Stardew Valley dethrones Valve classic Portal 2 as Steam’s top-rated game
-
This post did not contain any content.
-
This post did not contain any content.
It's Portal 2... the Valve classic is Portal 2
-
This post did not contain any content.
No pressure on their next game or anything.
-
It's Portal 2... the Valve classic is Portal 2
wrote last edited by [email protected]It might feel wrong to call their last proper sit down at a couch/desk singeplayer experience a "classic", but its older than Half-Life one was when it came out.
That makes me feel old and I wasn't even around for HL1. How's your back feeling, millennials?
-
This post did not contain any content.
And I'd say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it's still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he'd want everyone to publicly shame him.
“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”
Stardew Valley is the gaming industry at its best and one of the best indie games out there.
-
No pressure on their next game or anything.
Deadlock doesn't look bad
-
And I'd say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it's still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he'd want everyone to publicly shame him.
“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”
Stardew Valley is the gaming industry at its best and one of the best indie games out there.
And at those prices I’ve bought it at least twice
-
Deadlock doesn't look bad
I've been over the hero shooter fad for almost a decade. Where are the actually new ideas for the genre?
-
And at those prices I’ve bought it at least twice
I’ve bought it at least 5 times; sent it to a lot of family members.
-
I've been over the hero shooter fad for almost a decade. Where are the actually new ideas for the genre?
I think Deadlock is pretty up there. That said, it's closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don't care for MOBAs much, but to say Valve isn't innovating here would be disingenuous. I think my only problem with it is that it's lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.
-
I think Deadlock is pretty up there. That said, it's closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don't care for MOBAs much, but to say Valve isn't innovating here would be disingenuous. I think my only problem with it is that it's lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.
wrote last edited by [email protected]That said, it's closer to Smite than it is a hero shooter.
I haven't played Smite since it came out, but has it really changed that much that it's no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.
-
This post did not contain any content.
Portal is such a great series. I hope we get a new one one day.
-
And I'd say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it's still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he'd want everyone to publicly shame him.
“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”
Stardew Valley is the gaming industry at its best and one of the best indie games out there.
Not that it should be expected to dish out free content and never charge for DLC. Not every game has the kind of profit margin Stardew Valley has.
-
That said, it's closer to Smite than it is a hero shooter.
I haven't played Smite since it came out, but has it really changed that much that it's no longer a hero shooter? 🤨 It was like Overwatch, 2 years before Overwatch came out.
Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.
-
This post did not contain any content.
jesus did i go back in time???
-
Smite was not that much of hero shooter, Paladins from the same company was a hero shooter.
Hm... Maybe that's what I am thinking of. I know for sure that Smite is the reason Tribes: Ascend was left for dead, though, and that's reason enough to hate it.
-
And I'd say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it's still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he'd want everyone to publicly shame him.
“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”
Stardew Valley is the gaming industry at its best and one of the best indie games out there.
My only issue has always been that I cannot throw more money at the ape. So I buy the game for gaming-adjacent friends and almost always
ruin their livesconvert them -
This post did not contain any content.
What valuing quality over profit does to a mf
-
Not that it should be expected to dish out free content and never charge for DLC. Not every game has the kind of profit margin Stardew Valley has.
But at the same time there are plenty of indie devs that sell games for $30 and then have a few $15 DLC on top of that after a few years. Not throwing shade at those other devs, more just saying that the dev for Stardew Valley could have sold DLC and nobody would have questioned it but chose not to. You could be like Stardew Valley and keep the game cheap, free updates, and frequent sales or you could be like Factorio and refuse to ever put your game on sale and up the price every couple of years and come out with a $20 DLC. And I'd be shocked if Stardew Valley has made less money than Factorio in the long run, especially with it being the in number one place right now.
-
Hm... Maybe that's what I am thinking of. I know for sure that Smite is the reason Tribes: Ascend was left for dead, though, and that's reason enough to hate it.
I miss Tribes: Ascend, great game. Hi-rez love to kill their games.
Paladins always was better than overwatch and they killed it too.