Balatro wins formal appeal to reclassify poker game as PEGI 12
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Have you ever met my friend Kyle's mom?
She's the biggest bitch in the whole wide worldPrecisely that.
I will add that Sheila Broflovski (a.k.a. Kyle's Mom) through her sheer incessant nagging (and also blame shifting away from herself and the other parents as spelled out in "Blame Canada") misses the mark so far that she manages to incite a hot war with Canada that gets enough people killed to spill sufficient blood to fulfill an ancient evil prophecy that literally incarnates both Satan himself and Saddam Hussein's revenant form back onto the face of the Earth.
Note that this not only predated Saddam's actual real world death, but Matt and Trey also successfully predicted the eruption of the Karen trend, probably a good decade or so before it risen to the height -- or sunk to the depths -- it's achieved today. Although senseless moral panics were well known and quite popular in the '80's and '90's already, to the extent that they not only managed to accurately predict the response to their own movie, but also parody it within the same movie.
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I can't speak to factorio since every time that dev has ever opened his mouth it has just been horrific hateful bullshit.
Til both that he's trash and that Uncle Bob is trash. It makes sense honestly, Uncle Bob was always hyped to no end with his mediocre contributions to software. Also the agile manifesto sucks ass.
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While the win is good, the fact that it’s still a PEGI 12 game while FIFA is a PEGI 3 shows what an absolute joke the whole process is.
Australia had to deal with similar levels of bullshit for way too long before our ratings board finally capitulated to common sense and introduced an R18 rating (for games like The Last of Us, not even XXX content!).
We have an endemic gambling problem too, so I don’t foresee much common sense coming out of that mob anytime soon - either.
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Link for context…
https://www.reddit.com/r/GamerGhazi/s/LS2QpCbwqwWhile I sympathize with not knowing every random english word, the one next to it being 'rape' should've been enough clue
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Til both that he's trash and that Uncle Bob is trash. It makes sense honestly, Uncle Bob was always hyped to no end with his mediocre contributions to software. Also the agile manifesto sucks ass.
I have no idea who that guy is and I dont feel like I'm missing out
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Good.
I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.
But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"
How would you even go about classifying this? It sounds like you're saying games aren't allowed to be too fun.
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How would you even go about classifying this? It sounds like you're saying games aren't allowed to be too fun.
Like I said in this and the branch below it, many games, balatro included, include game and visual design that evoke psychological experiments and concepts that are basically the foundation of slot machines and the like.
And these are the same concepts people deride when we call them loot boxes (but not gacha for some reason).
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Like I said in this and the branch below it, many games, balatro included, include game and visual design that evoke psychological experiments and concepts that are basically the foundation of slot machines and the like.
And these are the same concepts people deride when we call them loot boxes (but not gacha for some reason).
I don't understand what you're talking about. Balatro does not contain loot boxes/gacha. In a world where so many modern AAA games are exploiting all kinds of shady dark patterns, Balatro took off by not doing any of that shit. It's just a sincerely fun game, and it sounds like you're literally just complaining that it's too fun and that should somehow be policed.
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I have no idea who that guy is and I dont feel like I'm missing out
He wrote some hyped up programming books and he was involved in the creation of extreme programming (a bust), cucumber (an almost completely useless waste of time), and agile (an ok idea but in reality it's a huge bust, it's biggest effect is that management tells everyone "we need to be agile" all the time).
Tldr: you're not missing out
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Honestly... yeah.
How many millennial/genx gamers have stories about staying up all night playing Diablo 2 or WoW? Hell, it was almost a requirement for any games media person to have an "I almost flunked out of college because of WoW" story.
It was hard to care TOO much with D2 because any additional monetization was mostly illegal gold farmers (and let's ignore the various former devs who have acknowledged they were involved in those...). But starting with WoW? That was a subscription model. That "I need to run this raid 500 times to get the drop I want" equated to increased subscriptions which was profit. Again, there were limits-ish in that very few people ran multiple accounts so it was a fixed cost per year. But it was still there.
Fast forward again and we have the same concepts going into loot boxes and, eventually, gacha games where it is 100% predatory and basically what the majority of successful live service games are built around.
Like anything, it is about understanding what you are and aren't susceptible to. But it is also important to actually think critically and wonder if you REALLY like the gameplay of that game or if you just like the flashing lights and sparkles of a good drop?
In college, circa 2005, I played about three hours of WoW during a free weekend. I installed the game (from a CD!), started it up, and played for an afternoon. When I got up to go to the bathroom, I realized that I was at a crossroads: I could either make this game my life for the next indeterminate number of years, or I could leave it behind forever. Those were literally the only two options for me. My brain would accept no third option.
