Which games made you go into an "addiction phase"?
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RS3 is really filled with way too much p2w, that's why I stick to osrs. There's still bonds of course, and I wouldn't recommend trying to pay for membership through them, but it's a lot better concerning in game currency than RS3.
i used in game currency to pay for the membership, i stopped last year, because it became to chore-y.
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I bailed on RS3 a couple years ago for OSRS, recently liquidated my RS3 bank to fund bonds for my hardcore ironman on OSRS haha.
i mostly on maintenance mode for rs now, but holiday events i will stay longer, but i will be mostly afk.
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
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deltarune, tf2, and uh.. hsr or pgr.
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Then return right where I left off anywhere between 6 months and 4 years later.
Unless the return consists of restarting the game, or trying to play for an hour or two then quit out of frustration because you have no idea what the fuck was going on here, I just can't relate.
That was me and Hollow Knight's difficulty. I just could not retrieve my competence out of a lack of patience to rebuild it.
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Project Zomboid. I have over 1000 hours of playtime. I always come back to this game.
I tried that game and just couldn't handle the mouse cursor when attacking; the height art for it is just bizarre to me. I also hated various gameplay issues in SurrounDead. I hope ZERO Sievert may scratch this itch.
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Pretty much everything I’ve ever played. Going all-in on a new hobby for periods of time (before cycling to another interest weeks later) is just how my brain works.
But right now? I’m very into playing Surviving Mars. Something about escaping from Earth and creating a new society on another planet just feels so appealing right now, for some reason. Nervously glances at news headlines
We're totally not gonna make it there IRL.
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No Man's Sky. Keeps drawing me in.
Homeworld 1, 2, Cataclysm. Forget the latest one.
Need for Speed Most Wanted.
Horizon 1 & 2
So many more...
Did you play 1 and 2 original or remastered? I'm wondering if the remastered version is worth it and if it makes the HW1 levels more 3D (many of the levels', until near the end at least, elements were still mostly on a flat horizontal plane, which I found to be disappointing).
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Elite. Lode Runner. Castles of Dr. Creep. Boulderdash.
Lode Runner was so cool!!
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
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Mindustry
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
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Rust. Its a horribly addicting game thats ruined many lives.
Also, Frostpunk. -
For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
I played destiny 2 for six years straight.
I finally stopped playing early this year due to burn out.
Now I'm playing Diablo 4 which is a dead game btw.
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Modded Factorio. I did 450 hours of pyAnodon's recently and it just broke me. I didn't win the game. I feel like I lost at it and life.
It seems impossible to manage the side products properly. Ridiculous amount of materials that are all interrelated means that if you are low on one thing, it is very hard to fix it because you need the thing to work to make anything.
Too many recipes means it is very difficult to make modular, adaptable designs to copy and paste.
Advanced recipes seem better, but they end up just exacerbating the issue even more.Pyanodon changes factorio so much. The byproducts are a big issue, and you need to get in the mentality that often it's fine to burn up items just to avoid the logistical nightmare.
The biggest change for me is how expensive infrastructure is. You often need buildings that eat up 10 minutes of production just in materials. Scaling up is a challenge also because of how huge he buildings are (both a blessing and a curse) and how expensive everything is. Even conveyor belts are expensive at the beginning.I played py hard mode until py science 1, then later on I started what was supposed to be an easier playthrough in pyblock, but i still stopped with a few parts missing for logistical science.
I still consider it one of the best mods out there (it's really well balanced), but you should start playing it only with a "I will not finish it" mentality, since it's thousands of hours long.
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Lode Runner was so cool!!
We had LodeRunner battles, where one had to play (and survive!) a level that the other player had designed. It was fun designing them, and it was fun trying to solve that one got served in return.
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For me it was Terraria, Satisfactory, Tetris Effect Master Mode, Minecraft with Mekanism mod & CSGO / CS2 (almost 2000 hours in CS alone).
Edit: There are so many answers that I might only reply if I have something interesting to say. I will read all of your answers though.
Edit 2: It has become too much for me and I have to disable notifications. Thank you for the massive response and please continue to discuss with everyone here.
️ 🫡
Asheron's Call hit me at just the right age. That was my mmo. I remember people going on about WoW like it was the most incredible thing, but it always felt like a hollow world to me.
I tried many other mmos over the years but none of them ever hit like the first one.
I think I was really just chasing that sense of wonder I felt at my first one, which is increasingly hard to capture as you move forward through life.
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AC6 was so great, I went directly from NG -> NG+ -> NG++, which I never do. Never wanted it to end.
I know! I got the fires ending first and it was so epic. The last boss felt like a soulsbourne boss fight. After that I was hooked. I immediately jumped into NG+ and now I'm working in NG++. I only got the game a month and a half ago lol.
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Pyanodon changes factorio so much. The byproducts are a big issue, and you need to get in the mentality that often it's fine to burn up items just to avoid the logistical nightmare.
The biggest change for me is how expensive infrastructure is. You often need buildings that eat up 10 minutes of production just in materials. Scaling up is a challenge also because of how huge he buildings are (both a blessing and a curse) and how expensive everything is. Even conveyor belts are expensive at the beginning.I played py hard mode until py science 1, then later on I started what was supposed to be an easier playthrough in pyblock, but i still stopped with a few parts missing for logistical science.
I still consider it one of the best mods out there (it's really well balanced), but you should start playing it only with a "I will not finish it" mentality, since it's thousands of hours long.
wrote last edited by [email protected]Yes and it makes you feel like you should plan everything in advance, but you keep getting new recipes that keep changing the math.
I was about to get to the fourth science pack. I was tearing down the old factory to build one for the trains while also setting up the trains and upscaling my factories.
Now I feel like even after 400 hours, I upscaled too fast and maybe in the wrong places and used too many advanced recipes that would stop working at the slightest imbalance.
Maybe hardmode would actually be a bit easier psychologically if they add enough extra recipes to use everything up so you don't have to burn things or turn guts into biomass and then into subcritical water and rocks into saline water only to dump it into a hole while another side of your factory is low on rocks and you can't make fish because your auog meat warehouse is full of guts and can't make any more lard.
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I know! I got the fires ending first and it was so epic. The last boss felt like a soulsbourne boss fight. After that I was hooked. I immediately jumped into NG+ and now I'm working in NG++. I only got the game a month and a half ago lol.
Haha hell yeah, enjoy!
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You might like Insurgency: Sandstorm
Yes! No vehicles like OHD has though which is a necessary thing for me to really get into the gameplay loop.
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No, but played supreme commander
Awesome game!
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Did you play 1 and 2 original or remastered? I'm wondering if the remastered version is worth it and if it makes the HW1 levels more 3D (many of the levels', until near the end at least, elements were still mostly on a flat horizontal plane, which I found to be disappointing).
wrote last edited by [email protected]Both. The remastered is essentially the same. They took some mechanics from HW2 and used them in the HW1 remaster. Like the auto-collection. Bothers me somewhat, but I figure it's because of the new engine.
But generally they're the old games with polish.
That said, Cataclysm just hit different. What a game!