [gameid=560260] Removing process 1461 for gameID 560260 Removing process 1442 for gameID 560260 Removing process 1429 for gameID 560260 Removing process 1423 for gameID 560260 Removing process 1410 for gameID 560260 Removing process 1401 for gameID 560260 Removing process 1398 for gameID 560260 Removing process 1396 for gameID 560260 Removing process 1393 for gameID 560260 Removing process 1392 for gameID 560260 Removing process 1391 for gameID 560260 Removing process 1390 for gameID 560260 Removing process 1302 for gameID 560260 Removing process 1301 for gameID 560260 Removing process 1300 for gameID 560260
Games still don't works
Try setting
PROTON_USE_WINED3D=1 %command%
as the game launch options for a few different games and launch them. -
OHH you're using flatpak!
Have you configured flatseal to allow steam access to your "/usr/lib/*"?
I didn't notice any libraries failing to pull but you should give steam access there anyway to help get your Linux native games running easier.
Allowing steam access outside its own container should fix most issues, but it doesn't look like it will fix this one.Additionally, I noticed issues with msaa happening, are you using an Nvidia GPU by chance? If so, I recommend Opening the Nvidia x-config app and overriding antialiasing and forcing 4x or 8x fxaa instead of msaa. Msaa is borked on Nvidia, renders basically any game using it unplayable.
Took me weeks to get Cities Skylines 2 working until I stumbled upon that accidentally.
Have you configured flatseal to allow steam access to your “/usr/lib/*”?
Yeap!
flatpak override --user --filesystem=/mnt/Games/Steam/ com.valvesoftware.Steam
-
Try setting
PROTON_USE_WINED3D=1 %command%
as the game launch options for a few different games and launch them. -
- What graphics card are you using?
- What is the output of
lspci -nnk | grep "Kernel driver in use"
- What desktop environment?
- What filesystems for your root drive and mounted drive?
- Is your mounted drive able to be read, written to, and have programs run on it by your regular user account?