I deleted the game and went out to get pizza. Since then I've never picked it up again, and now it's so big and unwieldy I'm not even tempted anymore. But that was a touch and go situation for those few hours.
A few games have given me similar pulls over the years, but I've gotten better about it. Balatro is the most recent one to grab me, since I got it only when it came to mobile. And yeah, it grabbed me pretty hard, but I also know that once I unlock all the Jokers I'm unlikely to go much further in it.
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I think it's more that hysterical moral guardians and corporate boobs only see the traditionally casino-like superficial imagery of cards, dice, spades, clubs, slots, etc. and instantly knee-jerk themselves into declaring it "immoral" without actually bothering to take the twelve seconds required to experience the gameplay. At which point they would immediately realize that they are wrong.
This is Kyle's Mom's version of only reading the headline, or not bothering to look beyond the dust jacket and only screeching about imaginary content that exists only inside their own assumptions and based purely on the picture on the cover.
Speaking of only reading the headline, I love me some corporate boobs.
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I think it's more that hysterical moral guardians and corporate boobs only see the traditionally casino-like superficial imagery of cards, dice, spades, clubs, slots, etc. and instantly knee-jerk themselves into declaring it "immoral" without actually bothering to take the twelve seconds required to experience the gameplay. At which point they would immediately realize that they are wrong.
This is Kyle's Mom's version of only reading the headline, or not bothering to look beyond the dust jacket and only screeching about imaginary content that exists only inside their own assumptions and based purely on the picture on the cover.
It can be both. The moral screeching is a convenient cover story for the corrupt industry.
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Like I said in this and the branch below it, many games, balatro included, include game and visual design that evoke psychological experiments and concepts that are basically the foundation of slot machines and the like.
And these are the same concepts people deride when we call them loot boxes (but not gacha for some reason).
The difference is one is manipulating a continuous flow of money out of your wallet and you pay once for Balatro to get the same rush without getting psychofinancially milked for the CHANCE at a hit of dopamine before you pay again for the privilege.
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Good.
I very much think games like Balatro DO need to be assessed and probably have an increased rating because they are unabashedly designed to be as addictive as possible. Same as ARPGs that have been built around skinner boxes basically since Diablo.
But this was never that. It was just "oh, cards and poker theming? GAMBLING!!!"
Eating is addictive man. Kids are addicted to fucking candy and breathing and shit. What kind of insane kids do you want to mold?
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While the win is good, the fact that it’s still a PEGI 12 game while FIFA is a PEGI 3 shows what an absolute joke the whole process is.
Australia had to deal with similar levels of bullshit for way too long before our ratings board finally capitulated to common sense and introduced an R18 rating (for games like The Last of Us, not even XXX content!).
We have an endemic gambling problem too, so I don’t foresee much common sense coming out of that mob anytime soon - either.
FC25 is rated 12+ in germany, same as Balatro.
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FC25 is rated 12+ in germany, same as Balatro.
It's that idiotic classification system that's the problem. A game is considered to be gambling game if it involves cards.
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Speaking of only reading the headline, I love me some corporate boobs.
No HR don't allow enjoyment of corporate boobs. They kick you out at the office for that kind of thing.
Unless you are the manager your obviously, oh ironically you work in the games industry.
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Awesome, I'm glad the dev held his position! He's right that it's incredibly moronic to have games like FIFA with actual gambling mechanics rated lower.
Balatro will get you hooked on lovely indie games, not gambling
They tried to claim it taught you how to gamble. Seriously that was their argument.
So clearly they didn't play the game because if you actually turned up to a casino and tried to play like that they kick you out.
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Awesome to see them win this. If other games can have poker or other cards games where the characters are gambling and not have that influence their shit, the roguelike that uses playing cards in the same way Go-Fish does definitely shouldn't be smacked over this.
Fuck EA and all the loot box game makers that don't get hit with this crap
If other games can have poker or other cards games where the characters are gambling and not have that influence their shit
I doubt it though because the game doesn't have any gambling in it at all. It just uses the imagery of poker, that's it. I have no more of an idea how to play poker now than they did before spending 900 Brazilian hours on the game.
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He wrote some hyped up programming books and he was involved in the creation of extreme programming (a bust), cucumber (an almost completely useless waste of time), and agile (an ok idea but in reality it's a huge bust, it's biggest effect is that management tells everyone "we need to be agile" all the time).
Tldr: you're not missing out
Oh he invented agile did he. I already hate him.
Agile just means that you don't have a project plan, but you see that's okay because you planned not to have a project plan, and therefore it's totally fine.
I'm happy to say I've never heard of the others.