What's a really popular game franchise you just can't get into?
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Fallout. I like the premise and I'll watch other people play it, but I just cannot get into the mechanics of that franchise. Something about VATS is just not enjoyable to me.
Walking simulator...no fun for me
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Fortnite.
Just. No.
Can't stand the building. I'll build in Minecraft and shoot in cs. No need to mashup!
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I can think of lots of series that I don't like, just because I'm not into the genre. I think that everyone has genres that they don't like.
I think a more-interesting question is about popular series that I don't like within a genre that I do like.
I didn't like Frostpunk, despite liking city-builders. Felt like the decisions were largely mechanical, didn't involve a lot of analysis and tweaking levers.
I didn't like Sudden Strike 4, despite liking lots of real time tactics games, like Close Combat. It felt really simplified.
I didn't like Pacific Drive, despite liking survival games. It has time limits, and I often dislike time limits in games.
I didn't like Outer Wilds, despite liking a lot of space games. Didn't like the cartoony style, the low-tech vibe, felt like it wasn't respectful of player time.
I didn't like Elden Ring, though I like a number of swords and sorcery games. Just felt simple, repetitive and uninteresting.
EDIT: A couple of honorable mentions that I don't hate, but which were disappointing:
Borderlands. The gunplay can be all right, and the flow of new guns and having to adapt to them is interesting. But every Borderlands game I play, the always-respawning enemies are a turnoff. Feels like the world is immutable. Also don't like the mindless farming of every container with glowing green dots. And for a combat-oriented game, it doesn't make me mix up my tactics much based on whatever I'm facing. While I finish the game, I always wind up feeling like I'm not having nearly as much fun as I should be having.
Choice of Games. I like text-based games, but a lot of games published by this company, even otherwise well-written ones, have adopted a convention of making one win by playing consistently to certain characteristics of a character, so one tries to just figure out at every choice what option will maximize that characteristic. That's extremely uninteresting gameplay, even if the story is nice and the text well-written. I feel like the same authors would have done better just writing choose-your-own-adventure type games if they weren't focused on the stats. I also really dislike the lack of an undo, to the point that I've put some work into a Choicescript-to-Sugarcube converter.
Some of those can be explained by bad expectations.
Frostpunk is not a city builder, more like a puzzle game.
Outer wilds is not a space game, it's a time loop mystery.
Fantasy sword and sorcery is hardly the most important side of souls games. They're technical performance games.
They all technically include those elements you like, but were more about something else.
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Grand Theft Auto
The whole concept is profoundly uninteresting to me
And I feel there is a fundamental tension between the enjoyable part of the games (Over-the-top city chaos with lots of explosions, often aided by cheats) and what the games WANT to be (serious crime dramas I think?)
Felt the same way about GTA. I don't think the story is supposed to be serious though, but it certainly is disjointed and not very compelling.
Have you ever play the Mafia games? Those games felt like a much better story with the right mix of city destroying chaos. Not quite as open as GTA, but I don't really think that's a bad thing. I really enjoyed 3 despite the missions being fairly repetitive. There's just something about running around killing the Klan that just doesn't get old to me.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Tried Minecraft multiple times. Can't stand the game. Weird part is that I absolutely love both Terraria and Vintage Story.
I found a huge surface vein of olivine in a peridotite cliff face earlier while searching for bauxite, only to realize that I was about 50 blocks to the east of the Resonance Archives entrance, which my world put in a damn near inaccessible valley between K2 and Everest.
If I can find some bauxite I have a ton of iron to make some steel and between that and my huge harvest of flax and honey, I will have honey sulfur poltices, and the eidolon should be a cakewalk.
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A friend tried to get me into Half-Life multiple times and I just cannot get into it.
It's a fast-paced FPS game, which means I'm likely to get dizzy after some time but something about the ambience makes it worse than usual. I can play Skyrim for up to 1.5 hours at a time, Minecraft or Fortnite for 45-60 minutes, but I'd be lucky to play 20 minutes of Half-Life without my head pounding.
Plus, it's a linear, story-based game, and I'm more into games based more on mechanics and progression (like Pokémon, Factorio, Cities Skylines, Civ, Balatro, and incremental games) than story. And at least for as long as I've tried to play it, there isn't even much of a story.
wrote last edited by [email protected]Have you tried Portal? I ask because it's half life but worse, for you, it sounds like.
You might like Dyson Sphere Program, and Vintage Story, given the list you named. They're both early access and cheap.
