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  3. Balatro wins formal appeal to reclassify poker game as PEGI 12

Balatro wins formal appeal to reclassify poker game as PEGI 12

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  • simple@lemm.eeS This user is from outside of this forum
    simple@lemm.eeS This user is from outside of this forum
    [email protected]
    wrote on last edited by
    #1
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    underpantsweevil@lemmy.worldU N robotzap10000@feddit.nlR P R 8 Replies Last reply
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    • simple@lemm.eeS [email protected]
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      underpantsweevil@lemmy.worldU This user is from outside of this forum
      underpantsweevil@lemmy.worldU This user is from outside of this forum
      [email protected]
      wrote on last edited by
      #2

      Balatro is a Poker Game in the same way that Gin and Bridge and 52 Pickup are Poker games.

      quill7513@slrpnk.netQ 1 Reply Last reply
      0
      • underpantsweevil@lemmy.worldU [email protected]

        Balatro is a Poker Game in the same way that Gin and Bridge and 52 Pickup are Poker games.

        quill7513@slrpnk.netQ This user is from outside of this forum
        quill7513@slrpnk.netQ This user is from outside of this forum
        [email protected]
        wrote on last edited by
        #3

        it's 7 card monti but with the gambling replaced with strategic decision making. the fact that lootboxes aren't considered gambling, but removing gambling from poker is, it just puts on display how the big corporations are desperate to keep us locked into their entertainment machines and away from innovative art

        dual_sport_dork@lemmy.worldD 1 Reply Last reply
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        • simple@lemm.eeS [email protected]
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          N This user is from outside of this forum
          N This user is from outside of this forum
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          wrote on last edited by
          #4

          Good.

          I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

          But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

          semi_hemi_demigod@lemmy.worldS pika@sh.itjust.worksP B I R 7 Replies Last reply
          0
          • N [email protected]

            Good.

            I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

            But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

            semi_hemi_demigod@lemmy.worldS This user is from outside of this forum
            semi_hemi_demigod@lemmy.worldS This user is from outside of this forum
            [email protected]
            wrote on last edited by
            #5

            Civilization and Factorio are also pretty addicting

            A N 2 Replies Last reply
            0
            • semi_hemi_demigod@lemmy.worldS [email protected]

              Civilization and Factorio are also pretty addicting

              A This user is from outside of this forum
              A This user is from outside of this forum
              [email protected]
              wrote on last edited by
              #6

              Thankfully factorio hasn’t succumbed to enshitification yet

              1 Reply Last reply
              0
              • N [email protected]

                Good.

                I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

                But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

                pika@sh.itjust.worksP This user is from outside of this forum
                pika@sh.itjust.worksP This user is from outside of this forum
                [email protected]
                wrote on last edited by
                #7

                My issue with the ruling wasn't the ruling itself, cause I can understand the argument. It was the non-equal enforcement of it. Games with actual gambling in it were rated lower than a game with the same mechanics but no actual monetary aspects. That's ridiculous. If you want to make poker 18+, then just do it across the board instead of picking and choosing your ratings.

                1 Reply Last reply
                0
                • N [email protected]

                  Good.

                  I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

                  But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

                  B This user is from outside of this forum
                  B This user is from outside of this forum
                  [email protected]
                  wrote on last edited by
                  #8

                  While the game can be "addicting", it is mostly because it is fun to play. Not all "addicting" forms of entertainment need elevated ratings because they are fun to consume. We don't increase the ratings for binge worthy TV shows and we don't restrict books if they are page turners, so why should we with a video game. At some point people need to regulate the use of their time themselves.

                  1 Reply Last reply
                  0
                  • N [email protected]

                    Good.

                    I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

                    But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

                    I This user is from outside of this forum
                    I This user is from outside of this forum
                    [email protected]
                    wrote on last edited by
                    #9

                    Addictive, yes, but non-extractive. There's a big huge difference.

                    D W 2 Replies Last reply
                    0
                    • semi_hemi_demigod@lemmy.worldS [email protected]

                      Civilization and Factorio are also pretty addicting

                      N This user is from outside of this forum
                      N This user is from outside of this forum
                      [email protected]
                      wrote on last edited by
                      #10

                      I can't speak to factorio since every time that dev has ever opened his mouth it has just been horrific hateful bullshit.

                      But Civ is more just "addictive" because the gameplay is fun. That is not to downplay that but it is generally closer to "escapism" than not when you get into that "one more turn" cycle and realize it is 3 am.

                      ARPGs were very much designed around skinner boxes/operant conditioning chambers which are one of the core tenets of how things like slot machines are designed. We can see similar (and it was outright acknowledged by many reviewers/influencers) with games like Vampire Survivors.

