Steam Client Now Enables Proton by Default for Games without Native Linux Builds
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I wonder if it will default to Proton-GE or smth, if you install it before you open steam?
You set the version in compatibility options (per Steam, not per game).
Unless they changed something, it won't automatically update GE-Proton though like it does Proton Experimental.
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I struggled with Steam on Linux to undo enabling Proton on a Linux-native game. I wiped a machine to go back to just the native setting. Still didn't work. Tried hacking the metadata in Steam. Didn't work. Could not disable Proton.
I get it that everyone is thrilled about this. I'm not.Right click the game, click settings, click "compatibility" and choose "Linux Runtime" from the drop down.
If it is not a Linux native game, it will not be an option.
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You set the version in compatibility options (per Steam, not per game).
Unless they changed something, it won't automatically update GE-Proton though like it does Proton Experimental.
wrote on last edited by [email protected]I mean, you can* absolutely also set it per game. I only switch over to GE-Proton if there's an issue with a specific game.
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This post did not contain any content.wrote on last edited by [email protected]
I wish they* would add the ProtonDB rating to the store pages now when you're browsing from the Linux client (or as an account setting). The SteamOS compatibility rating just doesn't tell the whole story.
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You set the version in compatibility options (per Steam, not per game).
Unless they changed something, it won't automatically update GE-Proton though like it does Proton Experimental.
Oh ok, thank you.
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Been two years since I've touched Windows. Microsoft isn't needed.
Same, except seven.
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Its probly still buggy as fuk. I gave up on it.
wrote on last edited by [email protected]It hasn't been "buggy as fuk" for at least half a decade. Why are you spreading misinformation?
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I wish they* would add the ProtonDB rating to the store pages now when you're browsing from the Linux client (or as an account setting). The SteamOS compatibility rating just doesn't tell the whole story.
Have you run into many games that don't work on Proton? I've yet to encounter a single one myself, though I'm sure they exist.
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Have you run into many games that don't work on Proton? I've yet to encounter a single one myself, though I'm sure they exist.
Just chiming in as someone who's relatively new to Linux gaming for anyone curious or on the fence. In the 4 months or so of being on Arch Linux, I have encountered zero games that don't run despite playing a large variety of games.
I'm not saying they don't exist, and I'm not saying there aren't hiccups or bugs out there, but boy is it a lot closer to "completely seamless" than I think most people imagine.
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Have you run into many games that don't work on Proton? I've yet to encounter a single one myself, though I'm sure they exist.
Star Trucker has some stuttering that GE-Proton9-27 solves for me. Pacific Drive also had some crashing issues, played through that on GE-Proton9-25. It doesn't come up heaps, but I'm glad for GE-Proton when it does.
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Just chiming in as someone who's relatively new to Linux gaming for anyone curious or on the fence. In the 4 months or so of being on Arch Linux, I have encountered zero games that don't run despite playing a large variety of games.
I'm not saying they don't exist, and I'm not saying there aren't hiccups or bugs out there, but boy is it a lot closer to "completely seamless" than I think most people imagine.
Yeah, given there's the occasional windows game that won't work on a random Windows pc, it feels like we've already reached parity.
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I wish they* would add the ProtonDB rating to the store pages now when you're browsing from the Linux client (or as an account setting). The SteamOS compatibility rating just doesn't tell the whole story.
On the steam deck I have a plugin that shows it when I open the main page for a game.
Maybe it isn't on the storefront though, I can't remember.
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Have you run into many games that don't work on Proton? I've yet to encounter a single one myself, though I'm sure they exist.
Yes, there are lots that require fucking around but usually there's a way you can get them to work with a lot of messing around. Even then, sometimes the performance can be trash.
But ya for most popular games it's hard to find ones that don't work. Unless they're using shitty anti cheat software.
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Yes, there are lots that require fucking around but usually there's a way you can get them to work with a lot of messing around. Even then, sometimes the performance can be trash.
But ya for most popular games it's hard to find ones that don't work. Unless they're using shitty anti cheat software.
Huh weird, that really doesn't match up with my experience in the past couple years. Everything I've tried has Just Worked
I guess the games I play are usually not very graphic-intensive, that might account for it.
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Mint is love. Mint is life.
I like Mint xfce, if it only had Wayland support.
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Just chiming in as someone who's relatively new to Linux gaming for anyone curious or on the fence. In the 4 months or so of being on Arch Linux, I have encountered zero games that don't run despite playing a large variety of games.
I'm not saying they don't exist, and I'm not saying there aren't hiccups or bugs out there, but boy is it a lot closer to "completely seamless" than I think most people imagine.
Yeah definitely agree with this statement, with the one caveat being competitive multiplayer as anti-cheat is still such a mess. I think if Linux grows to at least 5% of gamers, we'll start to see developers take it more seriously. As it stands, a lot of those games have the developers specifically breaking anti-cheat on Linux.
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On the steam deck I have a plugin that shows it when I open the main page for a game.
Maybe it isn't on the storefront though, I can't remember.
Yeah, I've got the same plugin, but I don't think it shows on the store, just in the library.
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Yeah definitely agree with this statement, with the one caveat being competitive multiplayer as anti-cheat is still such a mess. I think if Linux grows to at least 5% of gamers, we'll start to see developers take it more seriously. As it stands, a lot of those games have the developers specifically breaking anti-cheat on Linux.
wrote on last edited by [email protected]I can see that, but I will point out that even on that front I haven't run into any issues. But here's a quick run down of what I've played and/or proton said is good vs not.
Works: The Finals, Dota, CSGO, deadlock, Arc Raiders, marvel rivals, overwatch 2 (I don't play this), rocket League (I haven't tried on Linux but proton says it's good), dune (haven't played), world of tanks (haven't tried but proton says it's good),
Doesn't work: Valorant, fortnite, rainbow six siege, warzone, rust (?), pubg, Apex legends, delta force.
Without running the numbers but looking at the stats page of steam, it's probably safe to say more than 75% or more of all current players would be unaffected by moving to Linux in terms of compatibility. That's a little unfair because CSGO does like 10 of these games in player count every day.
The non-steam games probably skew this percentage lower but still, it's not like the multiplayer or competitive multiplayer scene is dry and vacant on Linux.
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Yeah, I've got the same plugin, but I don't think it shows on the store, just in the library.
I know its not the same and would be better to have it officially implemented by Steam, but meanwhile theres an extension you can use for seeing on the web browser (Chrome/Firefox)
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I know its not the same and would be better to have it officially implemented by Steam, but meanwhile theres an extension you can use for seeing on the web browser (Chrome/Firefox)
That's cool as well, but that doesn't fix the store in gamemode, which is via the in-built browser in Steam. I just don't browse the store via anything other than the app itself, or the mobile app.