New report suggests third-party Switch 2 game sales are "below estimates"
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It's really too early to extract much of anything out of this.
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Looking at this list of 3rd party games, I wonder if the reason for this is that most of these games have been available on other platforms already for quite some time. If you were interested in e.g. Hades 2, unless you just didn't have a PC available, you probably weren't waiting for an at-the-time unannounced Switch 2 to play it on. Heck, Cyberpunk is 5 years old at this point. Street Fighter 6 is 2 years old and was on a lot of other platforms.
I expect we might see different results when we see more 3rd party games getting simultaneous launch on Switch 2 and other platforms.
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Switch 2 had a wider selection, with 13 physical games available at launch.
Many gamers do not count game key-cards as physical games. Just another version of code in a box. Cyberpunk is probably only actual physical 3rd party release on switch.
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Most of the third-party titles are yesterday’s games, as already mentioned, and the newer ones are still in development. Meaning, Nintendo’s games are pretty much doing all the heavy lifting. And given the price versus buying power ratio for some games, the launch comes off as a bit mid, to say the least.
Hopefully things will improve in the future.
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Looking at this list of 3rd party games, I wonder if the reason for this is that most of these games have been available on other platforms already for quite some time. If you were interested in e.g. Hades 2, unless you just didn't have a PC available, you probably weren't waiting for an at-the-time unannounced Switch 2 to play it on. Heck, Cyberpunk is 5 years old at this point. Street Fighter 6 is 2 years old and was on a lot of other platforms.
I expect we might see different results when we see more 3rd party games getting simultaneous launch on Switch 2 and other platforms.
wrote on last edited by [email protected]A lot of players and local venues prefer PS4, PS5 and PC for fighting games. If you have licensed PS4/PS5 arcade stick it should work on all three of these platforms. Unlicensed ones might not work with PS5 games. Switch is mostly just for melee.
That being said game key-cards seem largely inferior to physical versions on other platforms even if you likely have to patch most games these days anyways.
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A lot of players and local venues prefer PS4, PS5 and PC for fighting games. If you have licensed PS4/PS5 arcade stick it should work on all three of these platforms. Unlicensed ones might not work with PS5 games. Switch is mostly just for melee.
That being said game key-cards seem largely inferior to physical versions on other platforms even if you likely have to patch most games these days anyways.
Game cards seem like a tone-deaf attempt to appeal to those who just want a physical copy.
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Game cards seem like a tone-deaf attempt to appeal to those who just want a physical copy.
I mean - they're better than the codes they used to slap in boxes. At least you can lend these or sell them (for the lifespan of the console, or whatever server it uses...)
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Not surprising considering that most 3rd party games are:
- Ports of old games so anyone who has a PS5/Xbox/PC can get them for cheaper.
- Overpriced ports as well, and in a system that is already rather expensive.
- Game Key Cards which won't appeal to collectors who could still buy them despite #1 and #2.
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I mean - they're better than the codes they used to slap in boxes. At least you can lend these or sell them (for the lifespan of the console, or whatever server it uses...)
Are they? If you didn't buy the game with the intent of lending/reselling later I feel they're even worse than code-in-a-box.
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There are 3rd party Switch 2 games?
I thought it was all 3rd party ports of Switch 1 games...
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Are they? If you didn't buy the game with the intent of lending/reselling later I feel they're even worse than code-in-a-box.
wrote on last edited by [email protected]Yeah, they're not tied to accounts or consoles. Any console with the card in will be able to play the game after downloading it. You can trade or sell them.
Codes and boxes are just digital purchases with plastic waste attached and no further benefit.
They're shittier than real physical games, but they still do have that one advantage over digital games, just with the drawback that you still have a physical cartridge you have to switch out and carry around. It's a mixed bag.
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I mean - they're better than the codes they used to slap in boxes. At least you can lend these or sell them (for the lifespan of the console, or whatever server it uses...)
Theyre the exact same, the only reason to buy physical is to have the gane when the conpany decides to try and screw you over.
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Theyre the exact same, the only reason to buy physical is to have the gane when the conpany decides to try and screw you over.
I mean they're clearly not. Codes are one time use and forever bound to you, these can be sold/traded.
I'm not saying they're good. Just that there is an advantage (and disadvantages)
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Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.
Neither of these groups is known for buying 3rd party games - at least not the ones I know.
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I mean, main reason I got mine was to play the games I couldn't stomach at switch 1 performance. Until duskbloods comes out, anyway.
Also, since I had a first gen switch 1, I was finally able to hack it without worrying about losing online functionality, so now it's a nice emulation handheld.
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Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.
Neither of these groups is known for buying 3rd party games - at least not the ones I know.
those who are into Pokemon, for the extra frame rate
Not just Pokemon, I am sure there are many who where hoping for Switch Pro before Nintendo crushed their hopes and dreams with Switch OLED. People have been testing Switch 1 games on Switch 2 and most of them seem to run on very stable frame-rate on Switch even without an upgrade pack.
This will lead to stronger console sales but not necessarily to game sales at least not in the short run.
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Yeah, they're not tied to accounts or consoles. Any console with the card in will be able to play the game after downloading it. You can trade or sell them.
Codes and boxes are just digital purchases with plastic waste attached and no further benefit.
They're shittier than real physical games, but they still do have that one advantage over digital games, just with the drawback that you still have a physical cartridge you have to switch out and carry around. It's a mixed bag.
In other words, they're exactly the same as a lot of the games on disc for Xbox and PlayStation.
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Wouldn't have expected anything else. The two types of people I've mostly seen buying the Switch 2 are those who are really into Mario Kart and those who are into Pokemon, for the extra frame rate.
Neither of these groups is known for buying 3rd party games - at least not the ones I know.
I have mario games and that is it for switch. Ill wait until the piracy is strong to jump in on swotch two games.
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Most of the third-party titles are yesterday’s games, as already mentioned, and the newer ones are still in development. Meaning, Nintendo’s games are pretty much doing all the heavy lifting. And given the price versus buying power ratio for some games, the launch comes off as a bit mid, to say the least.
Hopefully things will improve in the future.
wrote on last edited by [email protected]Wonder how it'd be if they didn't include a cheaper Mario Kart bundle, as well. I had many people arguing with me that the price of MKW wasn't $80 because of the bundle.