                      At the end of the day, the reality is that the "This is fine if you are 13" system is idiotic and what we actually need is fine grain warnings... which will go down great in an era of "Eww, trigger warnings are woke". But, like, I have a cousin who is well aware that he is incredibly prone to addiction when it comes to gambling and on many occasions he has texted family and friends to ask if it is "safe" for him to play a new game. And... it is kind of concerning how often the answer is "no".

                      L B 2 Replies Last reply
                      0
                      • I [email protected]

                        Addictive, yes, but non-extractive. There's a big huge difference.

                        D This user is from outside of this forum
                        D This user is from outside of this forum
                        [email protected]
                        wrote on last edited by
                        #11

                        They extract time 😉

                        N 1 Reply Last reply
                        0
                        • I [email protected]

                          Addictive, yes, but non-extractive. There's a big huge difference.

                          W This user is from outside of this forum
                          W This user is from outside of this forum
                          [email protected]
                          wrote on last edited by
                          #12

                          Factorio has extracted £60 from me for the base game and new DLC! I've only played 2100 hours, that's almost £0.03 per hour. Complete bullshit how expensive everything is now...

                          /s Factorio is very good

                          1 Reply Last reply
                          0
                          • simple@lemm.eeS [email protected]
                            This post did not contain any content.
                            robotzap10000@feddit.nlR This user is from outside of this forum
                            robotzap10000@feddit.nlR This user is from outside of this forum
                            [email protected]
                            wrote on last edited by
                            #13

                            At this moment, any teaching or glamorisation of simulated gambling automatically leads to a PEGI 18 rating," the ratings board stated

                            The PS4 box art of FC24. It is very clearly labeled PEGI 3

                            An in-game screenshot of FC24, showing its loot box store

                            An in-game screenshot of FC24, showing its premium coin store

                            A screenshot of the live-action Balatro trailer "Friend of Jimbo", with only Jimbo's face in the frame

                            Who's the clown now?

                            sharkeatingbreakfast@sopuli.xyzS blackmist@feddit.ukB 2 Replies Last reply
                            0
                            • quill7513@slrpnk.netQ [email protected]

                              it's 7 card monti but with the gambling replaced with strategic decision making. the fact that lootboxes aren't considered gambling, but removing gambling from poker is, it just puts on display how the big corporations are desperate to keep us locked into their entertainment machines and away from innovative art

                              dual_sport_dork@lemmy.worldD This user is from outside of this forum
                              dual_sport_dork@lemmy.worldD This user is from outside of this forum
                              [email protected]
                              wrote on last edited by
                              #14

                              I think it's more that hysterical moral guardians and corporate boobs only see the traditionally casino-like superficial imagery of cards, dice, spades, clubs, slots, etc. and instantly knee-jerk themselves into declaring it "immoral" without actually bothering to take the twelve seconds required to experience the gameplay. At which point they would immediately realize that they are wrong.

                              This is Kyle's Mom's version of only reading the headline, or not bothering to look beyond the dust jacket and only screeching about imaginary content that exists only inside their own assumptions and based purely on the picture on the cover.

                              F S B A 4 Replies Last reply
                              0
                              • D [email protected]

                                They extract time 😉

                                N This user is from outside of this forum
                                N This user is from outside of this forum
                                [email protected]
                                wrote on last edited by
                                #15

                                Honestly... yeah.

                                How many millennial/genx gamers have stories about staying up all night playing Diablo 2 or WoW? Hell, it was almost a requirement for any games media person to have an "I almost flunked out of college because of WoW" story.

                                It was hard to care TOO much with D2 because any additional monetization was mostly illegal gold farmers (and let's ignore the various former devs who have acknowledged they were involved in those...). But starting with WoW? That was a subscription model. That "I need to run this raid 500 times to get the drop I want" equated to increased subscriptions which was profit. Again, there were limits-ish in that very few people ran multiple accounts so it was a fixed cost per year. But it was still there.

                                Fast forward again and we have the same concepts going into loot boxes and, eventually, gacha games where it is 100% predatory and basically what the majority of successful live service games are built around.

                                Like anything, it is about understanding what you are and aren't susceptible to. But it is also important to actually think critically and wonder if you REALLY like the gameplay of that game or if you just like the flashing lights and sparkles of a good drop?

                                G I E 3 Replies Last reply
                                0
                                • N [email protected]

                                  I can't speak to factorio since every time that dev has ever opened his mouth it has just been horrific hateful bullshit.

                                  But Civ is more just "addictive" because the gameplay is fun. That is not to downplay that but it is generally closer to "escapism" than not when you get into that "one more turn" cycle and realize it is 3 am.

                                  ARPGs were very much designed around skinner boxes/operant conditioning chambers which are one of the core tenets of how things like slot machines are designed. We can see similar (and it was outright acknowledged by many reviewers/influencers) with games like Vampire Survivors.