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The Witcher. I really want to like it. It seems like the kind of game I would love and I recognize that it’s an objectively well made game. However, I’ve bounced off it at least 4 times after getting 1-4 hours in.
Me too. The control scheme is just awful.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Pokemon. Never played one, never will. Hot take is it's a gateway into IRL hunting which is honestly just very cruel. Do not approve.
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All of them.
About 10 years ago, I was playing BioShock. It was fun, but I kept losing interest. Which was weird, because it was pretty much a game that was made for me - a pretty deep plot, a cool adventurous aesthetic, exploring and discovering different places on the map. I realized I was getting distracted thinking about all the other things I wanted to do - hanging out with my friends, figuring out how to talk to girls, studying so I could get good grades and a good job, learning all about things that interested me, going backpacking and rock climbing - and so I finished the game out of habit, and then set down the controller and didn't pick it back up for a while.
My last game was Red Dead Redemption, which I blasted through in a marathon play-through while spending a month crashing my sister's couch between semesters. My sleep schedule got all fucked, I ate like shit, and I felt like shit. Once I got to the end of the game, I packed up my XBox and put it in a box box. The next semester I sold it to get money to buy climbing gear.
Now I just do the Wordle.
At least you chose a fantastic game to go out on. RDR2 is like one of the most amazing games ever produced! I still go back to it when I run out of stuff to play despite beating the ever living hell out of it.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Animal crossing.
And back when this was a thing, Candy Crush.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Metroid*
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Same with Pokémon. I'm not a big fan of most turn based games, but that franchise especially never spoke to me.
I have a friend who buys every new Pokémon game they bring out. Same him playing one a while back, and I was like, that's it? They can get super big now? That's the new thing? To me it's like FIFA, same game different characters.
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Pokemon. Never played one, never will. Hot take is it's a gateway into IRL hunting which is honestly just very cruel. Do not approve.
that is a swealtering take if I've ever seen one
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Pokemon. Never played one, never will. Hot take is it's a gateway into IRL hunting which is honestly just very cruel. Do not approve.
hot take
You weren't kidding
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Personal opinion here obviously: Mass effect, or at least the first one, was actually surprisingly well written and internally consistent. Kind of like a star trek lite. There was interspecies tension, people expressing feelings on the state of the universe, but also enough moustache twirling to keep it interesting as well. It struck a good balance between that and a decent looter shooter/RPG combo, at least for my tastes.
The later games lost a lot of that and overly relied on what the first game setup up without expanding much on it, but that first game was just chefs kiss.
Not saying you're wrong or anything, more just this is what I personally get out of it.
Interesting.
Let me rephrase: I always believed it had good writing, but lacked interesting enough scifi concepts for me. In my opinion good writing trumps all, but having a interesting hook always makes writing more accessible.
I had already seen the same save the world and interspecies stuff by the time I was concious enough to play mass effect. (I am not that young, but I think mass effect came out in 2007.)
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Yeah. Heard so much about Elden Ring, and watched the kids play it, so I thought I'd give it a shot.
After about 45 minutes of wandering aimlessly and nearly as many deaths, I decided I wasn't having a good time.
The beauty of Elden ring is that you can explore without actually killing much. Eventually you'll find some cool weapons or smithing stones to upgrade your current weapon and some runes to get a couple of levels (putting points on vigor helps a lot early on)
And then the game starts feeling less rough.
But I can definitely understand why it's not for everyone.
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Interesting.
Let me rephrase: I always believed it had good writing, but lacked interesting enough scifi concepts for me. In my opinion good writing trumps all, but having a interesting hook always makes writing more accessible.
I had already seen the same save the world and interspecies stuff by the time I was concious enough to play mass effect. (I am not that young, but I think mass effect came out in 2007.)
That's entirely fair. I think it suffers a lot from most of the interesting stuff getting hidden in the codex. I totally get your experience though, I've had a few games that have been good, but I've seen the concept done enough for it but to hook me in.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
wrote last edited by [email protected]Any of the big popular RPG series. I got through Mass Effect 2 (it was on offer for a quid) but have no desire to go back, and I know that’s one of the more action-based games. I also played Witcher 3 up to Skellig but just can’t bring myself to finish it.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Capitalism: I refuse to develop my sociopathy to the level required to participate.
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I'll start. pokemon. doesn't matter if the game's old or new I just can't get into how it plays. idk the gameplay just gets old to me pretty quickly, palworld is an upgrade in every way tbh
Final fantasy or any jrpg really
Soooooooo long and boring