Nintendo wants to keep ‘traditional approach’ to development as costs skyrocket
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We also believe it is possible to develop game software with shorter development periods that still offer consumers a sense of novelty.
Wasn't this always Nintendo's approach? Or are they going even cheaper, like how every Pokemon game looks like it was made by one person.
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They need to keep the prices traditional, what the heck are they doing there?
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They need to keep the prices traditional, what the heck are they doing there?
Making the line go up.
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We also believe it is possible to develop game software with shorter development periods that still offer consumers a sense of novelty.
Wasn't this always Nintendo's approach? Or are they going even cheaper, like how every Pokemon game looks like it was made by one person.
wrote last edited by [email protected]No not really, games like the mainline Zelda and Mario titles have really long development cycles.
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We also believe it is possible to develop game software with shorter development periods that still offer consumers a sense of novelty.
Wasn't this always Nintendo's approach? Or are they going even cheaper, like how every Pokemon game looks like it was made by one person.
IIRC, the Pokemon company has a really high turnover, because they fire all their senior engineers to keep costs down. So the jankyness of it is due to inexperience of their staff.
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IIRC, the Pokemon company has a really high turnover, because they fire all their senior engineers to keep costs down. So the jankyness of it is due to inexperience of their staff.
Really? It's pretty hard in Japan to just fire people nilly willy.