                                  At the end of the day, the reality is that the "This is fine if you are 13" system is idiotic and what we actually need is fine grain warnings... which will go down great in an era of "Eww, trigger warnings are woke". But, like, I have a cousin who is well aware that he is incredibly prone to addiction when it comes to gambling and on many occasions he has texted family and friends to ask if it is "safe" for him to play a new game. And... it is kind of concerning how often the answer is "no".

                                  L This user is from outside of this forum
                                  L This user is from outside of this forum
                                  [email protected]
                                  wrote on last edited by
                                  #16

                                  I can't speak to factorio since every time that dev has ever opened his mouth it has just been horrific hateful bullshit.

                                  Is nothing sacred 😢🤮🤧

                                  C A 2 Replies Last reply
                                  0
                                  • simple@lemm.eeS [email protected]
                                    This post did not contain any content.
                                    P This user is from outside of this forum
                                    P This user is from outside of this forum
                                    [email protected]
                                    wrote on last edited by
                                    #17

                                    Awesome, I'm glad the dev held his position! He's right that it's incredibly moronic to have games like FIFA with actual gambling mechanics rated lower.

                                    Balatro will get you hooked on lovely indie games, not gambling 🙂

                                    E 1 Reply Last reply
                                    0
                                    • N [email protected]

                                      Good.

                                      I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.

                                      But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"

                                      R This user is from outside of this forum
                                      R This user is from outside of this forum
                                      [email protected]
                                      wrote on last edited by
                                      #18

                                      I don't know that I'd agree with the notion that games that are engaging need to be rated higher. Is there harm to playing one game a lot?
                                      I've read books that were so engaging I kept reading long after I should have stopped for the night. The author very much intended for the book to be engaging and to hold my attention. Should we rate the book as more mature because I kept reading it?

                                      I don't think balatro is any more addictive than most other games, it just has a low barrier to starting and a quick turn around.

                                      Ratings should be informative and harm based. "This game is full of violence" and "this game has gambling". Factual.
                                      A game being prone to being played alot isn't factual, it's just an observation that some people find it fun. Without an associated risk of harm you're just putting a scary number on something because of your opinion about it.

                                      1 Reply Last reply
                                      0
                                      • simple@lemm.eeS [email protected]
                                        This post did not contain any content.
                                        R This user is from outside of this forum
                                        R This user is from outside of this forum
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                                        wrote on last edited by
                                        #19

                                        Awesome to see them win this. If other games can have poker or other cards games where the characters are gambling and not have that influence their shit, the roguelike that uses playing cards in the same way Go-Fish does definitely shouldn't be smacked over this.

                                        Fuck EA and all the loot box game makers that don't get hit with this crap

                                        E 1 Reply Last reply
                                        0
                                        • N [email protected]

                                          Honestly... yeah.

                                          How many millennial/genx gamers have stories about staying up all night playing Diablo 2 or WoW? Hell, it was almost a requirement for any games media person to have an "I almost flunked out of college because of WoW" story.

                                          It was hard to care TOO much with D2 because any additional monetization was mostly illegal gold farmers (and let's ignore the various former devs who have acknowledged they were involved in those...). But starting with WoW? That was a subscription model. That "I need to run this raid 500 times to get the drop I want" equated to increased subscriptions which was profit. Again, there were limits-ish in that very few people ran multiple accounts so it was a fixed cost per year. But it was still there.

                                          Fast forward again and we have the same concepts going into loot boxes and, eventually, gacha games where it is 100% predatory and basically what the majority of successful live service games are built around.

                                          Like anything, it is about understanding what you are and aren't susceptible to. But it is also important to actually think critically and wonder if you REALLY like the gameplay of that game or if you just like the flashing lights and sparkles of a good drop?

                                          G This user is from outside of this forum
                                          G This user is from outside of this forum
                                          [email protected]
                                          wrote on last edited by
                                          #20

                                          Ugh, I remember those days well. I saw personally what MMOs did to two friends of mine (one from high school and one from college), and how the high school friend was able to really pull himself together and make a good life for himself after we helped pull him out of MMO addiction, and how the college friend we couldn't help just wallowed in a sea of empty energy drink cans and turned EVERYTHING into WoW during that time. I don't know if he was able to build a solid life/career after college, but I could imagine him looking back at that time and wanting more from it. Either way, I saw both their situations and vowed to never pick up an MMO because I didn't want the same to happen to me. Just because an addicting game isn't extractive of one's money doesn't mean it's not harmful if you have a hard time with self-control and moderation. You either lose your money directly or your time, which may cost you money in other ways in addition to other indirect costs. Ultimately you'll end up losing something of great value you will unlikely get back, if ever.

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